Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
D0UG
Tsukuyomi
Level 160
God Stats
7W - 4L
1,540 SR
Queue Stats
542W - 390L
1,627 Elo+
Party 2
Sol
Sol
DieGOD21
Sol
Level 158
God Stats
13W - 14L
1,285 SR
Queue Stats
517W - 511L
1,587 Elo+
Party 2
Team Averages
Level 147
1,465 SR
1,543 Elo+

VS

Team Averages
Level 108
1,500 SR
1,547 Elo+
Neith
Neith
Horstmann
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 162L
1,637 Elo+
Party 1
Arachne
Arachne
Klauuss
Arachne
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 138L
1,385 Elo+
Party 3
Thoth
Thoth
MelanieMartiinez
Thoth
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 83L
1,500 Elo+
Party 3
Fenrir
Fenrir
Nieeve1
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo
Hades
Hades
Vidrum
Hades
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 162L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 1 / 24
12,533
836
16,662
7,981
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
19
4 / 4 / 21
11,518
768
10,971
16,234
17,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
17
7 / 5 / 20
11,345
756
8,517
14,072
13,494
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
D0UG
Tsukuyomi
20
10 / 5 / 21
12,633
842
20,449
12,116
6,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
5 / 1 / 16
10,711
714
14,580
9,902
3,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Horstmann
Neith
19
4 / 6 / 7
11,449
763
17,474
16,443
5,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Klauuss
Arachne
19
5 / 5 / 7
10,826
722
6,087
19,246
12,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 6
9,067
604
7,400
9,514
2,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Nieeve1
Fenrir
14
0 / 10 / 8
8,871
591
7,031
18,691
8,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Vidrum
Hades
17
3 / 7 / 8
10,160
677
6,732
15,495
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
34
Kills
15
16
Deaths
34
102
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
24
20
W
Hades
 
Hades
4
4
21
3.63
W
Odin
 
Odin
7
5
20
3.4
W
Tsukuyomi
D0UG
Tsukuyomi
10
5
21
4.1
W
5
1
16
13
L
Neith
Horstmann
Neith
4
6
7
1.25
L
Arachne
Klauuss
Arachne
5
5
7
1.7
L
3
6
6
1
L
Fenrir
Nieeve1
Fenrir
0
10
8
0.4
L
Hades
Vidrum
Hades
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,179
Damage
44,724
60,305
Taken
79,389
43,759
Mitigated
38,997
25,313
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,662
4,833
2,161
1,505
7,981
2,974
2,166
761
7,220
40,250
0
W
Hades
 
Hades
10,971
678
3,305
5,980
16,234
17,692
875
4,389
11,261
33,900
0
W
Odin
 
Odin
8,517
1,141
2,841
2,305
14,072
13,494
174
4,386
9,011
1,010
16,688
W
Tsukuyomi
D0UG
Tsukuyomi
20,449
5,537
1,057
1,503
12,116
6,385
965
2,980
8,747
0
39,672
W
14,580
3,116
374
4,282
9,902
3,214
1,825
1,093
8,776
29,818
0
L
Neith
Horstmann
Neith
17,474
6,332
481
5,943
16,443
5,647
2,332
9,147
7,296
0
60,266
L
Arachne
Klauuss
Arachne
6,087
3,940
1,349
5,655
19,246
12,851
670
8,361
10,885
0
14,037
L
7,400
160
112
1,043
9,514
2,921
0
3,484
6,030
20,660
0
L
Fenrir
Nieeve1
Fenrir
7,031
1,208
0
229
18,691
8,927
0
10,465
8,226
0
10,432
L
Hades
Vidrum
Hades
6,732
780
1,166
2,997
15,495
8,651
246
10,925
4,570
19,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
50,373
183
Minions Killed
159
0
Camps Cleared
0
1,407,375
Distance Traveled
1,064,215
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,533
836
46
3
0
275,688
4
W
Hades
11,518
768
54
4
0
263,086
5
W
Odin
11,345
756
10
1
0
268,335
1
W
Tsukuyomi
12,633
842
48
3
0
307,395
0
W
Sol
10,711
714
25
2
0
292,871
1
L
Neith
11,449
763
78
5
0
219,164
3
L
Arachne
10,826
722
23
2
0
246,465
3
L
Thoth
9,067
604
18
1
0
190,218
0
L
Fenrir
8,871
591
3
0
0
197,845
4
L
Hades
10,160
677
37
2
0
210,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role