Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
OP REESEY
Janus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,477 Elo+
Solo
Hades
Hades
S_E_X_Ygrandpa
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Solo
Cerberus
Cerberus
TacticalCarp
Cerberus
Level 29
God Stats
7W - 3L
1,932 SR
Queue Stats
86W - 93L
1,492 Elo+
Solo
Poseidon
Poseidon
darkkaze13
Poseidon
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 170L
1,326 Elo+
Solo
Team Averages
Level 72
1,586 SR
1,459 Elo+

VS

Team Averages
Level 90
1,529 SR
1,457 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BWA_BIG_STEPPER
Awilix
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,134 Elo+
Solo
Gilgamesh
Gilgamesh
Mistlan
Gilgamesh
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 316L
1,395 Elo+
Solo
Scylla
Scylla
PAPA PUDD
Scylla
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1
Hades
Hades
SnakeEyes7272
Hades
Level 57
God Stats
1W - 3L
1,644 SR
Queue Stats
55W - 60L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 4 / 12
10,861
987
14,651
11,200
5,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Janus
OP REESEY
Janus
17
4 / 5 / 17
10,180
925
8,901
11,031
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 14
9,999
909
9,512
10,909
5,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TacticalCarp
Cerberus
18
2 / 3 / 20
10,419
947
9,511
24,109
33,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
darkkaze13
Poseidon
15
4 / 4 / 14
9,553
868
15,910
11,857
5,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 10
8,799
800
7,354
19,792
20,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 6
7,002
637
2,650
5,045
1,838
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Mistlan
Gilgamesh
17
7 / 6 / 10
10,084
917
15,475
14,267
12,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
PAPA PUDD
Scylla
17
5 / 6 / 8
9,496
863
13,858
11,005
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 7 / 6
10,249
932
18,743
18,827
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
26
Kills
21
21
Deaths
26
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
12
3.75
L
Kuzenbo
 
Kuzenbo
3
3
10
2.67
L
0
4
6
0.75
L
Gilgamesh
Mistlan
Gilgamesh
7
6
10
2
W
Janus
OP REESEY
Janus
4
5
17
2.5
L
Scylla
PAPA PUDD
Scylla
5
6
8
1.5
W
7
5
14
2.8
L
6
7
6
1.29
W
Cerberus
TacticalCarp
Cerberus
2
3
20
4
W
Poseidon
darkkaze13
Poseidon
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
58,080
69,106
Taken
68,936
53,985
Mitigated
51,799
30,884
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,651
9,182
1,656
1,745
11,200
5,043
1,885
6,473
4,582
0
29,715
L
Kuzenbo
 
Kuzenbo
7,354
2,161
248
5,534
19,792
20,263
173
10,866
8,926
12,018
0
L
2,650
505
201
295
5,045
1,838
0
2,785
2,260
0
5,367
L
Gilgamesh
Mistlan
Gilgamesh
15,475
5,104
1,174
1,059
14,267
12,170
576
8,346
5,921
0
22,591
W
Janus
OP REESEY
Janus
8,901
1,520
2,814
3,015
11,031
4,343
764
6,187
4,686
19,592
0
L
Scylla
PAPA PUDD
Scylla
13,858
785
909
1,239
11,005
4,190
118
8,841
2,164
26,836
0
W
9,512
1,282
1,568
2,000
10,909
5,503
1,711
5,900
4,847
18,082
0
L
18,743
798
2,363
6,776
18,827
13,338
448
12,996
5,831
32,568
0
W
Cerberus
TacticalCarp
Cerberus
9,511
1,159
1,782
10,347
24,109
33,811
467
13,516
10,046
19,337
0
W
Poseidon
darkkaze13
Poseidon
15,910
2,468
1,915
4,042
11,857
5,285
591
6,761
4,990
34,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
45,630
162
Minions Killed
93
0
Camps Cleared
0
1,053,698
Distance Traveled
921,523
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,861
987
40
4
0
212,758
1
L
Kuzenbo
8,799
800
9
1
0
237,930
0
L
Awilix
7,002
637
5
0
0
81,468
0
L
Gilgamesh
10,084
917
14
1
0
206,616
3
W
Janus
10,180
925
28
3
0
188,131
0
L
Scylla
9,496
863
26
2
0
191,379
0
W
Hades
9,999
909
25
2
0
202,091
0
L
Hades
10,249
932
39
4
0
204,130
2
W
Cerberus
10,419
947
35
3
0
241,224
0
W
Poseidon
9,553
868
34
3
0
209,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role