Player Matchup

Jormungandr
Jormungandr
AuR3voir
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Beglets
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Nilin8
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Thugzor3000
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Janus
Janus
scorpion152s
Janus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,593 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,519 Elo+

VS

Team Averages
Level 146
1,541 SR
1,663 Elo+
Amaterasu
Amaterasu
AvacadoSqueezer
Amaterasu
Level 160
God Stats
2W - 0L
1,705 SR
Queue Stats
199W - 163L
1,622 Elo+
Party 2
Discordia
Discordia
BuGsBuNnYjR
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,890 Elo+
Party 2
Geb
Geb
Mystíc
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Reaper412
Cliodhna
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 108L
1,689 Elo+
Party 2
Hun Batz
Hun Batz
o Caveman x
Hun Batz
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
453W - 444L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AuR3voir
Jormungandr
17
0 / 5 / 9
9,663
644
9,172
19,427
19,621
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Beglets
Merlin
18
4 / 5 / 6
10,790
719
15,472
13,271
5,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Nilin8
Xing Tian
18
6 / 4 / 8
11,243
750
9,854
29,683
31,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
17
8 / 7 / 5
11,023
735
18,768
18,753
14,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 14
9,536
636
6,127
15,729
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AvacadoSqueezer
Amaterasu
18
4 / 3 / 19
11,588
773
16,467
22,832
24,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
BuGsBuNnYjR
Discordia
19
7 / 3 / 14
12,055
804
16,431
8,336
3,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
17
1 / 5 / 16
10,248
683
10,470
17,631
18,329
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Reaper412
Cliodhna
20
12 / 2 / 11
12,990
866
24,365
10,937
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
o Caveman x
Hun Batz
17
6 / 5 / 12
11,417
761
17,702
13,735
5,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
18
Kills
30
30
Deaths
18
42
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AuR3voir
Jormungandr
0
5
9
0.9
W
Amaterasu
AvacadoSqueezer
Amaterasu
4
3
19
4.5
L
Merlin
Beglets
Merlin
4
5
6
1.4
W
Discordia
BuGsBuNnYjR
Discordia
7
3
14
4.67
W
Geb
1
5
16
1.8
L
Xing Tian
Nilin8
Xing Tian
6
4
8
2.5
W
Cliodhna
Reaper412
Cliodhna
12
2
11
8.75
L
Osiris
8
7
5
1.5
W
Hun Batz
o Caveman x
Hun Batz
6
5
12
2.4
L
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,393
Damage
85,435
96,863
Taken
73,471
77,261
Mitigated
57,688
26,684
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AuR3voir
Jormungandr
9,172
1,478
1,900
2,875
19,427
19,621
307
3,982
15,019
22,079
0
W
Amaterasu
AvacadoSqueezer
Amaterasu
16,467
6,300
4,952
10,969
22,832
24,670
466
10,933
11,493
1,471
26,454
L
Merlin
Beglets
Merlin
15,472
691
2,223
588
13,271
5,802
582
3,287
9,951
36,145
0
W
Discordia
BuGsBuNnYjR
Discordia
16,431
1,545
3,509
2,023
8,336
3,285
1,258
4,394
3,785
40,825
0
W
Geb
10,470
836
1,126
3,639
17,631
18,329
52
8,070
9,028
13,191
0
L
Xing Tian
Nilin8
Xing Tian
9,854
1,021
1,635
6,654
29,683
31,668
226
10,755
18,252
21,062
0
W
Cliodhna
Reaper412
Cliodhna
24,365
851
39
2,201
10,937
5,695
2,103
7,219
3,427
0
46,064
L
Osiris
18,768
6,234
2,321
3,014
18,753
14,048
451
6,509
12,002
0
22,914
W
Hun Batz
o Caveman x
Hun Batz
17,702
4,069
1,431
1,643
13,735
5,709
1,610
10,009
3,644
0
31,946
L
6,127
849
2,321
3,153
15,729
6,122
1,170
2,976
12,504
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
58,298
144
Minions Killed
157
0
Camps Cleared
0
1,333,418
Distance Traveled
1,476,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,663
644
19
1
0
284,821
0
W
Amaterasu
11,588
773
20
1
0
308,162
0
L
Merlin
10,790
719
47
3
0
271,012
0
W
Discordia
12,055
804
55
4
0
295,808
2
W
Geb
10,248
683
6
0
0
293,410
0
L
Xing Tian
11,243
750
16
1
0
283,661
1
W
Cliodhna
12,990
866
42
3
0
329,325
1
L
Osiris
11,023
735
12
1
0
268,879
0
W
Hun Batz
11,417
761
34
2
0
250,031
0
L
Janus
9,536
636
50
3
0
225,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role