Player Matchup

Neith
Neith
B0N3 Diggity
Neith
Level 87
God Stats
2W - 2L
1,545 SR
Queue Stats
99W - 108L
1,651 Elo+
Party 3
Terra
Terra
HexBmw
Terra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,693 Elo+
Party 3
Nemesis
Nemesis
Scooby Drew3827
Nemesis
Level 125
God Stats
5W - 10L
1,409 SR
Queue Stats
82W - 111L
1,515 Elo+
Party 3
Artemis
Artemis
Sebaslpc17
Artemis
Level 125
God Stats
3W - 5L
1,285 SR
Queue Stats
158W - 170L
1,597 Elo+
Solo
Nu Wa
Nu Wa
srgtbeefcannon
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,467 Elo+
Party 3
Team Averages
Level 102
1,448 SR
1,585 Elo+

VS

Team Averages
Level 86
1,652 SR
1,633 Elo+
Kuzenbo
Kuzenbo
Blestpack101
Kuzenbo
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,754 Elo+
Solo
Poseidon
Poseidon
CrAxKhEaD-_-NYC
Poseidon
Level 78
God Stats
34W - 23L
1,729 SR
Queue Stats
383W - 339L
1,580 Elo+
Party 2
Nike
Nike
ImPrynceTV
Nike
Level 85
God Stats
11W - 12L
1,639 SR
Queue Stats
376W - 351L
1,521 Elo+
Party 2
Izanami
Izanami
Spooky Klondike
Izanami
Level 67
God Stats
7W - 3L
1,723 SR
Queue Stats
12W - 8L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
Spooky Krypt
Gilgamesh
Level 96
God Stats
35W - 19L
1,670 SR
Queue Stats
435W - 385L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,535
554
7,596
11,852
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
HexBmw
Terra
14
0 / 2 / 7
9,006
474
4,691
16,436
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 4
10,672
562
11,877
15,000
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Sebaslpc17
Artemis
17
7 / 4 / 3
10,308
543
14,919
16,469
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 5
11,343
597
18,223
10,120
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blestpack101
Kuzenbo
13
0 / 2 / 5
8,723
459
8,081
18,001
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
17
5 / 3 / 8
10,670
562
12,296
13,606
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 3
9,416
496
4,394
12,796
7,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 4
8,772
462
7,923
12,227
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Spooky Krypt
Gilgamesh
18
12 / 4 / 3
11,266
593
18,596
18,118
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
17
Kills
18
18
Deaths
17
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Kuzenbo
Blestpack101
Kuzenbo
0
2
5
1.25
W
Poseidon
5
3
8
3
L
Terra
HexBmw
Terra
0
2
7
1.75
W
0
3
3
0.5
L
4
2
4
3
L
Artemis
Sebaslpc17
Artemis
7
4
3
2.13
W
1
5
4
0.6
W
Gilgamesh
Spooky Krypt
Gilgamesh
12
4
3
3.38
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,306
Damage
51,290
69,877
Taken
74,748
30,286
Mitigated
43,031
23,528
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,596
3,672
0
4,277
11,852
5,206
1,178
2,720
8,988
0
69,544
W
Kuzenbo
Blestpack101
Kuzenbo
8,081
3,181
696
3,894
18,001
23,335
0
5,065
12,558
32,369
0
W
Poseidon
12,296
2,315
43
4,464
13,606
3,412
446
5,378
7,828
71,332
0
L
Terra
HexBmw
Terra
4,691
976
2,910
6,004
16,436
12,205
264
4,410
11,984
27,326
0
W
4,394
982
0
2,770
12,796
7,268
586
1,323
11,271
0
62,711
L
11,877
5,148
0
3,246
15,000
5,190
0
4,794
9,746
0
88,042
L
Artemis
Sebaslpc17
Artemis
14,919
7,294
0
4,907
16,469
4,879
830
4,558
11,857
0
76,316
W
7,923
5,703
0
3,883
12,227
3,029
466
3,470
8,563
0
66,530
W
Gilgamesh
Spooky Krypt
Gilgamesh
18,596
5,058
0
5,580
18,118
5,987
0
6,207
11,495
0
68,818
L
18,223
3,266
0
2,184
10,120
2,806
862
3,095
6,749
77,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
48,847
577
Minions Killed
529
0
Camps Cleared
0
1,690,323
Distance Traveled
1,829,690
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,535
554
146
8
0
311,966
2
W
Kuzenbo
8,723
459
30
2
0
368,860
6
W
Poseidon
10,670
562
133
7
0
373,033
2
L
Terra
9,006
474
47
2
0
338,133
5
W
Nike
9,416
496
129
7
0
351,733
6
L
Nemesis
10,672
562
140
7
0
421,535
2
L
Artemis
10,308
543
123
6
0
309,247
6
W
Izanami
8,772
462
141
7
0
326,241
0
W
Gilgamesh
11,266
593
96
5
0
409,823
5
L
Nu Wa
11,343
597
121
6
0
309,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role