Player Matchup

Ra
Ra
BHZ_i
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,045 Elo+
Party 3
Pele
Pele
NaTaN10GK
Pele
Level 58
God Stats
0W - 1L
1,489 SR
Queue Stats
204W - 248L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pelinator_
Tsukuyomi
Level 30
God Stats
0W - 3L
1,226 SR
Queue Stats
0W - 8L
970 Elo+
Party 3
Izanami
Izanami
Ramauloss
Izanami
Level 45
God Stats
21W - 22L
1,648 SR
Queue Stats
21W - 23L
1,621 Elo+
Solo
Geb
Geb
ihebseth
Geb
Level 29
God Stats
4W - 5L
1,507 SR
Queue Stats
19W - 26L
1,549 Elo+
Party 2
Team Averages
Level 36
1,474 SR
1,330 Elo+

VS

Team Averages
Level 96
1,492 SR
1,392 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Biff_McFly307
Neith
Level 28
God Stats
5W - 11L
1,300 SR
Queue Stats
32W - 37L
1,391 Elo+
Party 1
Horus
Horus
DerSentry
Horus
Level 138
God Stats
11W - 10L
1,579 SR
Queue Stats
231W - 274L
1,441 Elo+
Party 1
Chaac
Chaac
LordDef325
Chaac
Level 119
God Stats
7W - 2L
1,756 SR
Queue Stats
77W - 84L
1,433 Elo+
Party 1
Sol
Sol
magoras
Sol
Level 40
God Stats
12W - 21L
1,325 SR
Queue Stats
23W - 58L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
3 / 4 / 0
5,313
590
3,572
6,672
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
7
0 / 2 / 0
4,359
484
2,091
8,306
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Pelinator_
Tsukuyomi
7
0 / 4 / 1
4,628
514
2,328
7,180
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Ramauloss
Izanami
5
0 / 2 / 0
3,873
430
1,256
3,435
545
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,246
472
2,340
8,583
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 1
6,484
720
1,496
6,273
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
5 / 0 / 4
6,161
685
7,379
5,136
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
DerSentry
Horus
11
2 / 0 / 0
6,513
724
5,878
4,774
2,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
9
2 / 0 / 5
5,586
621
4,117
5,568
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
9
3 / 4 / 2
5,868
652
5,311
6,124
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
L
Ra
3
4
0
0.75
W
5
0
4
7
W
Horus
DerSentry
Horus
2
0
0
2
W
Chaac
2
0
5
4.5
L
Pele
0
2
0
0
L
Tsukuyomi
Pelinator_
Tsukuyomi
0
4
1
0.13
L
Izanami
Ramauloss
Izanami
0
2
0
0
L
0
4
0
0
W
Sol
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
24,181
34,176
Taken
27,875
10,717
Mitigated
12,392
8,653
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,496
1,291
0
1,877
6,273
1,844
0
456
5,817
0
36,388
L
Ra
3,572
433
245
2,361
6,672
2,048
93
3,145
3,457
21,926
0
W
7,379
4,125
0
3,144
5,136
1,402
923
1,707
3,429
0
30,459
W
Horus
DerSentry
Horus
5,878
3,111
0
2,340
4,774
2,767
516
0
4,326
0
36,510
W
Chaac
4,117
1,071
641
2,706
5,568
4,300
442
897
4,671
2,627
22,013
L
Pele
2,091
547
0
1,639
8,306
2,674
0
0
8,306
0
17,792
L
Tsukuyomi
Pelinator_
Tsukuyomi
2,328
471
0
2,430
7,180
1,830
0
1,631
5,454
0
20,311
L
Izanami
Ramauloss
Izanami
1,256
816
0
989
3,435
545
193
0
3,293
0
14,942
L
2,340
491
129
860
8,583
3,620
0
196
8,138
12,027
0
W
Sol
5,311
2,194
0
1,997
6,124
2,079
1,537
2,852
3,272
19,363
3,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
30,612
168
Minions Killed
292
0
Camps Cleared
0
827,112
Distance Traveled
909,839
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,484
720
73
8
0
215,775
3
L
Ra
5,313
590
43
5
0
172,994
1
W
Neith
6,161
685
60
7
0
154,914
1
W
Horus
6,513
724
76
8
0
207,471
3
W
Chaac
5,586
621
41
5
0
189,969
1
L
Pele
4,359
484
33
4
0
182,096
2
L
Tsukuyomi
4,628
514
43
5
0
194,307
2
L
Izanami
3,873
430
33
4
0
96,098
0
L
Geb
4,246
472
16
2
0
181,617
1
W
Sol
5,868
652
42
5
0
141,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role