Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CouchPhilosophr
Geb
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Eset
Eset
Davywise
Eset
Level 64
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
MuddyMuffin69
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,337 Elo+
Party 1
Mulan
Mulan
PrincessBacon13
Mulan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,600 Elo+
Party 1
Team Averages
Level 67
1,543 SR
1,487 Elo+

VS

Team Averages
Level 94
1,496 SR
1,483 Elo+
Kukulkan
Kukulkan
CloudyHalo
Kukulkan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 130L
1,484 Elo+
Solo
Achilles
Achilles
Cornwithsauce
Achilles
Level 69
God Stats
3W - 2L
1,258 SR
Queue Stats
182W - 163L
1,578 Elo+
Solo
Sol
Sol
Mintino
Sol
Level 106
God Stats
3W - 1L
1,849 SR
Queue Stats
8W - 14L
1,384 Elo+
Solo
Arachne
Arachne
iLuvito
Arachne
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 43L
1,454 Elo+
Solo
Atlas
Atlas
kuuchic0mmand3r
Atlas
Level 85
God Stats
11W - 20L
1,374 SR
Queue Stats
207W - 249L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 5 / 0
5,747
442
2,780
9,290
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,532
426
2,631
9,878
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
13
3 / 2 / 0
8,141
626
3,880
5,017
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MuddyMuffin69
Hachiman
11
0 / 5 / 0
6,382
491
4,194
7,204
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
6,484
499
5,110
8,073
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CloudyHalo
Kukulkan
12
1 / 1 / 3
7,197
554
1,651
3,570
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Cornwithsauce
Achilles
12
3 / 1 / 5
7,517
578
7,513
9,688
9,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Sol
14
9 / 1 / 0
8,541
657
8,095
8,688
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
iLuvito
Arachne
14
7 / 1 / 4
8,288
638
8,001
10,524
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
7,253
558
2,721
4,587
2,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
20
20
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
W
Kukulkan
CloudyHalo
Kukulkan
1
1
3
2.5
W
Achilles
Cornwithsauce
Achilles
3
1
5
5.5
L
0
4
1
0.13
L
Eset
3
2
0
1.5
W
Sol
9
1
0
9
L
Hachiman
MuddyMuffin69
Hachiman
0
5
0
0
L
0
4
2
0.25
W
Arachne
iLuvito
Arachne
7
1
4
9
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
27,981
39,462
Taken
37,057
18,954
Mitigated
21,302
7,418
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,780
607
0
2,375
9,290
3,266
0
880
8,410
0
30,068
W
Kukulkan
CloudyHalo
Kukulkan
1,651
232
0
260
3,570
1,212
612
394
3,176
44,584
0
W
Achilles
Cornwithsauce
Achilles
7,513
1,526
0
2,947
9,688
9,691
848
1,491
7,849
0
28,677
L
2,631
26
0
1,083
9,878
6,329
0
4,844
5,034
10,112
0
L
Eset
3,880
0
538
1,124
5,017
1,842
0
1,300
3,717
43,412
0
W
Sol
8,095
3,860
0
4,759
8,688
3,691
908
1,083
7,605
53,158
0
L
Hachiman
MuddyMuffin69
Hachiman
4,194
2,742
0
1,008
7,204
2,144
0
5,076
2,128
0
42,691
L
5,110
294
0
1,290
8,073
5,373
0
253
7,820
4,321
24,094
W
Arachne
iLuvito
Arachne
8,001
5,534
0
4,062
10,524
3,918
4
2,818
7,591
0
56,639
W
2,721
930
2,311
1,604
4,587
2,790
64
1,382
3,166
17,732
4,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
38,796
351
Minions Killed
401
0
Camps Cleared
0
1,310,429
Distance Traveled
1,353,356
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,747
442
67
5
0
264,055
3
W
Kukulkan
7,197
554
103
8
0
265,413
5
W
Achilles
7,517
578
57
4
0
248,947
3
L
Geb
5,532
426
16
1
0
288,346
4
L
Eset
8,141
626
105
8
0
257,294
10
W
Sol
8,541
657
106
8
0
240,051
4
L
Hachiman
6,382
491
81
6
0
233,675
2
L
Mulan
6,484
499
82
6
0
267,059
2
W
Arachne
8,288
638
108
8
0
310,986
1
W
Atlas
7,253
558
27
2
0
287,959
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role