Player Matchup

Cthulhu
Cthulhu
DeezBwoy
Cthulhu
Level 82
God Stats
6W - 2L
1,616 SR
Queue Stats
70W - 63L
1,165 Elo+
Party 1
Persephone
Persephone
Livanas
Persephone
Level 104
God Stats
2W - 2L
1,732 SR
Queue Stats
98W - 108L
1,468 Elo+
Solo
Sobek
Sobek
Turan8888
Sobek
Level 127
God Stats
14W - 16L
1,715 SR
Queue Stats
1,634W - 1,694L
1,483 Elo+
Solo
Apollo
Apollo
peloxo18
Apollo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 76L
1,852 Elo+
Solo
Baron Samedi
Baron Samedi
zoke94
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 167L
1,260 Elo+
Party 1
Team Averages
Level 101
1,613 SR
1,445 Elo+

VS

Team Averages
Level 96
1,500 SR
1,416 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arceu7
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
DarkStyles
Zhong Kui
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 81L
1,249 Elo+
Solo
Artio
Artio
KFK1166
Artio
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 289L
1,403 Elo+
Solo
Ullr
Ullr
TRIGGEREDnoobEU
Ullr
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 194L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeezBwoy
Cthulhu
20
12 / 3 / 18
12,930
761
24,431
24,979
24,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Livanas
Persephone
20
2 / 1 / 30
12,110
712
19,643
8,948
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Turan8888
Sobek
18
2 / 3 / 26
11,372
669
11,528
25,901
26,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
peloxo18
Apollo
20
13 / 3 / 22
13,683
805
28,167
18,464
7,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zoke94
Baron Samedi
20
10 / 2 / 22
13,409
789
21,447
18,349
11,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 10 / 5
11,644
685
17,992
21,007
10,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Arceu7
Olorun
18
3 / 7 / 7
11,303
665
11,513
32,856
15,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DarkStyles
Zhong Kui
15
0 / 9 / 4
9,457
556
14,740
21,844
14,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
KFK1166
Artio
18
2 / 7 / 7
10,566
622
14,288
29,453
35,614
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 7 / 4
10,872
640
11,791
18,579
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
39
39
Kills
12
12
Deaths
40
118
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
10
5
0.65
L
Olorun
Arceu7
Olorun
3
7
7
0.93
L
Zhong Kui
DarkStyles
Zhong Kui
0
9
4
0.22
W
Cthulhu
DeezBwoy
Cthulhu
12
3
18
7
L
Artio
KFK1166
Artio
2
7
7
0.79
W
Persephone
Livanas
Persephone
2
1
30
17
L
3
7
4
0.71
W
Sobek
Turan8888
Sobek
2
3
26
5
W
Apollo
peloxo18
Apollo
13
3
22
8
W
Baron Samedi
zoke94
Baron Samedi
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,216
Damage
70,324
96,641
Taken
123,739
72,672
Mitigated
85,369
61,639
Healing
45,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,992
2,638
1,098
1,511
21,007
10,413
24
14,215
6,792
0
39,962
L
Olorun
Arceu7
Olorun
11,513
3,725
4,838
12,470
32,856
15,986
0
20,310
12,546
23,616
0
L
Zhong Kui
DarkStyles
Zhong Kui
14,740
1,217
1,046
3,937
21,844
14,704
0
13,449
8,395
29,688
0
W
Cthulhu
DeezBwoy
Cthulhu
24,431
1,522
4,319
7,103
24,979
24,224
126
11,047
13,932
40,292
0
L
Artio
KFK1166
Artio
14,288
972
5,865
10,344
29,453
35,614
0
16,425
13,028
28,672
0
W
Persephone
Livanas
Persephone
19,643
2,042
4,410
3,306
8,948
3,119
941
3,475
5,472
48,208
0
L
11,791
5,790
2,849
1,806
18,579
8,652
0
12,650
5,929
0
25,158
W
Sobek
Turan8888
Sobek
11,528
851
4,190
12,627
25,901
26,454
403
10,981
14,919
20,741
0
W
Apollo
peloxo18
Apollo
28,167
20,573
2,946
7,052
18,464
7,814
4,146
8,048
10,416
0
50,329
W
Baron Samedi
zoke94
Baron Samedi
21,447
2,172
6,988
8,698
18,349
11,061
1,082
6,990
11,359
39,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
53,842
154
Minions Killed
146
0
Camps Cleared
0
1,835,388
Distance Traveled
1,371,308
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,644
685
43
3
0
257,425
0
L
Olorun
11,303
665
19
1
0
270,509
3
L
Zhong Kui
9,457
556
38
2
0
272,537
2
W
Cthulhu
12,930
761
31
2
0
412,842
0
L
Artio
10,566
622
20
1
0
300,839
0
W
Persephone
12,110
712
35
2
0
371,812
0
L
Ullr
10,872
640
26
2
0
269,998
0
W
Sobek
11,372
669
17
1
0
382,896
0
W
Apollo
13,683
805
37
2
0
364,848
1
W
Baron Samedi
13,409
789
34
2
0
302,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role