Player Matchup

Bastet
Bastet
Inc0gNit0Slay3r
Bastet
Level 23
God Stats
1W - 0L
1,824 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 1
Artemis
Artemis
Jhallreadyy
Artemis
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
543W - 537L
1,453 Elo+
Solo
Hera
Hera
LegendReborn16
Hera
Level 93
God Stats
2W - 0L
1,681 SR
Queue Stats
25W - 11L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ResignedSwing25
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 97L
1,292 Elo+
Solo
Hades
Hades
StealthyEmo
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,556 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,484 Elo+

VS

Team Averages
Level 72
1,500 SR
1,433 Elo+
Tiamat
Tiamat
BigMacLargeFry1
Tiamat
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 39L
1,207 Elo+
Party 2
Izanami
Izanami
BlazeAsher
Izanami
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 110L
1,456 Elo+
Solo
Raijin
Raijin
EVEYBODYFARTS
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RamRanchSauce
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,281 Elo+
Party 2
Hercules
Hercules
jocomatt
Hercules
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 63L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 20
12,244
765
11,191
17,058
7,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Jhallreadyy
Artemis
19
4 / 5 / 23
12,255
766
14,539
14,296
6,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
16 / 4 / 23
14,006
875
25,838
12,031
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ResignedSwing25
Tsukuyomi
18
8 / 6 / 22
12,340
771
14,995
14,164
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 3 / 25
14,941
934
25,874
22,749
15,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 6
9,588
599
8,168
18,563
7,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BlazeAsher
Izanami
19
8 / 8 / 6
11,876
742
13,765
15,700
4,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 11 / 5
11,795
737
8,232
15,937
4,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
RamRanchSauce
Kumbhakarna
19
3 / 9 / 11
11,822
739
7,704
22,968
30,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
jocomatt
Hercules
20
6 / 9 / 10
12,682
793
19,743
31,331
34,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
61
48
Kills
23
23
Deaths
48
113
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
L
Izanami
BlazeAsher
Izanami
8
8
6
1.38
L
4
11
5
0.59
W
7
5
20
3.4
W
Artemis
Jhallreadyy
Artemis
4
5
23
3.1
W
16
4
23
6.88
L
Kumbhakarna
RamRanchSauce
Kumbhakarna
3
9
11
0.94
W
Tsukuyomi
ResignedSwing25
Tsukuyomi
8
6
22
3.17
W
13
3
25
8.5
L
Hercules
jocomatt
Hercules
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,437
Damage
57,612
80,298
Taken
104,499
41,341
Mitigated
82,332
35,209
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,168
669
152
2,639
18,563
7,535
0
10,841
7,722
17,389
0
L
Izanami
BlazeAsher
Izanami
13,765
6,436
2,109
2,937
15,700
4,951
337
9,150
6,550
0
40,301
L
8,232
946
252
1,185
15,937
4,763
0
7,831
8,106
18,561
0
W
11,191
3,872
2,026
4,796
17,058
7,308
732
4,798
11,768
0
17,103
W
Artemis
Jhallreadyy
Artemis
14,539
6,372
1,600
3,782
14,296
6,698
1,313
2,312
11,717
0
34,648
W
25,838
7,868
1,965
1,502
12,031
5,026
1,714
4,906
6,919
40,312
0
L
Kumbhakarna
RamRanchSauce
Kumbhakarna
7,704
281
512
3,588
22,968
30,449
0
9,027
13,941
16,865
0
W
Tsukuyomi
ResignedSwing25
Tsukuyomi
14,995
4,797
368
3,182
14,164
6,508
781
4,941
9,085
0
26,882
W
25,874
3,021
3,444
12,544
22,749
15,801
1,720
8,448
13,716
56,389
0
L
Hercules
jocomatt
Hercules
19,743
2,035
144
8,175
31,331
34,634
25
14,863
16,468
3,862
35,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
57,763
174
Minions Killed
141
0
Camps Cleared
0
1,425,465
Distance Traveled
1,103,943
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,588
599
16
1
0
203,350
0
L
Izanami
11,876
742
62
4
0
205,736
1
L
Raijin
11,795
737
21
1
0
173,652
0
W
Bastet
12,244
765
7
0
0
333,906
3
W
Artemis
12,255
766
48
3
0
264,614
0
W
Hera
14,006
875
35
2
0
286,501
1
L
Kumbhakarna
11,822
739
10
1
0
255,586
0
W
Tsukuyomi
12,340
771
13
1
0
258,653
0
W
Hades
14,941
934
71
4
0
281,791
0
L
Hercules
12,682
793
32
2
0
265,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role