Player Matchup

Anubis
Anubis
 
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Archangelious
Achilles
Level 160
God Stats
4W - 0L
1,715 SR
Queue Stats
21W - 19L
1,264 Elo+
Party 1
Artemis
Artemis
BetterBeBAD
Artemis
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 161L
1,425 Elo+
Party 1
Geb
Geb
ZerooLife
Geb
Level 118
God Stats
5W - 5L
1,764 SR
Queue Stats
372W - 303L
1,589 Elo+
Party 1
Awilix
Awilix
primalsteel
Awilix
Level 107
God Stats
4W - 4L
1,338 SR
Queue Stats
256W - 192L
1,623 Elo+
Party 1
Team Averages
Level 119
1,564 SR
1,480 Elo+

VS

Team Averages
Level 57
1,511 SR
1,528 Elo+
Janus
Janus
BRADLEY-657
Janus
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
284W - 276L
1,561 Elo+
Solo
Artemis
Artemis
Gokturk7878
Artemis
Level 17
God Stats
7W - 8L
1,708 SR
Queue Stats
7W - 8L
1,671 Elo+
Solo
Thor
Thor
HoldMyBeer1
Thor
Level 15
God Stats
1W - 2L
1,523 SR
Queue Stats
9W - 12L
1,647 Elo+
Solo
Atlas
Atlas
Mage_Of_The_Dark
Atlas
Level 87
God Stats
2W - 1L
1,324 SR
Queue Stats
20W - 20L
1,296 Elo+
Solo
Bakasura
Bakasura
pwN38
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 5
8,535
776
7,775
4,482
2,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Archangelious
Achilles
15
4 / 1 / 5
8,009
728
8,489
11,109
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
BetterBeBAD
Artemis
16
2 / 3 / 11
9,209
837
11,679
9,200
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 11
7,746
704
6,687
12,166
10,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
7 / 2 / 3
8,566
779
8,516
8,391
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,065
733
6,572
6,202
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gokturk7878
Artemis
13
1 / 3 / 4
7,155
650
6,564
6,094
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 1
8,134
739
8,723
7,920
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 4
7,978
725
7,498
16,888
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
pwN38
Bakasura
13
0 / 6 / 2
7,282
662
3,129
13,824
5,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
17
Kills
7
9
Deaths
17
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
W
Achilles
Archangelious
Achilles
4
1
5
6.5
L
1
2
3
1.25
W
Artemis
BetterBeBAD
Artemis
2
3
11
2.5
L
Artemis
Gokturk7878
Artemis
1
3
4
1
L
4
3
1
1.5
L
1
3
4
1
W
1
2
11
3.25
W
Awilix
7
2
3
4.25
L
Bakasura
pwN38
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,146
Damage
32,486
45,348
Taken
50,928
29,086
Mitigated
21,616
7,911
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,775
149
0
2,043
4,482
2,216
144
1,885
2,597
40,508
0
W
Achilles
Archangelious
Achilles
8,489
1,325
0
1,725
11,109
9,200
0
4,050
6,779
2,396
20,684
L
6,572
285
0
69
6,202
2,142
0
1,785
4,305
35,910
0
W
Artemis
BetterBeBAD
Artemis
11,679
4,738
0
1,844
9,200
3,707
1,041
2,068
7,107
0
45,622
L
Artemis
Gokturk7878
Artemis
6,564
2,094
0
794
6,094
1,623
0
2,576
3,434
0
15,690
L
8,723
1,203
0
394
7,920
2,375
0
2,447
5,386
0
26,809
L
7,498
2,299
0
3,815
16,888
10,414
0
4,218
12,291
22,481
0
W
6,687
743
280
829
12,166
10,594
0
3,714
8,005
18,049
0
W
Awilix
8,516
3,529
0
1,190
8,391
3,369
0
2,353
6,038
0
22,713
L
Bakasura
pwN38
Bakasura
3,129
2,061
1,049
2,029
13,824
5,062
0
3,975
9,637
0
4,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
38,614
235
Minions Killed
182
0
Camps Cleared
0
1,137,864
Distance Traveled
1,040,749
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,535
776
60
5
0
212,179
1
W
Achilles
8,009
728
38
3
0
255,081
0
L
Janus
8,065
733
88
8
0
214,749
2
W
Artemis
9,209
837
84
8
0
188,084
2
L
Artemis
7,155
650
26
2
0
209,612
0
L
Thor
8,134
739
33
3
0
199,709
2
L
Atlas
7,978
725
23
2
0
206,910
1
W
Geb
7,746
704
22
2
0
232,291
1
W
Awilix
8,566
779
31
3
0
250,229
4
L
Bakasura
7,282
662
12
1
0
209,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role