Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
Cozy World
Sol
Gold III
Level 125
God Stats
88W - 75L
1,502 SR
Queue Stats
331W - 311L
1,586 MMR
Party 1
Chaac
Chaac
Gold IV
RespeitaOBridi
Chaac
Gold IV
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 114L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,501 SR
1,554 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 148
1,613 SR
1,571 MMR
Poseidon
Poseidon
Bronze III
Bersani
Poseidon
Bronze III
Level 158
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 5L
1,617 MMR
Party 2
Odin
Odin
Bronze III
Darklurkr23
Odin
Bronze III
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
231W - 293L
1,544 MMR
Party 2
Kali
Kali
Silver II
Misalunachan
Kali
Silver II
Level 126
God Stats
2W - 1L
2,057 SR
Queue Stats
13W - 15L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 2 / 4
16,324
710
9,426
29,495
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 4 / 5
14,845
645
22,300
16,064
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 6
14,333
623
20,432
30,596
30,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasAchillesAh Muzen CabGebGilgamesh

VS

Bans
BastetScyllaMulanVulcanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bersani
Poseidon
20
3 / 2 / 8
15,526
675
22,221
14,723
8,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 6
15,119
657
19,021
21,036
19,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 3
15,196
661
16,423
28,014
12,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
13
13
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
4
3
L
Poseidon
Bersani
Poseidon
3
2
8
3.5
W
2
4
5
1.13
L
5
1
6
8
L
5
6
3
1.08
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
57,665
76,155
Taken
63,773
60,942
Mitigated
40,680
21,002
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,426
838
0
6,741
29,495
24,863
632
10,573
18,307
7,931
39,915
L
Poseidon
Bersani
Poseidon
22,221
3,398
198
5,095
14,723
8,902
999
6,802
7,710
89,666
0
W
22,300
5,467
0
4,957
16,064
5,109
2,557
3,539
12,430
80,162
0
L
19,021
3,711
0
4,594
21,036
19,469
501
8,892
11,430
0
42,781
L
16,423
9,534
0
5,006
28,014
12,309
1,214
10,017
16,676
0
58,781
W
20,432
3,021
560
8,744
30,596
30,970
222
8,765
20,616
302
62,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
45,841
233
Minions Killed
237
10
Camps Cleared
9
1,260,221
Distance Traveled
1,304,880
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,324
710
59
3
1
461,765
11
L
Poseidon
15,526
675
134
6
4
428,314
7
W
Sol
14,845
645
110
5
6
411,341
5
L
Odin
15,119
657
43
2
1
448,734
7
L
Kali
15,196
661
60
3
4
427,832
3
W
Chaac
14,333
623
64
3
3
387,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role