Player Matchup

Jing Wei
Jing Wei
IamDaneSolus
Jing Wei
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,616 Elo+
Party 2
Zeus
Zeus
ShinyGiratina15
Zeus
Level 33
God Stats
12W - 7L
1,610 SR
Queue Stats
23W - 14L
1,524 Elo+
Party 2
Vamana
Vamana
TCOG-ApLiX313
Vamana
Level 128
God Stats
6W - 1L
1,377 SR
Queue Stats
118W - 108L
1,554 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,564 Elo+

VS

Team Averages
Level 107
1,488 SR
1,537 Elo+
Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
G0dsGarbage
Skadi
Level 44
God Stats
4W - 8L
1,465 SR
Queue Stats
106W - 153L
1,333 Elo+
Solo
Aphrodite
Aphrodite
GreenLanternO1
Aphrodite
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 153L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IamDaneSolus
Jing Wei
15
5 / 2 / 6
9,652
804
12,038
10,064
3,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 3
9,684
807
20,221
10,084
3,603
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 10
8,517
710
6,540
11,433
8,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 3
8,390
699
9,130
22,126
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 3
8,004
667
5,539
10,226
2,668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GreenLanternO1
Aphrodite
13
2 / 2 / 2
8,185
682
7,911
11,353
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
4
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
3
0.63
L
1
6
3
0.42
L
Aphrodite
GreenLanternO1
Aphrodite
2
2
2
1.5
W
Jing Wei
IamDaneSolus
Jing Wei
5
2
6
4
W
7
1
3
8.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
22,580
31,581
Taken
43,705
15,918
Mitigated
22,413
11,561
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,130
3,296
533
5,336
22,126
15,951
0
8,991
13,135
21,084
0
L
5,539
2,028
356
524
10,226
2,668
0
5,762
4,464
0
15,960
L
Aphrodite
GreenLanternO1
Aphrodite
7,911
494
6,059
5,272
11,353
3,794
0
5,542
5,811
27,259
0
W
Jing Wei
IamDaneSolus
Jing Wei
12,038
8,002
0
4,030
10,064
3,816
1,815
5,612
4,299
0
44,426
W
20,221
614
0
1,536
10,084
3,603
698
6,109
3,753
50,795
0
W
6,540
2,538
1,169
4,826
11,433
8,499
247
5,624
5,421
0
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
24,579
158
Minions Killed
108
11
Camps Cleared
1
735,403
Distance Traveled
670,195
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,390
699
19
2
0
243,641
3
L
Skadi
8,004
667
31
3
0
175,335
1
L
Aphrodite
8,185
682
58
5
1
251,219
2
W
Jing Wei
9,652
804
61
5
3
237,641
1
W
Zeus
9,684
807
71
6
6
232,866
3
W
Vamana
8,517
710
26
2
2
264,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role