Player Matchup

Sol
Sol
Calebrune3
Sol
Level 121
God Stats
7W - 6L
1,467 SR
Queue Stats
77W - 61L
1,467 Elo+
Party 2
Bastet
Bastet
Dragmarim
Bastet
Level 117
God Stats
3W - 2L
1,311 SR
Queue Stats
71W - 51L
1,467 Elo+
Party 2
Chaac
Chaac
Steveslayer57
Chaac
Level 67
God Stats
44W - 28L
1,301 SR
Queue Stats
82W - 66L
1,464 Elo+
Party 2
Team Averages
Level 102
1,360 SR
1,466 Elo+

VS

Team Averages
Level 42
1,486 SR
1,517 Elo+
Ullr
Ullr
ManGravie
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,525 Elo+
Party 1
Ares
Ares
captainslop
Ares
Level 24
God Stats
2W - 4L
1,457 SR
Queue Stats
26W - 40L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
svilardi123
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
7,576
947
3,018
6,059
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Dragmarim
Bastet
11
5 / 1 / 7
7,385
923
4,157
5,405
2,822
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 1 / 10
7,872
984
7,537
5,840
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 9 / 0
5,000
625
449
8,524
2,477
Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
6,028
754
3,098
8,456
6,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
svilardi123
Kukulkan
9
0 / 5 / 2
5,522
690
1,179
4,968
1,584
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
1
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Bastet
Dragmarim
Bastet
5
1
7
8.5
L
Ullr
0
9
0
0
W
6
1
10
11
L
1
4
1
0.38
L
Kukulkan
svilardi123
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
4,726
17,304
Taken
21,948
8,119
Mitigated
10,713
4,523
Healing
116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,018
1,318
0
1,979
6,059
2,118
1,973
2,465
3,594
21,514
2,515
W
Bastet
Dragmarim
Bastet
4,157
680
0
735
5,405
2,822
68
1,290
3,860
0
23,519
L
Ullr
449
287
0
0
8,524
2,477
0
439
7,877
0
5,541
W
7,537
1,111
0
1,809
5,840
3,179
543
1,249
4,591
0
20,614
L
3,098
127
15
60
8,456
6,652
0
2,017
6,127
8,821
0
L
Kukulkan
svilardi123
Kukulkan
1,179
139
0
41
4,968
1,584
0
482
4,379
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
16,550
95
Minions Killed
40
8
Camps Cleared
1
490,047
Distance Traveled
323,709
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,576
947
31
4
3
127,990
1
W
Bastet
7,385
923
31
4
4
188,294
4
L
Ullr
5,000
625
7
1
0
91,465
0
W
Chaac
7,872
984
33
4
1
173,763
1
L
Ares
6,028
754
20
3
1
140,877
1
L
Kukulkan
5,522
690
13
2
0
91,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role