Player Matchup

Tiamat
Tiamat
Hazard9II
Tiamat
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 10L
1,020 Elo+
Party 1
Nu Wa
Nu Wa
LaurelLyree
Nu Wa
Level 65
God Stats
24W - 40L
1,129 SR
Queue Stats
24W - 42L
1,228 Elo+
Solo
Merlin
Merlin
PipeDownJosh
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Solo
Danzaburou
Danzaburou
The_RealNick_
Danzaburou
Level 89
God Stats
4W - 3L
1,752 SR
Queue Stats
37W - 25L
1,566 Elo+
Solo
Agni
Agni
bogaboga875441
Agni
Level 25
God Stats
1W - 4L
1,258 SR
Queue Stats
2W - 6L
1,208 Elo+
Party 1
Team Averages
Level 46
1,384 SR
1,250 Elo+

VS

Team Averages
Level 91
1,527 SR
1,497 Elo+
Awilix
Awilix
DAE Shepard
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,451 Elo+
Party 3
Erlang Shen
Erlang Shen
IMT_1ove
Erlang Shen
Level 98
God Stats
2W - 4L
1,748 SR
Queue Stats
30W - 29L
1,286 Elo+
Party 2
Vulcan
Vulcan
KingsPlayland
Vulcan
Level 37
God Stats
4W - 1L
1,505 SR
Queue Stats
16W - 14L
1,644 Elo+
Party 3
Danzaburou
Danzaburou
Shadowmere2022
Danzaburou
Level 68
God Stats
6W - 2L
1,300 SR
Queue Stats
60W - 62L
1,500 Elo+
Party 2
Scylla
Scylla
stermaxw
Scylla
Level 129
God Stats
4W - 4L
1,584 SR
Queue Stats
12W - 16L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hazard9II
Tiamat
18
1 / 4 / 3
10,690
713
12,512
19,014
8,559
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 4
9,199
613
7,985
7,326
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
12
0 / 2 / 2
8,346
556
271
2,419
804
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
The_RealNick_
Danzaburou
18
6 / 5 / 1
11,846
790
13,682
15,636
5,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 2
9,180
612
4,761
13,514
4,370
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
7 / 4 / 6
11,647
776
9,178
14,440
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
IMT_1ove
Erlang Shen
19
5 / 1 / 4
12,241
816
5,824
12,700
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 3 / 5
10,863
724
11,095
11,185
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Shadowmere2022
Danzaburou
18
3 / 1 / 6
11,610
774
6,944
11,613
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
stermaxw
Scylla
19
4 / 0 / 11
11,932
795
16,065
9,984
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
20
20
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
4
6
2.5
L
Tiamat
Hazard9II
Tiamat
1
4
3
0.63
W
Erlang Shen
IMT_1ove
Erlang Shen
5
1
4
7
W
1
3
5
1.17
L
1
4
4
0.75
L
Merlin
0
2
2
0.5
W
Danzaburou
Shadowmere2022
Danzaburou
3
1
6
6
L
Danzaburou
The_RealNick_
Danzaburou
6
5
1
1.3
L
1
5
2
0.4
W
Scylla
stermaxw
Scylla
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
49,106
57,909
Taken
59,922
21,172
Mitigated
21,756
11,911
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,178
2,553
0
1,785
14,440
5,081
1,006
5,086
9,354
0
31,161
L
Tiamat
Hazard9II
Tiamat
12,512
1,303
632
7,334
19,014
8,559
0
8,025
10,297
51,334
0
W
Erlang Shen
IMT_1ove
Erlang Shen
5,824
2,777
414
3,636
12,700
5,866
2,278
4,905
7,795
0
43,226
W
11,095
1,879
652
2,332
11,185
3,493
2,618
5,007
6,178
43,503
0
L
7,985
1,625
0
295
7,326
1,914
0
3,657
3,435
17,436
0
L
Merlin
271
0
291
0
2,419
804
0
1,675
714
504
0
W
Danzaburou
Shadowmere2022
Danzaburou
6,944
2,042
269
3,588
11,613
4,109
2,128
6,822
4,791
0
38,373
L
Danzaburou
The_RealNick_
Danzaburou
13,682
3,886
206
2,419
15,636
5,525
29
6,220
8,934
0
39,901
L
4,761
413
151
583
13,514
4,370
0
5,823
7,201
16,067
0
W
Scylla
stermaxw
Scylla
16,065
1,166
686
3,650
9,984
3,207
1,434
3,709
6,275
55,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
58,293
188
Minions Killed
338
0
Camps Cleared
0
980,040
Distance Traveled
1,592,243
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,647
776
39
3
0
333,809
5
L
Tiamat
10,690
713
95
6
0
278,951
2
W
Erlang Shen
12,241
816
75
5
0
333,888
0
W
Vulcan
10,863
724
80
5
0
292,184
1
L
Nu Wa
9,199
613
22
1
0
129,521
0
L
Merlin
8,346
556
1
0
0
30,599
0
W
Danzaburou
11,610
774
62
4
0
309,496
1
L
Danzaburou
11,846
790
49
3
0
257,967
0
L
Agni
9,180
612
21
1
0
283,002
1
W
Scylla
11,932
795
82
5
0
322,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role