Player Matchup

Thoth
Thoth
Harv3st
Thoth
Level 29
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 17L
1,340 Elo+
Party 2
Geb
Geb
MathiasNeal
Geb
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 2
Danzaburou
Danzaburou
PapaPatch
Danzaburou
Level 81
God Stats
1W - 6L
1,428 SR
Queue Stats
18W - 23L
1,220 Elo+
Party 2
Team Averages
Level 67
1,453 SR
1,260 Elo+

VS

Team Averages
Level 60
1,569 SR
1,500 Elo+
Neith
Neith
DAINGBANG
Neith
Level 14
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
LetsGetFranx
Eset
Level 118
God Stats
0W - 1L
1,516 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
MentitasTosaki
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Harv3st
Thoth
12
3 / 0 / 5
7,458
746
7,991
3,728
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 0 / 6
7,832
783
5,658
11,809
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PapaPatch
Danzaburou
11
5 / 1 / 3
7,843
784
2,667
4,414
1,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAINGBANG
Neith
10
0 / 4 / 1
6,130
613
3,167
6,924
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,576
658
5,694
4,870
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,006
601
2,244
7,920
2,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
DAINGBANG
Neith
0
4
1
0.13
W
Thoth
Harv3st
Thoth
3
0
5
5.5
L
1
2
0
0.5
W
2
0
6
5
L
0
4
1
0.13
W
Danzaburou
PapaPatch
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
11,105
19,951
Taken
19,714
12,558
Mitigated
5,577
5,586
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DAINGBANG
Neith
3,167
1,640
0
301
6,924
2,052
0
4,442
2,248
0
10,151
W
Thoth
Harv3st
Thoth
7,991
178
0
250
3,728
1,229
692
1,099
2,629
26,195
0
L
5,694
442
253
1,139
4,870
1,447
0
2,798
1,814
20,532
0
W
5,658
364
270
4,218
11,809
9,597
50
3,664
8,145
15,774
0
L
2,244
1,897
0
1,093
7,920
2,078
0
5,860
1,756
0
19,582
W
Danzaburou
PapaPatch
Danzaburou
2,667
623
0
848
4,414
1,732
1,045
1,320
3,094
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
18,712
113
Minions Killed
88
5
Camps Cleared
2
562,009
Distance Traveled
514,569
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,130
613
15
2
0
155,113
0
W
Thoth
7,458
746
56
6
1
185,625
5
L
Eset
6,576
658
28
3
0
197,541
0
W
Geb
7,832
783
14
1
0
213,849
2
L
Izanami
6,006
601
45
5
2
161,915
2
W
Danzaburou
7,843
784
43
4
4
162,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role