Player Matchup

Artio
Artio
Silver II
I00k Chips
Artio
Silver II
Level 120
God Stats
7W - 10L
1,485 SR
Queue Stats
77W - 83L
1,474 MMR
Party 1
Poseidon
Poseidon
Bronze III
STRONGMAN465
Poseidon
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,530 MMR
Solo
Medusa
Medusa
Silver I
Thouxanx
Medusa
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,594 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,495 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,546 SR
1,552 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
SlickBeats
Jormungandr
Silver II
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 45L
1,480 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
TediousTrash221
Ah Muzen Cab
Gold V
Level 132
God Stats
9W - 5L
1,638 SR
Queue Stats
41W - 26L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 4 / 6
9,789
653
6,584
17,464
20,800
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
STRONGMAN465
Poseidon
16
4 / 5 / 4
10,784
719
10,633
11,493
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Thouxanx
Medusa
14
2 / 3 / 5
9,281
619
7,949
13,727
4,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AtlasFenrirGilgameshBastetSol

VS

Bans
ZeusMulanGebAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 3 / 8
11,277
752
12,420
8,547
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
SlickBeats
Jormungandr
15
3 / 1 / 5
11,196
746
9,521
12,528
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TediousTrash221
Ah Muzen Cab
17
6 / 4 / 4
12,194
813
13,037
14,314
6,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
12
12
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
8
2.33
L
Artio
2
4
6
1.25
L
Poseidon
STRONGMAN465
Poseidon
4
5
4
1.2
W
Jormungandr
SlickBeats
Jormungandr
3
1
5
5.5
W
Ah Muzen Cab
TediousTrash221
Ah Muzen Cab
6
4
4
2
L
Medusa
Thouxanx
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
34,978
42,684
Taken
35,389
29,619
Mitigated
21,882
10,252
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,420
66
0
1,356
8,547
2,726
487
4,398
4,149
51,749
0
L
Artio
6,584
39
1,074
4,092
17,464
20,800
0
6,251
11,213
13,385
0
L
Poseidon
STRONGMAN465
Poseidon
10,633
966
63
2,253
11,493
4,150
0
7,680
3,813
45,242
2,628
W
Jormungandr
SlickBeats
Jormungandr
9,521
1,452
0
4,170
12,528
13,104
143
5,191
7,337
29,178
0
W
Ah Muzen Cab
TediousTrash221
Ah Muzen Cab
13,037
6,360
0
7,747
14,314
6,052
1,933
8,309
6,005
0
61,927
L
Medusa
Thouxanx
Medusa
7,949
3,268
0
2,770
13,727
4,669
116
8,455
5,272
0
36,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
34,667
173
Minions Killed
204
5
Camps Cleared
8
831,791
Distance Traveled
868,015
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,277
752
83
6
4
297,858
0
L
Artio
9,789
653
19
1
0
282,655
0
L
Poseidon
10,784
719
93
6
3
248,659
6
W
Jormungandr
11,196
746
23
2
1
291,832
1
W
Ah Muzen Cab
12,194
813
98
7
3
278,325
2
L
Medusa
9,281
619
61
4
2
300,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role