Player Matchup

Izanami
Izanami
La_Llanna
Izanami
Level 31
God Stats
12W - 21L
1,400 SR
Queue Stats
31W - 43L
1,530 Elo+
Party 2
Kali
Kali
Zimny_Patolog
Kali
Level 146
God Stats
32W - 36L
1,289 SR
Queue Stats
204W - 206L
1,471 Elo+
Party 2
Ra
Ra
lolek400
Ra
Level 87
God Stats
12W - 14L
1,500 SR
Queue Stats
47W - 51L
1,559 Elo+
Party 2
Ymir
Ymir
tomasko0191
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
x-Deidara_Cz
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 127L
1,500 Elo+
Party 1
Team Averages
Level 89
1,438 SR
1,512 Elo+

VS

Team Averages
Level 94
1,591 SR
1,405 Elo+
Charybdis
Charybdis
CaroleBaskin310
Charybdis
Level 37
God Stats
3W - 3L
1,554 SR
Queue Stats
3W - 3L
1,277 Elo+
Party 3
Loki
Loki
CaughtCrash9000
Loki
Level 144
God Stats
1W - 3L
1,554 SR
Queue Stats
54W - 33L
1,672 Elo+
Party 3
Gilgamesh
Gilgamesh
ChokeOnTheRoot
Gilgamesh
Level 127
God Stats
2W - 5L
1,675 SR
Queue Stats
62W - 46L
1,277 Elo+
Party 3
Bacchus
Bacchus
Themagpie4904
Bacchus
Level 56
God Stats
11W - 6L
1,671 SR
Queue Stats
14W - 12L
1,277 Elo+
Party 3
Zhong Kui
Zhong Kui
Zeno-TJE
Zhong Kui
Level 105
God Stats
7W - 7L
1,500 SR
Queue Stats
158W - 200L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
La_Llanna
Izanami
7
0 / 4 / 0
4,603
460
2,624
4,840
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 1
5,558
556
3,771
5,992
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 0
5,485
549
1,833
6,014
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 0
5,244
524
1,182
6,165
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
x-Deidara_Cz
Gilgamesh
9
0 / 3 / 0
5,355
536
2,370
6,911
3,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaroleBaskin310
Charybdis
9
2 / 2 / 1
5,824
582
4,046
4,428
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 0 / 2
7,176
718
4,888
4,184
1,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
ChokeOnTheRoot
Gilgamesh
11
6 / 1 / 4
6,591
659
5,514
6,426
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
9
2 / 1 / 5
5,725
573
3,030
7,072
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Zeno-TJE
Zhong Kui
10
0 / 1 / 2
5,892
589
2,896
3,995
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
16
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CaroleBaskin310
Charybdis
2
2
1
1.25
W
6
0
2
7
W
Gilgamesh
ChokeOnTheRoot
Gilgamesh
6
1
4
8
L
Izanami
La_Llanna
Izanami
0
4
0
0
W
Bacchus
2
1
5
4.5
W
Zhong Kui
Zeno-TJE
Zhong Kui
0
1
2
1
L
2
3
1
0.83
L
1
5
0
0.2
L
2
1
0
2
L
Gilgamesh
x-Deidara_Cz
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
20,374
29,922
Taken
26,105
11,627
Mitigated
12,807
6,790
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CaroleBaskin310
Charybdis
4,046
2,157
0
765
4,428
1,138
271
254
4,174
0
30,941
W
4,888
1,211
0
855
4,184
1,199
0
1,522
2,564
0
41,586
W
Gilgamesh
ChokeOnTheRoot
Gilgamesh
5,514
2,104
0
2,564
6,426
2,260
0
259
6,161
0
25,738
L
Izanami
La_Llanna
Izanami
2,624
2,124
0
772
4,840
1,244
1,052
865
3,975
0
21,907
W
Bacchus
3,030
406
43
2,771
7,072
4,665
28
716
6,356
12,397
0
W
Zhong Kui
Zeno-TJE
Zhong Kui
2,896
866
0
1,843
3,995
3,545
0
359
3,596
26,316
0
L
3,771
2,063
0
1,452
5,992
2,322
0
406
5,586
0
29,168
L
1,833
69
76
1,232
6,014
1,615
0
351
5,623
28,184
0
L
1,182
335
0
1,770
6,165
3,290
200
1,434
4,731
11,105
0
L
Gilgamesh
x-Deidara_Cz
Gilgamesh
2,370
284
0
1,488
6,911
3,156
0
2,414
4,081
3,265
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
31,208
246
Minions Killed
280
0
Camps Cleared
0
980,618
Distance Traveled
970,854
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,824
582
70
7
0
191,579
0
W
Loki
7,176
718
81
8
0
208,844
4
W
Gilgamesh
6,591
659
56
6
0
202,241
3
L
Izanami
4,603
460
49
5
0
162,731
0
W
Bacchus
5,725
573
10
1
0
210,054
0
W
Zhong Kui
5,892
589
63
6
0
158,136
5
L
Kali
5,558
556
58
6
0
220,179
2
L
Ra
5,485
549
66
7
0
206,492
3
L
Ymir
5,244
524
18
2
0
195,353
3
L
Gilgamesh
5,355
536
55
6
0
195,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role