Player Matchup

Charybdis
Charybdis
BlackWolf0529
Charybdis
Level 69
God Stats
3W - 0L
1,808 SR
Queue Stats
26W - 19L
1,496 Elo+
Party 1
Tyr
Tyr
COLLIDExSenseii
Tyr
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
29W - 22L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Kuroima
Jormungandr
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,572 Elo+
Party 1
Thanatos
Thanatos
RAINxSenseii
Thanatos
Level 47
God Stats
7W - 6L
1,499 SR
Queue Stats
16W - 10L
1,589 Elo+
Party 1
Anubis
Anubis
ZenityChainZ674
Anubis
Level 61
God Stats
3W - 0L
1,743 SR
Queue Stats
6W - 2L
1,520 Elo+
Party 1
Team Averages
Level 72
1,653 SR
1,535 Elo+

VS

Team Averages
Level 14
1,500 SR
1,312 Elo+
Freya
Freya
Hectorinoo
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,013 Elo+
Party 3
Cthulhu
Cthulhu
PuddinP0PMaster
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
caulkDD
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
ibuproficient
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
oslane
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackWolf0529
Charybdis
15
3 / 0 / 4
8,021
802
9,445
5,052
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 12
8,362
836
6,753
10,361
6,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Kuroima
Jormungandr
16
9 / 3 / 8
8,859
886
12,376
12,011
10,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RAINxSenseii
Thanatos
14
4 / 1 / 7
7,711
771
5,599
5,956
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 3
7,222
722
4,580
7,015
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 6 / 0
6,497
650
5,290
9,268
2,978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 1
6,604
660
8,232
10,729
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
caulkDD
Olorun
14
4 / 4 / 3
8,107
811
6,450
8,158
2,680
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
1 / 4 / 4
6,983
698
5,218
8,440
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
oslane
Loki
12
1 / 6 / 1
7,218
722
1,890
7,249
2,374
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
8
8
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlackWolf0529
Charybdis
3
0
4
5
W
6
2
12
6
L
Freya
1
6
0
0.17
W
Jormungandr
Kuroima
Jormungandr
9
3
8
4.33
L
1
3
1
0.5
W
Thanatos
RAINxSenseii
Thanatos
4
1
7
7.5
W
1
2
3
1.25
L
Olorun
caulkDD
Olorun
4
4
3
1.38
L
Izanami
1
4
4
0.75
L
Loki
oslane
Loki
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
27,080
40,395
Taken
43,844
25,745
Mitigated
17,255
15,872
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlackWolf0529
Charybdis
9,445
4,777
0
1,884
5,052
1,775
1,612
2,239
2,592
0
32,636
W
6,753
985
0
4,099
10,361
6,985
0
5,881
4,213
0
16,196
L
Freya
5,290
1,653
0
673
9,268
2,978
0
2,782
6,486
14,135
0
W
Jormungandr
Kuroima
Jormungandr
12,376
3,523
544
3,280
12,011
10,640
393
4,228
7,589
35,524
0
L
8,232
581
385
2,950
10,729
6,744
0
4,550
6,179
14,208
0
W
Thanatos
RAINxSenseii
Thanatos
5,599
965
0
3,741
5,956
2,980
0
2,624
3,296
0
11,942
W
4,580
0
67
2,257
7,015
3,365
316
4,150
2,733
28,371
0
L
Olorun
caulkDD
Olorun
6,450
3,517
961
1,585
8,158
2,680
0
3,682
4,476
22,832
0
L
Izanami
5,218
2,584
179
798
8,440
2,479
0
3,440
5,000
0
10,846
L
Loki
oslane
Loki
1,890
395
0
0
7,249
2,374
226
2,502
4,747
0
8,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
35,409
195
Minions Killed
111
0
Camps Cleared
0
1,035,579
Distance Traveled
853,930
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,021
802
49
5
0
184,932
3
W
Tyr
8,362
836
31
3
0
222,338
0
L
Freya
6,497
650
26
3
0
173,874
0
W
Jormungandr
8,859
886
49
5
0
206,872
1
L
Cthulhu
6,604
660
13
1
0
196,569
1
W
Thanatos
7,711
771
19
2
0
232,485
0
W
Anubis
7,222
722
47
5
0
188,952
0
L
Olorun
8,107
811
35
4
0
168,718
0
L
Izanami
6,983
698
21
2
0
192,002
2
L
Loki
7,218
722
16
2
0
122,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role