Player Matchup

Scylla
Scylla
Kr0Br0
Scylla
Level 126
God Stats
1W - 2L
1,328 SR
Queue Stats
3W - 7L
1,064 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
58W - 89L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
maderjuan
Cthulhu
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 190L
1,371 Elo+
Party 2
Team Averages
Level 73
1,443 SR
1,283 Elo+

VS

Team Averages
Level 22
1,328 SR
1,233 Elo+
Tyr
Tyr
Cptcerro
Tyr
Level 13
God Stats
0W - 5L
1,152 SR
Queue Stats
2W - 12L
1,245 Elo+
Party 1
Atlas
Atlas
Saireth
Atlas
Level 18
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Sol
Sol
Sicrax
Sol
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 12L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kr0Br0
Scylla
15
10 / 2 / 7
10,153
846
14,995
6,938
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
13
3 / 1 / 10
8,786
732
10,347
7,254
2,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
maderjuan
Cthulhu
13
4 / 3 / 10
9,403
784
7,185
12,698
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,409
617
6,246
15,878
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Atlas
Saireth
Atlas
11
0 / 6 / 5
7,055
588
6,789
15,037
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Sicrax
Sol
11
4 / 5 / 1
7,886
657
7,194
7,641
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
5
6
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Scylla
Kr0Br0
Scylla
10
2
7
6.75
L
Atlas
Saireth
Atlas
0
6
5
0.42
L
Sol
Sicrax
Sol
4
5
1
0.9
W
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
3
1
10
8
W
Cthulhu
maderjuan
Cthulhu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
20,229
26,890
Taken
38,556
14,691
Mitigated
17,890
6,815
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,246
1,090
0
3,330
15,878
8,112
267
10,098
5,780
0
14,988
W
Scylla
Kr0Br0
Scylla
14,995
1,491
0
393
6,938
2,627
168
3,327
3,322
42,916
0
L
Atlas
Saireth
Atlas
6,789
2,197
0
1,758
15,037
7,189
0
7,142
7,895
24,655
0
L
Sol
Sicrax
Sol
7,194
1,905
0
1,349
7,641
2,589
588
5,399
2,242
18,419
1,021
W
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
10,347
4,153
377
2,554
7,254
2,710
20
4,104
2,836
0
26,970
W
Cthulhu
maderjuan
Cthulhu
7,185
727
310
3,181
12,698
9,354
225
6,019
6,114
19,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
22,350
118
Minions Killed
110
7
Camps Cleared
3
635,800
Distance Traveled
605,007
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,409
617
31
3
1
210,671
1
W
Scylla
10,153
846
58
5
3
217,458
3
L
Atlas
7,055
588
26
2
2
206,333
4
L
Sol
7,886
657
53
4
0
188,003
2
W
Ah Muzen Cab
8,786
732
38
3
2
219,066
2
W
Cthulhu
9,403
784
22
2
2
199,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role