Player Matchup

Sun Wukong
Sun Wukong
ATrueDean
Sun Wukong
Level 124
God Stats
1W - 3L
1,262 SR
Queue Stats
53W - 46L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Arcism
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,399 Elo+
Party 1
Cerberus
Cerberus
MuerteRaven
Cerberus
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
167W - 164L
1,467 Elo+
Party 1
Medusa
Medusa
NascentFlash
Medusa
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 33L
1,949 Elo+
Party 3
Awilix
Awilix
Xenoglossy
Awilix
Level 122
God Stats
6W - 6L
1,300 SR
Queue Stats
16W - 12L
1,875 Elo+
Party 3
Team Averages
Level 129
1,375 SR
1,620 Elo+

VS

Team Averages
Level 152
1,543 SR
1,591 Elo+
Fafnir
Fafnir
Chamuco13
Fafnir
Level 160
God Stats
21W - 14L
1,500 SR
Queue Stats
296W - 268L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
CoExlsT_
Nu Wa
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
355W - 318L
1,557 Elo+
Party 2
Rama
Rama
SicDireWolf
Rama
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 114L
1,423 Elo+
Party 2
Osiris
Osiris
Slayman402
Osiris
Level 129
God Stats
3W - 2L
1,713 SR
Queue Stats
11W - 10L
1,718 Elo+
Solo
Tiamat
Tiamat
djjslab
Tiamat
Level 155
God Stats
39W - 23L
1,500 SR
Queue Stats
276W - 245L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATrueDean
Sun Wukong
17
1 / 6 / 7
11,499
460
13,391
28,821
20,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Arcism
Aphrodite
17
2 / 4 / 7
11,406
456
16,771
24,653
10,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MuerteRaven
Cerberus
18
4 / 4 / 5
12,116
485
15,130
32,907
29,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
5 / 3 / 6
13,463
539
25,518
24,512
10,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Xenoglossy
Awilix
19
4 / 3 / 6
11,834
473
11,565
23,659
10,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chamuco13
Fafnir
18
6 / 2 / 10
13,675
547
17,034
33,814
50,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
CoExlsT_
Nu Wa
20
5 / 2 / 11
15,104
604
31,165
16,479
16,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 9
13,766
551
22,284
24,625
11,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Slayman402
Osiris
19
3 / 6 / 7
12,545
502
15,338
26,448
20,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
djjslab
Tiamat
18
1 / 2 / 8
12,087
483
20,311
17,198
11,810
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
16
Kills
20
20
Deaths
16
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATrueDean
Sun Wukong
1
6
7
0.75
L
Aphrodite
Arcism
Aphrodite
2
4
7
1.38
W
Fafnir
Chamuco13
Fafnir
6
2
10
5.5
W
Nu Wa
CoExlsT_
Nu Wa
5
2
11
5.25
L
Cerberus
MuerteRaven
Cerberus
4
4
5
1.63
L
Medusa
5
3
6
2.67
W
5
4
9
2.38
W
Osiris
Slayman402
Osiris
3
6
7
1.08
L
Awilix
Xenoglossy
Awilix
4
3
6
2.33
W
Tiamat
djjslab
Tiamat
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,375
Damage
106,132
134,552
Taken
118,564
81,227
Mitigated
111,546
59,676
Healing
45,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATrueDean
Sun Wukong
13,391
2,028
971
10,681
28,821
20,880
496
15,736
13,085
0
82,606
L
Aphrodite
Arcism
Aphrodite
16,771
1,427
9,771
14,453
24,653
10,137
0
14,717
9,936
88,453
0
W
Fafnir
Chamuco13
Fafnir
17,034
5,703
1,367
7,226
33,814
50,829
475
10,081
23,375
39,038
0
W
Nu Wa
CoExlsT_
Nu Wa
31,165
8,125
620
7,255
16,479
16,715
1,998
3,508
12,971
131,572
12,302
L
Cerberus
MuerteRaven
Cerberus
15,130
1,643
872
8,192
32,907
29,773
0
15,183
17,724
71,071
0
L
Medusa
25,518
16,382
0
13,200
24,512
10,406
535
10,494
14,018
0
126,173
W
22,284
18,242
0
13,024
24,625
11,211
2,930
5,940
18,685
0
111,608
W
Osiris
Slayman402
Osiris
15,338
7,732
0
7,939
26,448
20,981
0
7,399
19,049
0
101,037
L
Awilix
Xenoglossy
Awilix
11,565
4,253
0
1,536
23,659
10,031
0
11,106
12,553
0
87,660
W
Tiamat
djjslab
Tiamat
20,311
2,514
700
6,971
17,198
11,810
1,039
6,045
10,915
81,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
67,177
735
Minions Killed
666
0
Camps Cleared
0
2,476,372
Distance Traveled
2,290,770
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,499
460
154
6
0
493,590
9
L
Aphrodite
11,406
456
157
6
0
491,719
3
W
Fafnir
13,675
547
19
1
0
478,058
2
W
Nu Wa
15,104
604
210
8
0
411,898
4
L
Cerberus
12,116
485
133
5
0
474,596
3
L
Medusa
13,463
539
177
7
0
451,454
8
W
Rama
13,766
551
180
7
0
416,212
2
W
Osiris
12,545
502
131
5
0
486,142
1
L
Awilix
11,834
473
114
5
0
565,013
6
W
Tiamat
12,087
483
126
5
0
498,460
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role