Player Matchup

Cthulhu
Cthulhu
FreshWater69
Cthulhu
Level 105
God Stats
3W - 3L
1,827 SR
Queue Stats
99W - 92L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
JosueTG
Baba Yaga
Level 119
God Stats
1W - 1L
1,762 SR
Queue Stats
74W - 66L
1,316 Elo+
Party 1
Chiron
Chiron
Lucurto
Chiron
Level 87
God Stats
5W - 8L
1,056 SR
Queue Stats
51W - 56L
1,227 Elo+
Party 2
Achilles
Achilles
WillyNoSquilly
Achilles
Level 117
God Stats
11W - 13L
1,364 SR
Queue Stats
149W - 168L
1,357 Elo+
Party 2
Erlang Shen
Erlang Shen
xTayDrippy
Erlang Shen
Level 106
God Stats
13W - 8L
1,500 SR
Queue Stats
252W - 273L
1,335 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,326 Elo+

VS

Team Averages
Level 82
1,508 SR
1,582 Elo+
Artemis
Artemis
JULIOLATAMX3
Artemis
Level 83
God Stats
7W - 6L
1,500 SR
Queue Stats
181W - 211L
1,473 Elo+
Solo
Ymir
Ymir
Kaed3n
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
MiahQuinn
Da Ji
Level 102
God Stats
3W - 2L
1,476 SR
Queue Stats
76W - 81L
1,625 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Reiverum
Cu Chulainn
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 10L
1,735 Elo+
Party 3
Tiamat
Tiamat
angstyshadow
Tiamat
Level 103
God Stats
3W - 4L
1,566 SR
Queue Stats
13W - 23L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreshWater69
Cthulhu
9
0 / 1 / 2
5,316
532
2,564
7,093
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
JosueTG
Baba Yaga
12
1 / 0 / 3
6,469
647
3,076
3,833
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Lucurto
Chiron
10
2 / 1 / 2
5,537
554
4,512
5,107
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
1 / 0 / 1
5,862
586
2,494
5,654
5,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
xTayDrippy
Erlang Shen
12
3 / 0 / 2
6,721
672
1,842
4,788
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JULIOLATAMX3
Artemis
8
0 / 1 / 1
5,028
503
3,763
5,482
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Kaed3n
Ymir
8
2 / 0 / 0
5,273
527
2,438
4,826
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
MiahQuinn
Da Ji
8
0 / 3 / 1
5,114
511
2,738
6,011
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
Reiverum
Cu Chulainn
9
0 / 2 / 0
5,398
540
4,209
5,606
3,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
8
0 / 2 / 0
4,791
479
2,771
3,811
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FreshWater69
Cthulhu
0
1
2
1
L
Artemis
JULIOLATAMX3
Artemis
0
1
1
0.5
W
Baba Yaga
JosueTG
Baba Yaga
1
0
3
2.5
L
Ymir
Kaed3n
Ymir
2
0
0
2
W
Chiron
Lucurto
Chiron
2
1
2
3
L
Da Ji
MiahQuinn
Da Ji
0
3
1
0.17
L
Cu Chulainn
Reiverum
Cu Chulainn
0
2
0
0
W
Achilles
1
0
1
1.5
L
Tiamat
0
2
0
0
W
Erlang Shen
xTayDrippy
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,488
Damage
15,919
26,475
Taken
25,736
13,569
Mitigated
10,954
9,622
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FreshWater69
Cthulhu
2,564
192
0
1,984
7,093
4,116
411
1,494
5,599
12,745
0
L
Artemis
JULIOLATAMX3
Artemis
3,763
1,882
0
1,087
5,482
1,267
0
1,207
4,275
0
24,746
W
Baba Yaga
JosueTG
Baba Yaga
3,076
98
0
1,744
3,833
1,239
96
1,569
2,021
35,555
0
L
Ymir
Kaed3n
Ymir
2,438
1,062
155
1,716
4,826
2,123
0
1,474
3,352
13,664
0
W
Chiron
Lucurto
Chiron
4,512
1,817
436
2,789
5,107
1,266
880
1,231
3,850
0
32,052
L
Da Ji
MiahQuinn
Da Ji
2,738
495
0
2,250
6,011
1,814
0
919
5,092
0
23,187
L
Cu Chulainn
Reiverum
Cu Chulainn
4,209
551
0
1,982
5,606
3,845
0
0
5,606
3,840
25,965
W
Achilles
2,494
262
116
1,429
5,654
5,054
0
409
5,245
0
27,425
L
Tiamat
2,771
106
0
1,095
3,811
1,905
0
2,040
1,771
19,029
0
W
Erlang Shen
xTayDrippy
Erlang Shen
1,842
777
0
1,124
4,788
1,894
0
588
4,142
0
40,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
25,604
305
Minions Killed
240
0
Camps Cleared
0
983,674
Distance Traveled
893,811
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,316
532
23
2
0
188,795
2
L
Artemis
5,028
503
49
5
0
162,377
3
W
Baba Yaga
6,469
647
91
9
0
208,404
1
L
Ymir
5,273
527
25
3
0
193,231
4
W
Chiron
5,537
554
59
6
0
188,320
2
L
Da Ji
5,114
511
62
6
0
188,412
0
L
Cu Chulainn
5,398
540
63
6
0
174,313
1
W
Achilles
5,862
586
46
5
0
177,700
5
L
Tiamat
4,791
479
41
4
0
175,478
3
W
Erlang Shen
6,721
672
86
9
0
220,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role