Player Matchup

Hel
Hel
BruhItsMLG
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Gilgamesh
Gilgamesh
TCC Pathfinder
Gilgamesh
Level 123
God Stats
2W - 4L
1,533 SR
Queue Stats
27W - 21L
1,185 Elo+
Party 1
Chiron
Chiron
TCC Runedragon
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
XPsymonX
Xing Tian
Level 157
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 6L
1,185 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kInGsWaT732
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 1
Team Averages
Level 129
1,429 SR
1,218 Elo+

VS

Team Averages
Level 117
1,590 SR
1,633 Elo+
Bakasura
Bakasura
BroodPhoenix809
Bakasura
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 224L
1,562 Elo+
Solo
Medusa
Medusa
Fishbutta860
Medusa
Level 123
God Stats
27W - 17L
1,841 SR
Queue Stats
50W - 39L
1,736 Elo+
Solo
Ymir
Ymir
Jersondza
Ymir
Level 53
God Stats
3W - 6L
1,500 SR
Queue Stats
131W - 135L
1,500 Elo+
Solo
Hera
Hera
MrJahir92
Hera
Level 126
God Stats
37W - 16L
1,500 SR
Queue Stats
301W - 282L
1,783 Elo+
Solo
Hades
Hades
sniperassassign1
Hades
Level 144
God Stats
13W - 9L
1,611 SR
Queue Stats
134W - 104L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,199
480
5,419
12,669
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TCC Pathfinder
Gilgamesh
12
1 / 5 / 0
7,414
494
6,393
17,569
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 1
7,823
522
7,950
8,938
2,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
XPsymonX
Xing Tian
10
1 / 3 / 2
6,827
455
5,545
11,778
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
kInGsWaT732
Ah Muzen Cab
10
0 / 6 / 0
6,044
403
2,867
9,776
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 1 / 3
8,606
574
6,468
11,191
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
12
2 / 1 / 4
7,752
517
7,112
6,986
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 3 / 10
8,072
538
4,084
11,346
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
15
6 / 2 / 5
8,694
580
11,039
6,498
2,384
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 2
9,682
645
14,761
13,014
6,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
23
24
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
1
3
7.5
L
3
6
1
0.58
W
Medusa
2
1
4
4
W
Ymir
2
3
10
2.33
W
Hera
6
2
5
4.25
L
Gilgamesh
TCC Pathfinder
Gilgamesh
1
5
0
0.2
L
3
4
1
0.88
L
Xing Tian
XPsymonX
Xing Tian
1
3
2
0.67
L
Ah Muzen Cab
kInGsWaT732
Ah Muzen Cab
0
6
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
43,464
60,730
Taken
49,035
29,540
Mitigated
24,678
15,344
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,468
4,206
0
4,153
11,191
4,742
65
1,393
9,744
0
65,472
L
5,419
388
708
3,674
12,669
4,628
0
7,542
5,117
39,812
0
W
Medusa
7,112
2,879
0
2,748
6,986
1,738
0
785
6,189
0
45,133
W
Ymir
4,084
516
0
1,628
11,346
9,471
329
4,913
6,227
20,704
0
W
Hera
11,039
3,035
0
1,066
6,498
2,384
1,212
2,094
4,220
68,545
0
L
Gilgamesh
TCC Pathfinder
Gilgamesh
6,393
1,982
0
3,400
17,569
12,352
0
11,821
5,557
0
42,457
L
7,950
3,945
157
2,337
8,938
2,208
0
1,718
7,153
0
43,133
L
Xing Tian
XPsymonX
Xing Tian
5,545
563
420
2,283
11,778
7,924
0
7,538
4,190
25,330
0
L
Ah Muzen Cab
kInGsWaT732
Ah Muzen Cab
2,867
549
0
2,365
9,776
2,428
0
1,265
8,206
0
32,757
W
14,761
1,328
33
8,755
13,014
6,343
949
1,267
10,920
69,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
42,806
333
Minions Killed
529
0
Camps Cleared
0
1,380,682
Distance Traveled
1,490,681
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,606
574
137
9
0
361,074
4
L
Hel
7,199
480
84
6
0
284,483
3
W
Medusa
7,752
517
86
6
0
297,082
2
W
Ymir
8,072
538
32
2
0
271,745
1
W
Hera
8,694
580
115
8
0
302,134
8
L
Gilgamesh
7,414
494
74
5
0
273,548
2
L
Chiron
7,823
522
91
6
0
266,386
3
L
Xing Tian
6,827
455
25
2
0
314,626
1
L
Ah Muzen Cab
6,044
403
59
4
0
241,639
0
W
Hades
9,682
645
159
11
0
258,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role