Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Charxander-
Kali
Level 125
God Stats
2W - 2L
1,515 SR
Queue Stats
11W - 7L
1,716 Elo+
Party 2
Hades
Hades
PartySniper98
Hades
Level 70
God Stats
15W - 12L
1,662 SR
Queue Stats
244W - 201L
1,498 Elo+
Party 2
Chernobog
Chernobog
Strawnan
Chernobog
Level 140
God Stats
11W - 10L
1,727 SR
Queue Stats
322W - 320L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Ākādo
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 165L
1,542 Elo+
Party 2
Team Averages
Level 110
1,581 SR
1,562 Elo+

VS

Team Averages
Level 131
1,547 SR
1,455 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Faith3
Arachne
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 335L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
IrishDisaster
Sun Wukong
Level 66
God Stats
2W - 1L
1,733 SR
Queue Stats
36W - 11L
1,786 Elo+
Solo
Janus
Janus
beast56521
Janus
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 42L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 1 / 3
5,918
740
5,254
4,874
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 1
5,818
727
4,425
7,639
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,070
759
761
4,169
1,512
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Strawnan
Chernobog
8
0 / 2 / 1
4,899
612
4,442
5,677
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Ākādo
Xing Tian
7
2 / 3 / 3
5,109
639
3,399
8,216
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
4 / 2 / 1
5,300
663
6,142
6,479
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
 
Atlas
7
1 / 1 / 2
4,693
587
4,965
8,048
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Faith3
Arachne
8
1 / 2 / 1
4,691
586
1,526
6,392
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
IrishDisaster
Sun Wukong
3
0 / 1 / 0
3,354
419
1,200
1,715
566
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
8
1 / 3 / 0
4,763
595
2,541
4,309
1,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
3
3.5
L
Cernunnos
 
Cernunnos
4
2
1
2.25
L
Atlas
 
Atlas
1
1
2
2
W
4
1
1
4.5
L
Arachne
Faith3
Arachne
1
2
1
0.75
L
Sun Wukong
IrishDisaster
Sun Wukong
0
1
0
0
W
1
0
1
1.5
W
Chernobog
Strawnan
Chernobog
0
2
1
0.25
L
Janus
1
3
0
0.33
W
Xing Tian
Ākādo
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
16,374
30,575
Taken
26,943
11,036
Mitigated
8,402
13,724
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,254
1,733
224
3,187
4,874
1,631
689
2,591
2,277
37,778
0
L
Cernunnos
 
Cernunnos
6,142
3,945
0
2,034
6,479
1,608
0
2,048
4,431
0
24,979
L
Atlas
 
Atlas
4,965
2,644
192
2,816
8,048
3,354
0
2,627
5,421
12,359
0
W
4,425
1,884
0
2,288
7,639
2,681
0
820
6,819
0
27,416
L
Arachne
Faith3
Arachne
1,526
680
0
1,594
6,392
1,787
0
1,864
4,528
0
22,459
L
Sun Wukong
IrishDisaster
Sun Wukong
1,200
244
0
691
1,715
566
0
761
954
0
5,567
W
761
296
0
3,377
4,169
1,512
0
0
4,169
33,895
0
W
Chernobog
Strawnan
Chernobog
4,442
2,647
0
2,721
5,677
1,334
0
2,106
3,571
0
29,687
L
Janus
2,541
379
0
520
4,309
1,087
0
2,114
2,195
22,954
0
W
Xing Tian
Ākādo
Xing Tian
3,399
688
130
1,797
8,216
3,878
72
1,979
6,233
7,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
22,801
293
Minions Killed
175
0
Camps Cleared
0
831,532
Distance Traveled
741,680
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,918
740
70
9
0
154,110
3
L
Cernunnos
5,300
663
47
6
0
146,925
1
L
Atlas
4,693
587
21
3
0
167,792
3
W
Kali
5,818
727
57
7
0
189,995
1
L
Arachne
4,691
586
52
7
0
212,080
4
L
Sun Wukong
3,354
419
9
1
0
54,440
1
W
Hades
6,070
759
104
13
0
143,687
4
W
Chernobog
4,899
612
53
7
0
164,506
3
L
Janus
4,763
595
46
6
0
160,443
1
W
Xing Tian
5,109
639
9
1
0
179,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role