Player Matchup

Cthulhu
Cthulhu
BlissfulEye27
Cthulhu
Level 85
God Stats
1W - 2L
1,732 SR
Queue Stats
10W - 16L
1,844 Elo+
Solo
Xbalanque
Xbalanque
Escudero_Joe
Xbalanque
Level 160
God Stats
54W - 43L
1,487 SR
Queue Stats
884W - 964L
1,421 Elo+
Solo
Mercury
Mercury
NaejPierre53
Mercury
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
78W - 94L
1,748 Elo+
Solo
Bellona
Bellona
UnsnarledCandy
Bellona
Level 145
God Stats
2W - 4L
1,285 SR
Queue Stats
187W - 220L
1,526 Elo+
Party 3
Scylla
Scylla
YeatPea
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,458 Elo+
Party 3
Team Averages
Level 121
1,501 SR
1,599 Elo+

VS

Team Averages
Level 98
1,450 SR
1,546 Elo+
Bacchus
Bacchus
TwoFeathersThom
Bacchus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
amercaninja04
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Ra
Ra
buck shot 04
Ra
Level 104
God Stats
3W - 3L
1,250 SR
Queue Stats
392W - 411L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
cruzgamer55
Erlang Shen
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
383W - 404L
1,464 Elo+
Party 2
Agni
Agni
sydacate
Agni
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 38L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 1
4,756
595
1,513
5,001
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Escudero_Joe
Xbalanque
7
1 / 1 / 0
4,524
566
2,675
4,021
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
NaejPierre53
Mercury
5
0 / 2 / 0
3,828
479
476
4,149
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,455
557
3,732
7,099
5,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
YeatPea
Scylla
9
0 / 2 / 0
4,545
568
1,105
3,666
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,060
508
1,644
3,630
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 0
4,948
619
3,642
4,243
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
5,458
682
1,889
2,887
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
cruzgamer55
Erlang Shen
9
0 / 1 / 0
5,106
638
5,001
5,734
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
9
0 / 0 / 3
4,813
602
1,687
3,469
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
L
Xbalanque
Escudero_Joe
Xbalanque
1
1
0
1
L
Mercury
NaejPierre53
Mercury
0
2
0
0
W
0
0
4
2
L
0
0
1
0.5
L
Scylla
YeatPea
Scylla
0
2
0
0
W
3
1
0
3
W
3
0
0
3
W
Erlang Shen
cruzgamer55
Erlang Shen
0
1
0
0
W
Agni
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,501
Damage
13,863
23,936
Taken
19,963
11,547
Mitigated
7,625
8,969
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,513
269
113
1,772
5,001
2,931
0
1,140
3,861
18,121
0
L
Xbalanque
Escudero_Joe
Xbalanque
2,675
467
412
886
4,021
920
513
736
3,285
0
19,816
L
Mercury
NaejPierre53
Mercury
476
0
0
1,332
4,149
895
0
1,131
3,018
0
9,484
W
1,644
323
0
765
3,630
1,642
0
781
2,811
9,808
0
L
3,732
2,385
0
3,181
7,099
5,766
0
625
6,474
0
19,477
L
Scylla
YeatPea
Scylla
1,105
59
0
1,273
3,666
1,035
0
1,588
2,078
23,209
0
W
3,642
2,654
0
1,368
4,243
1,031
378
984
3,259
0
26,431
W
1,889
108
96
731
2,887
859
479
681
2,072
29,803
0
W
Erlang Shen
cruzgamer55
Erlang Shen
5,001
3,360
0
3,032
5,734
3,287
0
0
5,734
0
30,182
W
Agni
1,687
306
0
2,390
3,469
806
0
0
3,469
24,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
24,385
185
Minions Killed
247
0
Camps Cleared
0
742,132
Distance Traveled
829,421
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,756
595
26
3
0
172,314
1
L
Xbalanque
4,524
566
44
6
0
145,148
2
L
Mercury
3,828
479
24
3
0
120,582
2
W
Bacchus
4,060
508
24
3
0
166,432
4
L
Bellona
4,455
557
37
5
0
149,483
2
L
Scylla
4,545
568
54
7
0
154,605
2
W
Apollo
4,948
619
45
6
0
159,715
1
W
Ra
5,458
682
52
7
0
176,812
3
W
Erlang Shen
5,106
638
69
9
0
153,220
0
W
Agni
4,813
602
57
7
0
173,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role