Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Delekoth
Neith
Level 125
God Stats
1W - 3L
1,692 SR
Queue Stats
112W - 76L
1,556 Elo+
Party 1
Ganesha
Ganesha
Orangecircle
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,559 Elo+
Party 1
Team Averages
Level 96
1,538 SR
1,523 Elo+

VS

Team Averages
Level 121
1,500 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Fackelbob1
Discordia
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
ItsAzula
Chang'e
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,500 Elo+
Party 2
Hercules
Hercules
OxyRottin
Hercules
Level 102
God Stats
2W - 2L
1,501 SR
Queue Stats
89W - 97L
1,485 Elo+
Solo
Cthulhu
Cthulhu
the pink fridge
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 5 / 0
7,655
766
6,935
10,074
4,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
 
Izanami
12
1 / 6 / 3
7,054
705
7,801
9,403
3,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
12
0 / 4 / 5
6,595
660
5,255
10,359
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Delekoth
Neith
12
0 / 6 / 5
6,681
668
6,027
9,865
4,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Orangecircle
Ganesha
11
0 / 6 / 5
6,879
688
9,065
16,309
20,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 1 / 16
8,654
865
6,531
6,981
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Fackelbob1
Discordia
17
8 / 1 / 17
9,392
939
12,928
5,830
2,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ItsAzula
Chang'e
14
4 / 2 / 19
8,621
862
14,301
8,477
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
OxyRottin
Hercules
13
2 / 2 / 16
8,342
834
5,709
14,070
15,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 0 / 18
9,296
930
13,266
11,875
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
5
Kills
27
27
Deaths
6
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
0
0.8
L
Izanami
 
Izanami
1
6
3
0.42
L
Chang'e
 
Chang'e
0
4
5
0.63
W
He Bo
 
He Bo
4
1
16
12
L
Neith
Delekoth
Neith
0
6
5
0.42
W
Discordia
Fackelbob1
Discordia
8
1
17
16.5
W
Chang'e
ItsAzula
Chang'e
4
2
19
6.75
L
Ganesha
Orangecircle
Ganesha
0
6
5
0.42
W
Hercules
OxyRottin
Hercules
2
2
16
5
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
52,735
56,010
Taken
47,233
36,244
Mitigated
31,552
16,401
Healing
23,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,935
2,725
751
420
10,074
4,225
0
8,128
1,752
0
14,986
L
Izanami
 
Izanami
7,801
3,390
858
428
9,403
3,721
0
7,715
1,248
0
17,941
L
Chang'e
 
Chang'e
5,255
278
6,424
4,355
10,359
4,147
0
8,417
1,714
9,893
0
W
He Bo
 
He Bo
6,531
514
1,071
1,090
6,981
2,498
1,266
3,088
3,893
14,564
0
L
Neith
Delekoth
Neith
6,027
2,582
82
727
9,865
4,119
0
7,998
1,551
0
16,492
W
Discordia
Fackelbob1
Discordia
12,928
1,170
1,863
1,262
5,830
2,190
1,715
2,560
3,270
31,292
0
W
Chang'e
ItsAzula
Chang'e
14,301
957
5,802
3,282
8,477
3,118
1,348
2,787
5,690
22,773
0
L
Ganesha
Orangecircle
Ganesha
9,065
246
571
1,785
16,309
20,032
0
12,910
2,719
12,759
0
W
Hercules
OxyRottin
Hercules
5,709
1,060
1,039
3,576
14,070
15,096
764
3,803
10,267
0
8,316
W
13,266
56
1,832
2,736
11,875
8,650
297
2,082
9,793
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
44,305
87
Minions Killed
114
0
Camps Cleared
0
790,116
Distance Traveled
1,000,011
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,655
766
19
2
0
160,368
0
L
Izanami
7,054
705
36
4
0
160,589
1
L
Chang'e
6,595
660
12
1
0
166,403
0
W
He Bo
8,654
865
30
3
0
190,594
0
L
Neith
6,681
668
20
2
0
134,989
0
W
Discordia
9,392
939
39
4
0
191,834
0
W
Chang'e
8,621
862
22
2
0
191,723
0
L
Ganesha
6,879
688
0
0
0
167,767
0
W
Hercules
8,342
834
7
1
0
193,985
0
W
Cthulhu
9,296
930
16
2
0
231,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role