Player Matchup

Baron Samedi
Baron Samedi
IamDaneSolus
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,726 Elo+
Party 1
Artemis
Artemis
ShinyGiratina15
Artemis
Level 34
God Stats
10W - 5L
1,663 SR
Queue Stats
23W - 14L
1,629 Elo+
Party 1
Fafnir
Fafnir
TCOG-ApLiX313
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,611 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,655 Elo+

VS

Team Averages
Level 68
1,509 SR
1,412 Elo+
Zhong Kui
Zhong Kui
TerribleThanatos
Zhong Kui
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 263L
1,435 Elo+
Party 2
Ymir
Ymir
hunterzitrone
Ymir
Level 18
God Stats
35W - 35L
1,527 SR
Queue Stats
283W - 251L
1,435 Elo+
Party 2
Rama
Rama
saul92069
Rama
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 285L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IamDaneSolus
Baron Samedi
14
3 / 1 / 6
8,154
815
10,575
7,866
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
8,783
878
11,688
5,155
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 9
7,955
796
3,244
7,539
8,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
1 / 4 / 1
6,491
649
7,968
10,646
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 1
6,725
673
3,632
9,671
8,257
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
12
2 / 3 / 1
7,231
723
3,998
8,795
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IamDaneSolus
Baron Samedi
3
1
6
6
W
7
1
3
8.5
W
1
1
9
5.5
L
Zhong Kui
1
4
1
0.38
L
0
4
1
0.13
L
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
15,598
20,560
Taken
29,112
14,900
Mitigated
17,718
9,282
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IamDaneSolus
Baron Samedi
10,575
918
1,260
3,717
7,866
4,287
469
5,577
2,289
35,461
0
W
11,688
4,832
0
825
5,155
2,120
1,948
3,018
2,137
0
33,321
W
3,244
502
1,126
2,354
7,539
8,493
101
2,984
4,555
7,446
0
L
Zhong Kui
7,968
834
0
3,138
10,646
6,569
0
4,264
6,382
25,235
2,381
L
3,632
272
268
1,359
9,671
8,257
0
5,296
4,375
10,012
0
L
Rama
3,998
2,592
0
2,303
8,795
2,892
0
4,518
4,277
0
14,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,447
123
Minions Killed
96
7
Camps Cleared
3
582,484
Distance Traveled
509,658
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,154
815
46
5
1
182,276
1
W
Artemis
8,783
878
65
7
4
192,925
2
W
Fafnir
7,955
796
12
1
2
207,283
3
L
Zhong Kui
6,491
649
49
5
2
165,474
2
L
Ymir
6,725
673
15
2
0
169,662
3
L
Rama
7,231
723
32
3
1
174,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role