Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
PL Paladin
Vamana
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
34W - 26L
1,420 Elo+
Party 1
Olorun
Olorun
PLTechie
Olorun
Level 146
God Stats
12W - 4L
1,747 SR
Queue Stats
223W - 157L
1,745 Elo+
Party 1
Team Averages
Level 149
1,511 SR
1,555 Elo+

VS

Team Averages
Level 121
1,500 SR
1,594 Elo+
Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AlêxJ
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,727 Elo+
Party 2
Fafnir
Fafnir
JesuciiTho
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 0 / 2
8,915
743
11,525
11,133
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
PL Paladin
Vamana
13
2 / 1 / 5
8,113
676
5,691
9,600
7,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
PLTechie
Olorun
12
0 / 1 / 4
7,539
628
5,048
6,320
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 1
7,028
586
6,763
3,985
1,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
AlêxJ
Awilix
12
2 / 2 / 0
7,636
636
8,478
9,583
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
JesuciiTho
Fafnir
11
0 / 5 / 2
7,163
597
6,717
15,014
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
L
Sol
 
Sol
0
1
1
0.5
L
Awilix
AlêxJ
Awilix
2
2
0
1
L
Fafnir
JesuciiTho
Fafnir
0
5
2
0.2
W
Vamana
PL Paladin
Vamana
2
1
5
4.5
W
Olorun
PLTechie
Olorun
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
21,958
27,053
Taken
28,582
18,481
Mitigated
20,713
11,490
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,525
1,886
532
4,956
11,133
8,352
0
4,694
6,177
0
30,618
L
Sol
 
Sol
6,763
863
0
321
3,985
1,175
0
884
3,056
20,484
0
L
Awilix
AlêxJ
Awilix
8,478
1,685
0
1,752
9,583
3,508
0
1,202
7,868
0
31,790
L
Fafnir
JesuciiTho
Fafnir
6,717
1,683
47
3,270
15,014
16,030
0
2,753
11,665
16,716
0
W
Vamana
PL Paladin
Vamana
5,691
2,150
0
2,581
9,600
7,809
48
5,117
4,194
0
12,561
W
Olorun
PLTechie
Olorun
5,048
1,955
503
2,918
6,320
2,320
408
3,293
2,729
36,119
4,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
21,827
134
Minions Killed
119
7
Camps Cleared
5
680,769
Distance Traveled
678,909
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,915
743
44
4
0
251,989
7
L
Sol
7,028
586
42
4
0
192,329
0
L
Awilix
7,636
636
61
5
4
273,091
2
L
Fafnir
7,163
597
16
1
1
213,489
2
W
Vamana
8,113
676
14
1
0
228,245
5
W
Olorun
7,539
628
76
6
7
200,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role