Player Matchup

Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Chaos_Uchiha107
Nike
Level 29
God Stats
4W - 11L
1,197 SR
Queue Stats
81W - 119L
1,464 Elo+
Party 2
Chang'e
Chang'e
CodeiineFeen
Chang'e
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,658 Elo+
Party 2
Team Averages
Level 97
1,399 SR
1,541 Elo+

VS

Team Averages
Level 71
1,683 SR
1,835 Elo+
Zeus
Zeus
DreWifi
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 42L
2,004 Elo+
Party 1
Chaac
Chaac
RoYaLmErKs
Chaac
Level 143
God Stats
15W - 1L
1,982 SR
Queue Stats
243W - 47L
2,008 Elo+
Party 1
Izanami
Izanami
SenZoo__
Izanami
Level 48
God Stats
3W - 6L
1,566 SR
Queue Stats
17W - 19L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 9 / 2
10,233
731
11,231
20,403
6,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 3
8,044
575
4,136
18,818
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
CodeiineFeen
Chang'e
15
2 / 1 / 4
10,134
724
9,084
19,726
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DreWifi
Zeus
18
15 / 1 / 4
12,767
912
30,829
9,374
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
3 / 2 / 14
10,495
750
8,923
17,121
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SenZoo__
Izanami
14
1 / 4 / 13
10,144
725
10,583
11,475
3,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
19
19
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
9
2
0.67
L
0
9
3
0.17
L
Chang'e
CodeiineFeen
Chang'e
2
1
4
4
W
Zeus
DreWifi
Zeus
15
1
4
17
W
Chaac
3
2
14
5
W
Izanami
SenZoo__
Izanami
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
50,335
58,947
Taken
37,970
21,382
Mitigated
19,763
11,742
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,231
1,469
28
1,812
20,403
6,576
0
8,458
11,272
0
32,805
L
4,136
280
18
1,941
18,818
9,143
0
11,493
6,737
0
11,615
L
Chang'e
CodeiineFeen
Chang'e
9,084
295
1,728
6,215
19,726
5,663
0
10,487
8,707
47,208
0
W
Zeus
DreWifi
Zeus
30,829
4,375
0
1,602
9,374
3,223
1,306
2,808
6,424
73,983
0
W
Chaac
8,923
915
640
5,560
17,121
12,874
616
3,925
13,042
0
32,847
W
Izanami
SenZoo__
Izanami
10,583
5,297
501
1,637
11,475
3,666
261
2,798
8,467
0
37,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
33,406
128
Minions Killed
184
3
Camps Cleared
9
769,674
Distance Traveled
774,575
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,233
731
31
2
1
244,275
5
L
Nike
8,044
575
27
2
0
224,014
0
L
Chang'e
10,134
724
70
5
2
301,385
4
W
Zeus
12,767
912
90
6
5
271,642
2
W
Chaac
10,495
750
52
4
2
261,493
4
W
Izanami
10,144
725
42
3
2
241,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role