Player Matchup

Fenrir
Fenrir
Clynard
Fenrir
Level 13
God Stats
3W - 0L
1,791 SR
Queue Stats
60W - 12L
1,894 Elo+
Party 3
Danzaburou
Danzaburou
DanyellMow
Danzaburou
Level 68
God Stats
14W - 7L
1,917 SR
Queue Stats
244W - 173L
1,831 Elo+
Party 3
Agni
Agni
ErickLow
Agni
Level 142
God Stats
68W - 30L
1,990 SR
Queue Stats
229W - 171L
1,876 Elo+
Party 3
Mulan
Mulan
borkinator117
Mulan
Level 94
God Stats
6W - 4L
1,696 SR
Queue Stats
19W - 12L
1,741 Elo+
Party 1
Cerberus
Cerberus
klodt97
Cerberus
Level 5
God Stats
5W - 0L
1,805 SR
Queue Stats
10W - 5L
1,884 Elo+
Party 1
Team Averages
Level 64
1,840 SR
1,845 Elo+

VS

Team Averages
Level 73
1,601 SR
1,705 Elo+
Chaac
Chaac
BountiiScore
Chaac
Level 109
God Stats
2W - 3L
1,539 SR
Queue Stats
87W - 58L
1,733 Elo+
Party 2
Ymir
Ymir
Octaret
Ymir
Level 22
God Stats
2W - 1L
1,716 SR
Queue Stats
31W - 28L
1,617 Elo+
Solo
Chang'e
Chang'e
SecretG4y
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,751 Elo+
Party 2
Heimdallr
Heimdallr
WhiteCherry38
Heimdallr
Level 102
God Stats
0W - 2L
1,749 SR
Queue Stats
42W - 22L
1,730 Elo+
Party 2
Fenrir
Fenrir
Xxvipersniper01
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clynard
Fenrir
18
6 / 2 / 11
10,476
806
12,485
14,036
12,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DanyellMow
Danzaburou
16
3 / 2 / 10
9,991
769
13,545
11,274
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
17
2 / 1 / 8
9,716
747
17,794
5,362
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 3
10,379
798
16,206
13,195
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
klodt97
Cerberus
16
3 / 1 / 7
9,985
768
8,484
14,600
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,919
686
16,517
17,377
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Octaret
Ymir
14
0 / 3 / 3
8,468
651
5,833
22,070
17,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
SecretG4y
Chang'e
15
3 / 6 / 1
8,922
686
5,339
12,062
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
WhiteCherry38
Heimdallr
16
2 / 5 / 3
8,885
683
11,435
11,305
4,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 3
8,321
640
4,957
19,007
11,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
8
8
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Fenrir
Clynard
Fenrir
6
2
11
5.75
W
Danzaburou
DanyellMow
Danzaburou
3
2
10
4
W
Agni
2
1
8
6
L
Ymir
Octaret
Ymir
0
3
3
0.5
L
Chang'e
SecretG4y
Chang'e
3
6
1
0.58
L
Heimdallr
WhiteCherry38
Heimdallr
2
5
3
0.7
L
0
7
3
0.21
W
10
2
3
5.75
W
Cerberus
klodt97
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,514
Damage
44,081
58,467
Taken
81,821
46,717
Mitigated
54,702
14,655
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,517
2,529
0
4,619
17,377
17,281
0
5,813
10,903
0
38,492
W
Fenrir
Clynard
Fenrir
12,485
4,148
0
2,834
14,036
12,636
0
2,260
11,592
0
42,035
W
Danzaburou
DanyellMow
Danzaburou
13,545
7,284
0
4,211
11,274
4,955
1,541
692
10,012
0
37,760
W
Agni
17,794
680
108
1,422
5,362
1,937
306
752
4,473
49,188
0
L
Ymir
Octaret
Ymir
5,833
2,575
2,029
1,694
22,070
17,723
24
9,657
11,723
11,331
0
L
Chang'e
SecretG4y
Chang'e
5,339
360
3,629
3,792
12,062
3,534
234
4,414
7,329
17,630
0
L
Heimdallr
WhiteCherry38
Heimdallr
11,435
6,745
0
292
11,305
4,508
150
3,809
7,312
0
33,269
L
4,957
1,032
0
1,019
19,007
11,656
114
3,445
15,171
0
21,213
W
16,206
2,014
0
2,393
13,195
11,562
171
3,941
8,997
2,945
27,193
W
Cerberus
klodt97
Cerberus
8,484
1,218
0
3,687
14,600
15,627
0
3,527
10,803
21,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
43,515
273
Minions Killed
175
0
Camps Cleared
0
1,350,747
Distance Traveled
1,221,168
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,919
686
60
5
0
269,826
1
W
Fenrir
10,476
806
54
4
0
261,640
5
W
Danzaburou
9,991
769
60
5
0
187,438
2
W
Agni
9,716
747
78
6
0
286,257
2
L
Ymir
8,468
651
10
1
0
247,521
2
L
Chang'e
8,922
686
29
2
0
244,446
1
L
Heimdallr
8,885
683
43
3
0
232,032
1
L
Fenrir
8,321
640
33
3
0
227,343
1
W
Mulan
10,379
798
37
3
0
332,013
0
W
Cerberus
9,985
768
44
3
0
283,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role