Player Matchup

Ah Puch
Ah Puch
BennyWestside22
Ah Puch
Level 39
God Stats
9W - 8L
1,500 SR
Queue Stats
179W - 151L
1,733 Elo+
Party 1
Gilgamesh
Gilgamesh
Heartsyy
Gilgamesh
Level 131
God Stats
5W - 1L
1,715 SR
Queue Stats
120W - 75L
1,591 Elo+
Party 1
Loki
Loki
PandaaTrix
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 72L
1,686 Elo+
Party 1
Scylla
Scylla
SHOGUNOP
Scylla
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 23L
1,745 Elo+
Party 1
Sun Wukong
Sun Wukong
sleepEnthusiast
Sun Wukong
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 128L
1,691 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,689 Elo+

VS

Team Averages
Level 52
1,462 SR
1,374 Elo+
Persephone
Persephone
AngryPengi
Persephone
Level 23
God Stats
2W - 3L
1,584 SR
Queue Stats
7W - 11L
1,456 Elo+
Party 2
Geb
Geb
CoNaRt64
Geb
Level 100
God Stats
5W - 5L
1,576 SR
Queue Stats
7W - 12L
1,398 Elo+
Party 2
Raijin
Raijin
DanyoO
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,464 Elo+
Party 2
Medusa
Medusa
Gibkiy_Vitya_
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,379 Elo+
Solo
Artemis
Artemis
SoggyNacho96
Artemis
Level 6
God Stats
0W - 4L
1,152 SR
Queue Stats
11W - 15L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,189
926
11,396
9,822
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Heartsyy
Gilgamesh
17
8 / 3 / 14
10,176
925
9,714
18,272
12,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 6 / 9
8,683
789
4,758
11,287
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
SHOGUNOP
Scylla
18
8 / 3 / 14
10,182
926
10,759
7,911
2,183
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
sleepEnthusiast
Sun Wukong
17
7 / 4 / 18
10,531
957
11,423
15,718
12,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngryPengi
Persephone
14
1 / 7 / 4
8,256
751
4,261
11,882
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 12
8,317
756
8,434
14,427
14,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
DanyoO
Raijin
18
10 / 6 / 6
10,392
945
17,825
10,664
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 5 / 8
9,143
831
3,570
8,041
2,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
SoggyNacho96
Artemis
15
2 / 7 / 7
8,178
743
6,264
10,418
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
56
31
Kills
19
19
Deaths
31
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngryPengi
Persephone
1
7
4
0.43
W
5
3
14
4
L
2
6
12
1.33
L
Raijin
DanyoO
Raijin
10
6
6
2.17
L
4
5
8
1.6
W
Gilgamesh
Heartsyy
Gilgamesh
8
3
14
5
W
3
6
9
1.25
W
Scylla
SHOGUNOP
Scylla
8
3
14
5
L
Artemis
SoggyNacho96
Artemis
2
7
7
0.79
W
Sun Wukong
sleepEnthusiast
Sun Wukong
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
40,354
63,010
Taken
55,432
38,025
Mitigated
30,756
9,677
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngryPengi
Persephone
4,261
535
0
1,012
11,882
3,915
0
5,274
6,397
19,641
0
W
11,396
439
0
2,591
9,822
3,404
1,569
4,883
4,833
44,121
0
L
8,434
1,073
771
1,522
14,427
14,838
210
7,230
7,197
17,801
0
L
Raijin
DanyoO
Raijin
17,825
1,692
0
1,583
10,664
4,442
455
4,234
6,430
43,256
0
L
3,570
1,319
0
0
8,041
2,914
1,068
3,021
5,020
0
18,138
W
Gilgamesh
Heartsyy
Gilgamesh
9,714
1,345
459
4,668
18,272
12,928
748
6,083
11,995
2,570
25,372
W
4,758
878
0
751
11,287
6,584
752
5,052
6,125
0
19,654
W
Scylla
SHOGUNOP
Scylla
10,759
1,092
0
148
7,911
2,183
1,605
4,217
3,610
30,653
0
L
Artemis
SoggyNacho96
Artemis
6,264
2,061
113
342
10,418
4,647
366
3,430
6,988
0
16,586
W
Sun Wukong
sleepEnthusiast
Sun Wukong
11,423
2,524
0
1,060
15,718
12,926
959
9,424
5,927
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
44,286
223
Minions Killed
194
0
Camps Cleared
0
1,123,933
Distance Traveled
989,159
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,256
751
45
4
0
221,426
1
W
Ah Puch
10,189
926
79
7
0
218,364
2
L
Geb
8,317
756
18
2
0
203,384
3
L
Raijin
10,392
945
71
6
0
208,653
4
L
Medusa
9,143
831
36
3
0
173,143
0
W
Gilgamesh
10,176
925
34
3
0
239,157
3
W
Loki
8,683
789
24
2
0
220,878
0
W
Scylla
10,182
926
50
5
0
201,280
1
L
Artemis
8,178
743
24
2
0
182,553
0
W
Sun Wukong
10,531
957
36
3
0
244,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role