Player Matchup

Aphrodite
Aphrodite
GODSeLaNN
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Hurik Mayer
Cernunnos
Level 142
God Stats
2W - 5L
1,204 SR
Queue Stats
189W - 207L
956 Elo+
Party 2
Merlin
Merlin
disruptorlol
Merlin
Level 13
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 3
Thanatos
Thanatos
isabandicoot27
Thanatos
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 9L
1,024 Elo+
Party 2
Mercury
Mercury
oTalDoRamoN
Mercury
Level 129
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 3
Team Averages
Level 63
1,431 SR
1,207 Elo+

VS

Team Averages
Level 85
1,500 SR
1,533 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
 
Cliodhna
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
HunteR_VinyBGI
Hachiman
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
153W - 127L
1,554 Elo+
Party 1
Ymir
Ymir
Pac-Maximo
Ymir
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
60W - 62L
1,522 Elo+
Party 1
Chaac
Chaac
ySusanoo312
Chaac
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 130L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GODSeLaNN
Aphrodite
7
1 / 4 / 1
4,758
476
1,058
4,923
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Hurik Mayer
Cernunnos
8
0 / 4 / 2
4,757
476
5,573
5,919
1,795
Merlin
8
0 / 5 / 2
4,665
467
2,738
5,170
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
2
0 / 3 / 0
3,676
368
1,427
2,700
811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
oTalDoRamoN
Mercury
11
4 / 2 / 2
6,853
685
3,820
7,362
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
5 / 2 / 2
6,815
682
4,128
4,566
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
 
Cliodhna
10
0 / 2 / 2
5,981
598
1,075
7,020
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
10
2 / 2 / 7
5,909
591
3,398
6,948
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
5,702
570
1,042
5,349
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
10 / 1 / 3
7,533
753
9,256
12,391
7,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
2
3
W
Cliodhna
 
Cliodhna
0
2
2
0.5
L
Aphrodite
GODSeLaNN
Aphrodite
1
4
1
0.38
W
Hachiman
2
2
7
2.75
L
Cernunnos
Hurik Mayer
Cernunnos
0
4
2
0.25
W
1
1
3
2.5
L
Merlin
0
5
2
0.2
L
Thanatos
0
3
0
0
L
Mercury
oTalDoRamoN
Mercury
4
2
2
2.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
18,899
26,074
Taken
36,274
8,733
Mitigated
17,457
5,735
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,128
237
0
1,123
4,566
1,338
182
752
3,588
37,795
0
W
Cliodhna
 
Cliodhna
1,075
47
0
1,967
7,020
2,686
252
165
6,841
0
30,726
L
Aphrodite
GODSeLaNN
Aphrodite
1,058
143
509
1,279
4,923
2,736
0
1,354
3,569
7,456
0
W
Hachiman
3,398
1,061
0
3,466
6,948
1,865
722
404
6,472
0
31,268
L
Cernunnos
Hurik Mayer
Cernunnos
5,573
1,217
0
720
5,919
1,795
0
781
5,138
0
26,838
W
1,042
183
0
814
5,349
3,668
135
624
4,725
10,763
2,907
L
Merlin
2,738
235
0
154
5,170
1,289
0
1,773
3,369
13,425
0
L
Thanatos
1,427
546
0
884
2,700
811
0
0
2,671
0
4,544
L
Mercury
oTalDoRamoN
Mercury
3,820
2,165
0
2,189
7,362
2,102
0
1,097
6,197
0
26,732
W
9,256
2,674
0
5,228
12,391
7,900
380
1,427
10,559
0
37,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
31,940
147
Minions Killed
331
0
Camps Cleared
0
805,344
Distance Traveled
941,634
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,815
682
82
8
0
181,971
2
W
Cliodhna
5,981
598
78
8
0
180,908
5
L
Aphrodite
4,758
476
11
1
0
166,989
1
W
Hachiman
5,909
591
61
6
0
179,771
2
L
Cernunnos
4,757
476
45
5
0
161,868
1
W
Ymir
5,702
570
33
3
0
207,412
0
L
Merlin
4,665
467
28
3
0
181,759
2
L
Thanatos
3,676
368
11
1
0
87,628
1
L
Mercury
6,853
685
52
5
0
207,100
1
W
Chaac
7,533
753
77
8
0
191,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role