Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BurnedThomas
He Bo
Level 69
God Stats
1W - 6L
1,735 SR
Queue Stats
331W - 393L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Chief_Hawthorn
Heimdallr
Level 16
God Stats
2W - 11L
1,389 SR
Queue Stats
253W - 288L
1,448 Elo+
Party 1
Fenrir
Fenrir
FireDawg451
Fenrir
Level 98
God Stats
6W - 6L
1,170 SR
Queue Stats
71W - 69L
1,065 Elo+
Solo
Atlas
Atlas
VGod-ChrisS
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,313 Elo+
Party 1
Team Averages
Level 62
1,459 SR
1,341 Elo+

VS

Team Averages
Level 89
1,551 SR
1,421 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 141
God Stats
561W - 586L
1,354 SR
Queue Stats
599W - 643L
1,375 Elo+
Solo
Aphrodite
Aphrodite
FEMALEPROTOTYPE
Aphrodite
Level 80
God Stats
28W - 22L
1,684 SR
Queue Stats
383W - 474L
1,466 Elo+
Party 2
Kali
Kali
GreivinM28
Kali
Level 69
God Stats
17W - 18L
1,715 SR
Queue Stats
755W - 776L
1,425 Elo+
Solo
Hachiman
Hachiman
LOGANYIYO
Hachiman
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 136L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
kingjames_28000
Sun Wukong
Level 44
God Stats
26W - 19L
1,500 SR
Queue Stats
128W - 130L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
13 / 3 / 8
13,857
513
38,388
24,425
9,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 5
11,015
408
8,819
19,608
6,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Chief_Hawthorn
Heimdallr
14
2 / 9 / 3
10,039
372
13,844
22,974
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
10 / 3 / 3
12,293
455
19,182
27,679
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 4 / 10
11,320
419
7,313
29,206
29,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
13,737
509
33,600
18,876
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
FEMALEPROTOTYPE
Aphrodite
18
5 / 4 / 10
12,754
472
12,925
25,660
24,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 12 / 7
13,327
494
15,131
27,703
9,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
LOGANYIYO
Hachiman
19
6 / 2 / 9
12,480
462
22,016
17,064
4,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
kingjames_28000
Sun Wukong
17
3 / 6 / 9
11,738
435
10,800
29,539
23,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
27
Kills
27
27
Deaths
27
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
13
3
8
5.67
L
2
8
5
0.56
L
Heimdallr
Chief_Hawthorn
Heimdallr
2
9
3
0.39
W
5
3
15
4.17
W
Aphrodite
FEMALEPROTOTYPE
Aphrodite
5
4
10
2.5
L
Fenrir
10
3
3
3.83
W
8
12
7
0.96
W
Hachiman
LOGANYIYO
Hachiman
6
2
9
5.25
L
0
4
10
1.25
W
Sun Wukong
kingjames_28000
Sun Wukong
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,546
Damage
94,472
123,892
Taken
118,842
63,808
Mitigated
67,603
43,658
Healing
54,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
38,388
5,007
971
12,062
24,425
9,799
1,335
11,060
13,365
110,035
0
L
8,819
357
1,177
5,027
19,608
6,247
568
8,389
11,219
75,505
0
L
Heimdallr
Chief_Hawthorn
Heimdallr
13,844
6,609
0
5,434
22,974
7,012
2,208
9,296
13,678
0
59,375
W
33,600
9,185
749
6,883
18,876
5,868
2,464
10,693
7,951
125,641
0
W
Aphrodite
FEMALEPROTOTYPE
Aphrodite
12,925
1,608
10,703
14,336
25,660
24,301
788
14,761
10,471
51,381
0
L
Fenrir
19,182
3,963
0
9,767
27,679
11,100
515
7,449
20,230
0
83,536
W
15,131
6,778
0
7,796
27,703
9,109
1,174
8,095
19,302
0
82,697
W
Hachiman
LOGANYIYO
Hachiman
22,016
9,110
0
5,045
17,064
4,869
1,981
6,400
10,523
0
88,126
L
7,313
1,765
3,920
5,300
29,206
29,650
68
10,331
18,875
43,949
0
W
Sun Wukong
kingjames_28000
Sun Wukong
10,800
2,339
0
8,618
29,539
23,456
639
12,686
16,075
0
56,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
64,036
554
Minions Killed
549
0
Camps Cleared
0
2,352,341
Distance Traveled
2,552,250
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,857
513
157
6
0
480,106
9
L
He Bo
11,015
408
143
5
0
377,939
5
L
Heimdallr
10,039
372
96
4
0
461,339
6
W
Nu Wa
13,737
509
173
6
0
492,022
5
W
Aphrodite
12,754
472
74
3
0
551,997
8
L
Fenrir
12,293
455
106
4
0
522,794
7
W
Kali
13,327
494
89
3
0
509,533
1
W
Hachiman
12,480
462
106
4
0
505,429
3
L
Atlas
11,320
419
52
2
0
510,163
2
W
Sun Wukong
11,738
435
107
4
0
493,269
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role