Player Matchup

King Arthur
King Arthur
Casualkilla
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,516 Elo+
Party 2
Merlin
Merlin
ChopsPop
Merlin
Level 65
God Stats
15W - 4L
1,500 SR
Queue Stats
339W - 262L
1,672 Elo+
Party 3
Nemesis
Nemesis
Demolisher5620
Nemesis
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
330W - 244L
1,701 Elo+
Party 3
Danzaburou
Danzaburou
Siitko
Danzaburou
Level 123
God Stats
19W - 16L
1,543 SR
Queue Stats
321W - 310L
1,568 Elo+
Solo
Sylvanus
Sylvanus
StrangOwl
Sylvanus
Level 83
God Stats
0W - 5L
1,095 SR
Queue Stats
44W - 44L
1,557 Elo+
Party 2
Team Averages
Level 84
1,428 SR
1,603 Elo+

VS

Team Averages
Level 96
1,513 SR
1,517 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Biglope
Ah Muzen Cab
Level 68
God Stats
13W - 10L
1,784 SR
Queue Stats
74W - 64L
1,689 Elo+
Solo
Fenrir
Fenrir
LtRad
Fenrir
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 36L
1,420 Elo+
Solo
Geb
Geb
UncleBenitos
Geb
Level 68
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 34L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
booNthefragger
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Casualkilla
King Arthur
15
2 / 10 / 3
10,318
469
8,811
24,112
18,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
ChopsPop
Merlin
14
1 / 8 / 2
9,179
417
6,420
11,178
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
13 / 5 / 2
13,159
598
18,212
20,393
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Siitko
Danzaburou
19
4 / 9 / 8
12,824
583
15,554
21,071
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
StrangOwl
Sylvanus
14
5 / 8 / 11
10,234
465
14,296
21,343
24,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
12 / 4 / 12
12,999
591
19,546
13,307
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Biglope
Ah Muzen Cab
20
10 / 8 / 7
13,044
593
15,895
17,377
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
LtRad
Fenrir
20
11 / 5 / 13
13,673
622
17,046
19,528
7,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 19
11,045
502
7,602
16,795
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
booNthefragger
Sun Wukong
19
6 / 4 / 6
12,344
561
16,743
20,834
18,070
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
25
Kills
40
40
Deaths
25
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
4
12
4.5
W
Ah Muzen Cab
Biglope
Ah Muzen Cab
10
8
7
1.69
L
King Arthur
Casualkilla
King Arthur
2
10
3
0.35
L
Merlin
ChopsPop
Merlin
1
8
2
0.25
L
13
5
2
2.8
W
Fenrir
LtRad
Fenrir
11
5
13
3.5
L
Danzaburou
Siitko
Danzaburou
4
9
8
0.89
L
Sylvanus
StrangOwl
Sylvanus
5
8
11
1.31
W
1
4
19
2.63
W
Sun Wukong
booNthefragger
Sun Wukong
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
76,832
98,097
Taken
87,841
62,695
Mitigated
54,104
22,780
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,546
2,783
0
3,518
13,307
4,803
3,068
3,147
10,160
81,938
0
W
Ah Muzen Cab
Biglope
Ah Muzen Cab
15,895
6,099
0
4,654
17,377
5,248
4,981
4,345
13,032
0
99,268
L
King Arthur
Casualkilla
King Arthur
8,811
601
0
6,203
24,112
18,196
599
4,151
19,961
0
53,139
L
Merlin
ChopsPop
Merlin
6,420
70
0
500
11,178
4,043
0
4,452
6,726
53,498
0
L
18,212
9,528
0
4,083
20,393
8,459
0
6,291
13,750
0
87,783
W
Fenrir
LtRad
Fenrir
17,046
3,741
0
5,505
19,528
7,115
78
5,401
13,727
0
94,194
L
Danzaburou
Siitko
Danzaburou
15,554
7,363
0
6,834
21,071
7,833
704
2,930
18,141
0
97,730
L
Sylvanus
StrangOwl
Sylvanus
14,296
3,595
1,133
4,027
21,343
24,164
215
9,324
11,781
33,142
6,495
W
7,602
850
141
3,772
16,795
18,868
855
4,619
12,176
29,419
0
W
Sun Wukong
booNthefragger
Sun Wukong
16,743
2,322
0
5,216
20,834
18,070
563
2,205
18,629
0
83,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
63,105
566
Minions Killed
616
0
Camps Cleared
0
1,810,025
Distance Traveled
2,139,405
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,999
591
126
6
0
392,141
4
W
Ah Muzen Cab
13,044
593
157
7
0
417,759
1
L
King Arthur
10,318
469
106
5
0
395,501
0
L
Merlin
9,179
417
86
4
0
256,434
3
L
Nemesis
13,159
598
129
6
0
448,482
6
W
Fenrir
13,673
622
139
6
0
475,031
2
L
Danzaburou
12,824
583
171
8
0
365,969
2
L
Sylvanus
10,234
465
74
3
0
343,639
2
W
Geb
11,045
502
44
2
0
451,459
4
W
Sun Wukong
12,344
561
150
7
0
403,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role