Player Matchup

Bastet
Bastet
Arabellex
Bastet
Level 43
God Stats
21W - 18L
1,473 SR
Queue Stats
197W - 221L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
Astrobunz
Heimdallr
Level 104
God Stats
13W - 10L
1,500 SR
Queue Stats
390W - 327L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
FestiveGhost11
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 107L
1,598 Elo+
Party 3
Osiris
Osiris
SussyMommyMilk
Osiris
Level 144
God Stats
7W - 14L
1,500 SR
Queue Stats
529W - 446L
1,657 Elo+
Party 2
Ravana
Ravana
TurbinalCoder91
Ravana
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
824W - 737L
1,233 Elo+
Party 2
Team Averages
Level 88
1,495 SR
1,487 Elo+

VS

Team Averages
Level 50
1,626 SR
1,540 Elo+
Zeus
Zeus
Dakhaos
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jasahans
Erlang Shen
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 71L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
KingMusabi
Gilgamesh
Level 40
God Stats
1W - 2L
1,725 SR
Queue Stats
25W - 31L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
SirReginald4
Sylvanus
Level 40
God Stats
4W - 8L
1,749 SR
Queue Stats
324W - 326L
1,744 Elo+
Solo
Cernunnos
Cernunnos
shokuchaotic
Cernunnos
Level 49
God Stats
2W - 2L
1,655 SR
Queue Stats
35W - 39L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arabellex
Bastet
12
3 / 2 / 0
7,209
601
4,285
6,757
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Astrobunz
Heimdallr
11
3 / 3 / 3
6,847
571
6,357
8,791
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FestiveGhost11
Baron Samedi
12
3 / 1 / 4
7,424
619
5,024
4,096
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 6
8,479
707
7,948
7,850
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 2 / 6
6,579
548
3,890
10,191
4,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dakhaos
Zeus
9
1 / 4 / 2
5,589
466
2,790
5,712
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Jasahans
Erlang Shen
8
1 / 4 / 5
5,990
499
2,948
9,698
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
KingMusabi
Gilgamesh
10
1 / 3 / 2
6,031
503
3,264
8,197
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
SirReginald4
Sylvanus
11
2 / 3 / 0
6,647
554
4,384
7,651
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
shokuchaotic
Cernunnos
10
4 / 4 / 0
6,668
556
6,964
8,333
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
9
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Arabellex
Bastet
3
2
0
1.5
W
Heimdallr
Astrobunz
Heimdallr
3
3
3
1.5
L
Zeus
Dakhaos
Zeus
1
4
2
0.5
W
Baron Samedi
FestiveGhost11
Baron Samedi
3
1
4
5
L
Erlang Shen
Jasahans
Erlang Shen
1
4
5
0.88
L
Gilgamesh
KingMusabi
Gilgamesh
1
3
2
0.67
L
Sylvanus
SirReginald4
Sylvanus
2
3
0
0.67
W
7
1
6
10
W
2
2
6
2.5
L
Cernunnos
shokuchaotic
Cernunnos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
20,350
37,685
Taken
39,591
16,453
Mitigated
19,529
15,336
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Arabellex
Bastet
4,285
1,303
0
2,543
6,757
2,375
0
3,242
3,515
0
31,867
W
Heimdallr
Astrobunz
Heimdallr
6,357
2,901
0
2,551
8,791
2,131
0
474
8,300
0
35,075
L
Zeus
Dakhaos
Zeus
2,790
697
0
360
5,712
1,248
0
744
4,928
19,785
0
W
Baron Samedi
FestiveGhost11
Baron Samedi
5,024
134
591
2,246
4,096
1,472
666
1,123
2,813
40,239
0
L
Erlang Shen
Jasahans
Erlang Shen
2,948
1,474
174
2,091
9,698
6,385
0
2,181
7,375
0
17,636
L
Gilgamesh
KingMusabi
Gilgamesh
3,264
790
0
1,173
8,197
2,632
0
1,528
6,489
0
37,336
L
Sylvanus
SirReginald4
Sylvanus
4,384
1,485
0
3,058
7,651
7,202
0
0
7,651
31,099
8,480
W
7,948
3,529
0
2,669
7,850
6,418
0
608
7,198
0
59,856
W
3,890
963
1,505
3,231
10,191
4,057
0
897
9,221
0
17,061
L
Cernunnos
shokuchaotic
Cernunnos
6,964
2,590
0
1,884
8,333
2,062
0
179
8,124
0
30,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
30,925
333
Minions Killed
295
0
Camps Cleared
0
1,229,357
Distance Traveled
1,175,405
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,209
601
64
5
0
247,787
3
W
Heimdallr
6,847
571
57
5
0
222,748
1
L
Zeus
5,589
466
47
4
0
236,485
2
W
Baron Samedi
7,424
619
93
8
0
254,602
3
L
Erlang Shen
5,990
499
32
3
0
239,006
4
L
Gilgamesh
6,031
503
75
6
0
265,889
1
L
Sylvanus
6,647
554
88
7
0
202,210
5
W
Osiris
8,479
707
104
9
0
262,238
2
W
Ravana
6,579
548
15
1
0
241,982
3
L
Cernunnos
6,668
556
53
4
0
231,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role