Player Matchup

Apollo
Apollo
ACIO_SNIPEZ
Apollo
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 30L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
MrFamous05
Gilgamesh
Level 39
God Stats
0W - 3L
1,292 SR
Queue Stats
30W - 27L
1,252 Elo+
Party 2
Sol
Sol
lx_Mal_xl
Sol
Level 6
God Stats
0W - 3L
1,290 SR
Queue Stats
8W - 16L
1,415 Elo+
Party 2
Team Averages
Level 38
1,361 SR
1,386 Elo+

VS

Team Averages
Level 101
1,595 SR
1,375 Elo+
Bacchus
Bacchus
ItzBenderBby
Bacchus
Level 107
God Stats
28W - 20L
1,679 SR
Queue Stats
316W - 386L
1,418 Elo+
Party 1
Hera
Hera
JJ gone crazy
Hera
Level 159
God Stats
10W - 6L
1,605 SR
Queue Stats
121W - 161L
1,421 Elo+
Party 1
Thanatos
Thanatos
JJaviii
Thanatos
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 6 / 1
9,889
761
13,161
12,623
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MrFamous05
Gilgamesh
12
1 / 7 / 6
8,419
648
5,401
13,868
9,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 6
7,417
571
4,317
5,728
1,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItzBenderBby
Bacchus
14
3 / 2 / 9
10,151
781
7,254
14,586
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 3 / 8
10,649
819
12,860
8,854
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
JJaviii
Thanatos
15
6 / 6 / 7
10,540
811
8,201
11,943
4,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
16
16
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
9
6
1
1.58
W
Bacchus
ItzBenderBby
Bacchus
3
2
9
3.75
W
7
3
8
3.67
W
Thanatos
JJaviii
Thanatos
6
6
7
1.58
L
Gilgamesh
MrFamous05
Gilgamesh
1
7
6
0.57
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
28,315
32,219
Taken
35,383
15,454
Mitigated
22,586
3,741
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,161
7,951
0
1,427
12,623
4,715
0
7,084
5,539
0
35,250
W
Bacchus
ItzBenderBby
Bacchus
7,254
658
745
6,264
14,586
14,592
126
1,560
13,026
12,891
0
W
12,860
2,778
174
2,877
8,854
3,551
1,248
1,121
7,733
51,117
0
W
Thanatos
JJaviii
Thanatos
8,201
2,829
354
5,672
11,943
4,443
481
1,863
9,234
0
27,639
L
Gilgamesh
MrFamous05
Gilgamesh
5,401
1,635
55
1,831
13,868
9,193
0
8,156
5,712
0
19,377
L
4,317
754
0
428
5,728
1,546
0
5,090
638
10,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
31,340
100
Minions Killed
140
3
Camps Cleared
6
559,045
Distance Traveled
721,510
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,889
761
61
5
1
197,418
0
W
Bacchus
10,151
781
11
1
0
261,015
3
W
Hera
10,649
819
85
7
3
207,112
1
W
Thanatos
10,540
811
44
3
3
253,383
5
L
Gilgamesh
8,419
648
28
2
2
213,799
2
L
Sol
7,417
571
11
1
0
147,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role