Player Matchup

Sol
Sol
ChampChad
Sol
Level 69
God Stats
87W - 86L
1,409 SR
Queue Stats
257W - 281L
1,402 Elo+
Solo
Hel
Hel
Kayraesn
Hel
Level 105
God Stats
20W - 25L
1,416 SR
Queue Stats
128W - 138L
1,293 Elo+
Solo
Geb
Geb
OnesZeros
Geb
Level 56
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 3L
1,900 Elo+
Party 1
Erlang Shen
Erlang Shen
Qahnaarin_lotr
Erlang Shen
Level 65
God Stats
2W - 3L
1,800 SR
Queue Stats
10W - 5L
1,943 Elo+
Party 1
Chaac
Chaac
Thyran
Chaac
Level 126
God Stats
4W - 7L
1,746 SR
Queue Stats
173W - 171L
1,525 Elo+
Solo
Team Averages
Level 84
1,618 SR
1,613 Elo+

VS

Team Averages
Level 121
1,543 SR
1,569 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DAMYAN9
Yemoja
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
107W - 91L
1,775 Elo+
Party 2
Cliodhna
Cliodhna
HurricaneM7
Cliodhna
Level 81
God Stats
5W - 3L
1,723 SR
Queue Stats
27W - 26L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Nagnarog
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Preslav16
Cupid
Level 124
God Stats
12W - 5L
1,493 SR
Queue Stats
141W - 131L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,078
616
4,305
2,640
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
3,692
738
1,470
2,610
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
3,249
650
1,711
3,186
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Qahnaarin_lotr
Erlang Shen
2
0 / 1 / 0
2,653
531
382
1,377
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
Thyran
Chaac
5
1 / 2 / 0
3,284
657
1,011
3,893
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 1 / 3
3,755
751
2,261
2,091
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DAMYAN9
Yemoja
5
0 / 0 / 0
3,257
651
763
4,808
1,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
HurricaneM7
Cliodhna
6
4 / 0 / 0
4,170
834
1,818
1,953
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Nagnarog
Sun Wukong
5
0 / 1 / 2
3,506
701
1,848
1,966
866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
Preslav16
Cupid
5
0 / 0 / 0
2,924
585
2,404
4,057
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
0
0
0
0
W
Yemoja
DAMYAN9
Yemoja
0
0
0
0
W
Cliodhna
HurricaneM7
Cliodhna
4
0
0
4
L
1
2
0
0.5
W
Sun Wukong
Nagnarog
Sun Wukong
0
1
2
1
L
0
0
0
0
W
Cupid
Preslav16
Cupid
0
0
0
0
L
Erlang Shen
Qahnaarin_lotr
Erlang Shen
0
1
0
0
L
Chaac
Thyran
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,879
Damage
9,094
13,706
Taken
14,875
3,925
Mitigated
4,326
6,917
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,261
398
0
424
2,091
650
0
1,470
621
13,908
0
L
4,305
1,946
0
1,785
2,640
401
0
525
2,087
18,424
0
W
Yemoja
DAMYAN9
Yemoja
763
280
1,402
2,328
4,808
1,313
0
3,124
1,684
4,662
0
W
Cliodhna
HurricaneM7
Cliodhna
1,818
303
0
1,291
1,953
439
0
0
1,924
0
12,301
L
1,470
0
0
831
2,610
685
0
1,427
983
18,098
0
W
Sun Wukong
Nagnarog
Sun Wukong
1,848
445
0
518
1,966
866
0
0
1,819
0
10,226
L
1,711
97
243
1,817
3,186
1,006
0
421
2,737
5,369
0
W
Cupid
Preslav16
Cupid
2,404
1,501
238
1,671
4,057
1,058
0
2,892
1,165
0
15,545
L
Erlang Shen
Qahnaarin_lotr
Erlang Shen
382
93
0
332
1,377
422
0
249
1,098
0
4,837
L
Chaac
Thyran
Chaac
1,011
320
0
1,909
3,893
1,411
0
88
3,538
0
8,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,956
Gold Earned
17,612
116
Minions Killed
127
0
Camps Cleared
0
408,391
Distance Traveled
489,010
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,755
751
33
7
0
89,348
2
L
Sol
3,078
616
41
8
0
77,902
1
W
Yemoja
3,257
651
4
1
0
94,146
0
W
Cliodhna
4,170
834
32
6
0
122,657
0
L
Hel
3,692
738
38
8
0
97,387
2
W
Sun Wukong
3,506
701
27
5
0
94,431
2
L
Geb
3,249
650
6
1
0
85,814
1
W
Cupid
2,924
585
31
6
0
88,428
0
L
Erlang Shen
2,653
531
9
2
0
53,277
1
L
Chaac
3,284
657
22
4
0
94,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role