Player Matchup

Guan Yu
Guan Yu
Dmcastle8
Guan Yu
Level 141
God Stats
1W - 2L
1,304 SR
Queue Stats
129W - 118L
1,527 Elo+
Party 2
Achilles
Achilles
Hades21H3LL
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
ResignedSwing25
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 97L
1,340 Elo+
Solo
Anubis
Anubis
SasyPants414
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 71L
1,676 Elo+
Party 2
Ymir
Ymir
Volz
Ymir
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 76L
1,600 Elo+
Party 2
Team Averages
Level 46
1,504 SR
1,528 Elo+

VS

Team Averages
Level 42
1,585 SR
1,518 Elo+
Khepri
Khepri
GizzardMan
Khepri
Level 27
God Stats
2W - 0L
1,613 SR
Queue Stats
19W - 10L
1,662 Elo+
Party 3
Zhong Kui
Zhong Kui
GodMaster2959
Zhong Kui
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 1
Artio
Artio
KingCobolt
Artio
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 91L
1,686 Elo+
Party 3
Arachne
Arachne
StoneLime1904
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 1
Terra
Terra
curshunk88
Terra
Level 87
God Stats
2W - 0L
1,814 SR
Queue Stats
19W - 12L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dmcastle8
Guan Yu
15
2 / 5 / 2
8,148
679
7,951
15,601
19,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Hades21H3LL
Achilles
13
0 / 5 / 5
7,522
627
6,888
15,282
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 7 / 1
8,496
708
11,515
14,110
5,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
1 / 6 / 4
8,484
707
16,907
12,130
6,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Volz
Ymir
13
1 / 6 / 4
7,933
661
12,131
19,798
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GizzardMan
Khepri
15
2 / 1 / 24
9,235
770
8,479
13,593
9,215
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
GodMaster2959
Zhong Kui
19
11 / 1 / 17
11,082
924
22,903
18,339
14,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
15
9 / 4 / 13
10,077
840
12,021
13,930
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
15
4 / 1 / 16
9,326
777
9,013
12,568
9,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
15
3 / 2 / 20
9,766
814
13,946
17,881
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
7
Kills
29
29
Deaths
9
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dmcastle8
Guan Yu
2
5
2
0.6
W
Khepri
GizzardMan
Khepri
2
1
24
14
W
Zhong Kui
GodMaster2959
Zhong Kui
11
1
17
19.5
L
Achilles
Hades21H3LL
Achilles
0
5
5
0.5
W
Artio
9
4
13
3.88
L
3
7
1
0.5
L
Anubis
1
6
4
0.5
W
Arachne
4
1
16
12
L
Ymir
Volz
Ymir
1
6
4
0.5
W
Terra
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,392
Damage
66,362
76,921
Taken
76,311
69,765
Mitigated
69,160
25,784
Healing
48,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dmcastle8
Guan Yu
7,951
974
7,174
6,445
15,601
19,925
132
10,223
5,051
0
13,408
W
Khepri
GizzardMan
Khepri
8,479
678
2,838
3,086
13,593
9,215
529
9,209
4,195
12,770
0
W
Zhong Kui
GodMaster2959
Zhong Kui
22,903
2,548
590
8,659
18,339
14,702
602
9,329
8,543
55,514
0
L
Achilles
Hades21H3LL
Achilles
6,888
1,127
0
2,355
15,282
16,021
0
11,969
2,866
0
11,514
W
Artio
12,021
241
6,150
4,423
13,930
16,469
283
4,439
8,800
17,017
0
L
11,515
7,410
0
2,223
14,110
5,589
545
10,389
3,566
21,548
0
L
Anubis
16,907
1,247
1,109
3,024
12,130
6,036
0
10,239
1,590
38,113
0
W
Arachne
9,013
6,582
2,467
5,151
12,568
9,271
1,959
7,978
4,310
0
15,203
L
Ymir
Volz
Ymir
12,131
1,706
1,115
2,339
19,798
22,194
0
12,960
6,499
18,683
0
W
Terra
13,946
1,860
9,446
5,859
17,881
19,503
633
9,598
7,804
21,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
49,486
112
Minions Killed
100
0
Camps Cleared
0
852,285
Distance Traveled
1,133,093
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,148
679
9
1
0
185,294
0
W
Khepri
9,235
770
15
1
0
247,062
7
W
Zhong Kui
11,082
924
54
5
0
229,280
0
L
Achilles
7,522
627
11
1
0
205,352
3
W
Artio
10,077
840
5
0
0
222,346
0
L
Chronos
8,496
708
17
1
0
144,682
0
L
Anubis
8,484
707
65
5
0
144,643
0
W
Arachne
9,326
777
12
1
0
190,126
1
L
Ymir
7,933
661
10
1
0
172,314
1
W
Terra
9,766
814
14
1
0
244,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role