Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CozyFetus
Vulcan
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 192L
1,654 Elo+
Party 3
Vamana
Vamana
Muddafookers
Vamana
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 97L
1,636 Elo+
Party 3
Cerberus
Cerberus
Not_JohnnyCash
Cerberus
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 118L
1,815 Elo+
Party 3
Danzaburou
Danzaburou
UNCLE FDU
Danzaburou
Level 86
God Stats
2W - 2L
1,581 SR
Queue Stats
41W - 40L
1,335 Elo+
Party 1
Team Averages
Level 88
1,516 SR
1,588 Elo+

VS

Team Averages
Level 41
1,578 SR
1,579 Elo+
Da Ji
Da Ji
AndoLaxbro
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,456 Elo+
Party 2
King Arthur
King Arthur
HolyLamb
King Arthur
Level 4
God Stats
2W - 2L
1,692 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 2
Ganesha
Ganesha
Ifoxgrim
Ganesha
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 100L
1,688 Elo+
Party 4
Agni
Agni
KingBryanJA23PR
Agni
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
109W - 110L
1,810 Elo+
Party 4
Nemesis
Nemesis
Neeech
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 0 / 8
10,220
852
7,827
3,468
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
CozyFetus
Vulcan
18
9 / 3 / 8
10,482
874
16,344
8,888
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
5 / 3 / 13
9,666
806
11,005
16,756
17,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
15
3 / 2 / 14
9,204
767
6,734
12,927
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
UNCLE FDU
Danzaburou
17
6 / 2 / 15
10,310
859
11,933
9,652
3,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
3 / 6 / 3
9,005
750
6,336
11,817
4,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
HolyLamb
King Arthur
15
1 / 6 / 6
8,568
714
7,836
16,887
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Ifoxgrim
Ganesha
15
0 / 6 / 7
8,731
728
4,611
14,876
15,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 6 / 2
8,550
713
12,511
8,738
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Neeech
Nemesis
15
3 / 6 / 0
8,733
728
5,281
11,672
7,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
30
Kills
9
10
Deaths
30
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
8
11
L
Da Ji
3
6
3
0.75
W
Vulcan
CozyFetus
Vulcan
9
3
8
4.33
L
King Arthur
HolyLamb
King Arthur
1
6
6
0.67
L
Ganesha
Ifoxgrim
Ganesha
0
6
7
0.58
L
2
6
2
0.5
W
Vamana
5
3
13
3.83
L
Nemesis
Neeech
Nemesis
3
6
0
0.5
W
Cerberus
3
2
14
5
W
Danzaburou
UNCLE FDU
Danzaburou
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
36,575
51,691
Taken
63,990
29,935
Mitigated
43,710
13,324
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,827
309
0
781
3,468
1,053
1,594
532
2,799
37,022
0
L
Da Ji
6,336
1,676
1,070
1,355
11,817
4,224
0
4,368
7,418
0
19,076
W
Vulcan
CozyFetus
Vulcan
16,344
7,684
0
0
8,888
3,403
834
4,219
4,508
44,672
0
L
King Arthur
HolyLamb
King Arthur
7,836
1,335
141
1,398
16,887
14,471
0
8,694
7,937
0
20,841
L
Ganesha
Ifoxgrim
Ganesha
4,611
641
371
1,839
14,876
15,027
0
8,157
6,342
16,216
0
L
12,511
511
0
0
8,738
2,557
0
3,487
5,208
28,809
0
W
Vamana
11,005
4,677
0
5,957
16,756
17,172
114
3,976
12,487
0
27,628
L
Nemesis
Neeech
Nemesis
5,281
2,732
0
1,043
11,672
7,431
0
5,268
6,180
0
15,591
W
Cerberus
6,734
147
0
4,350
12,927
4,602
220
4,810
7,958
15,240
0
W
Danzaburou
UNCLE FDU
Danzaburou
11,933
4,601
0
2,236
9,652
3,705
4,040
3,585
5,903
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,882
Gold Earned
43,587
246
Minions Killed
139
0
Camps Cleared
0
1,288,039
Distance Traveled
1,127,787
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,220
852
71
6
0
267,142
0
L
Da Ji
9,005
750
32
3
0
259,494
3
W
Vulcan
10,482
874
74
6
0
257,526
0
L
King Arthur
8,568
714
30
3
0
249,505
1
L
Ganesha
8,731
728
7
1
0
219,386
0
L
Agni
8,550
713
36
3
0
201,434
0
W
Vamana
9,666
806
33
3
0
242,515
2
L
Nemesis
8,733
728
34
3
0
197,968
0
W
Cerberus
9,204
767
20
2
0
276,748
1
W
Danzaburou
10,310
859
48
4
0
244,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role