Player Matchup

Set
Set
ACE_Ninja04
Set
Level 108
God Stats
8W - 12L
1,144 SR
Queue Stats
114W - 116L
1,299 Elo+
Party 1
Ymir
Ymir
CaptainJ92
Ymir
Level 22
God Stats
5W - 1L
1,770 SR
Queue Stats
44W - 50L
1,217 Elo+
Party 1
Thanatos
Thanatos
Mythison
Thanatos
Level 23
God Stats
5W - 1L
1,328 SR
Queue Stats
76W - 69L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
UrielLP6969
Kukulkan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,577 Elo+
Solo
Neith
Neith
Whalien52x
Neith
Level 17
God Stats
5W - 9L
1,440 SR
Queue Stats
11W - 22L
1,264 Elo+
Party 1
Team Averages
Level 51
1,436 SR
1,322 Elo+

VS

Team Averages
Level 83
1,490 SR
1,407 Elo+
Loki
Loki
B4REFOOTBAND1T
Loki
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 130L
1,378 Elo+
Party 2
Izanami
Izanami
BahamaBoss
Izanami
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
148W - 183L
1,383 Elo+
Party 2
Tiamat
Tiamat
Lord_AJAB
Tiamat
Level 102
God Stats
19W - 27L
1,489 SR
Queue Stats
201W - 226L
1,513 Elo+
Party 2
King Arthur
King Arthur
SNS-Superman
King Arthur
Level 84
God Stats
1W - 3L
1,501 SR
Queue Stats
37W - 61L
1,328 Elo+
Solo
Ganesha
Ganesha
TheOnlyGeo
Ganesha
Level 112
God Stats
40W - 38L
1,460 SR
Queue Stats
451W - 491L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 4
14,590
608
20,998
16,930
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 14
12,251
510
14,698
25,510
16,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Mythison
Thanatos
20
9 / 6 / 8
13,483
562
16,513
26,447
10,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
UrielLP6969
Kukulkan
20
4 / 2 / 13
14,532
606
15,497
16,642
19,713
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
4 / 5 / 5
11,999
500
8,376
13,113
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 5
11,042
460
16,747
21,748
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BahamaBoss
Izanami
16
4 / 8 / 5
10,124
422
10,476
21,652
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lord_AJAB
Tiamat
18
6 / 7 / 2
12,084
504
20,764
16,107
9,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SNS-Superman
King Arthur
17
0 / 6 / 4
10,291
429
4,589
15,565
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
TheOnlyGeo
Ganesha
16
0 / 2 / 14
10,959
457
11,219
21,763
28,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
32
Kills
18
20
Deaths
32
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
8
9
5
1.17
L
Izanami
BahamaBoss
Izanami
4
8
5
0.81
W
3
5
14
2
L
Tiamat
Lord_AJAB
Tiamat
6
7
2
1
W
Thanatos
Mythison
Thanatos
9
6
8
2.17
L
King Arthur
SNS-Superman
King Arthur
0
6
4
0.33
L
Ganesha
TheOnlyGeo
Ganesha
0
2
14
3.5
W
Kukulkan
UrielLP6969
Kukulkan
4
2
13
5.25
W
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,082
Damage
63,795
98,642
Taken
96,835
65,896
Mitigated
69,428
37,852
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,998
9,702
0
6,478
16,930
14,152
1,862
4,540
11,774
0
97,882
L
16,747
7,239
0
2,179
21,748
9,278
0
6,839
14,659
0
76,187
L
Izanami
BahamaBoss
Izanami
10,476
7,146
0
5,526
21,652
9,387
168
8,889
12,460
0
79,667
W
14,698
3,287
3,624
2,677
25,510
16,748
0
12,493
12,592
38,765
0
L
Tiamat
Lord_AJAB
Tiamat
20,764
815
343
3,688
16,107
9,277
0
3,857
12,190
70,799
0
W
Thanatos
Mythison
Thanatos
16,513
4,643
0
21,080
26,447
10,043
0
5,308
20,650
0
94,207
L
King Arthur
SNS-Superman
King Arthur
4,589
591
0
1,626
15,565
13,136
0
2,507
12,603
0
62,536
L
Ganesha
TheOnlyGeo
Ganesha
11,219
1,934
1,497
4,695
21,763
28,350
131
7,186
14,148
40,492
0
W
Kukulkan
UrielLP6969
Kukulkan
15,497
3,086
0
2,071
16,642
19,713
1,207
5,308
11,029
113,024
9,494
W
Neith
8,376
3,173
0
1,922
13,113
5,240
3,246
3,217
9,831
0
81,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,855
Gold Earned
54,500
681
Minions Killed
508
0
Camps Cleared
0
2,208,094
Distance Traveled
2,139,168
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,590
608
167
7
0
475,872
11
L
Loki
11,042
460
95
4
0
444,982
7
L
Izanami
10,124
422
152
6
0
390,482
2
W
Ymir
12,251
510
41
2
0
420,503
3
L
Tiamat
12,084
504
119
5
0
397,279
3
W
Thanatos
13,483
562
115
5
0
461,676
7
L
King Arthur
10,291
429
137
6
0
460,747
1
L
Ganesha
10,959
457
5
0
0
445,678
10
W
Kukulkan
14,532
606
219
9
0
406,678
5
W
Neith
11,999
500
139
6
0
443,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role