Player Matchup

Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
 
Rama
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
 
Geb
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
MrLotix
Discordia
Bronze III
Level 90
God Stats
11W - 7L
1,492 SR
Queue Stats
210W - 197L
1,508 MMR
Solo
Chaac
Chaac
Gold IV
quepasopa
Chaac
Gold IV
Level 116
God Stats
8W - 9L
1,500 SR
Queue Stats
276W - 275L
1,472 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,498 SR
1,496 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,493 SR
1,479 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Marcos0702F
Scylla
Bronze III
Level 128
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Bronze III
VingançaDeLove
Loki
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
XxSpedd
Hachiman
Silver IV
Level 106
God Stats
1W - 5L
1,285 SR
Queue Stats
29W - 30L
1,442 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
jıяαyαsαηηıη
Erlang Shen
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 2
6,189
619
3,347
4,731
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
10
2 / 1 / 2
6,063
606
4,012
5,011
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
8
0 / 1 / 5
5,494
549
3,539
8,117
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MrLotix
Discordia
10
3 / 2 / 1
6,490
649
3,875
4,046
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
quepasopa
Chaac
13
5 / 1 / 0
7,698
770
4,801
7,262
3,880
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
CliodhnaGilgameshArtio

VS

Bans
Morgan Le FayAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 3
4,779
478
3,447
8,660
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
1 / 3 / 1
4,989
499
1,360
4,657
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,169
617
4,194
5,242
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
XxSpedd
Hachiman
7
2 / 1 / 0
4,854
485
3,291
4,233
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 1
5,270
527
2,950
7,388
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
6
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
2
4
W
Rama
 
Rama
2
1
2
3
W
Geb
 
Geb
0
1
5
2.5
L
Bacchus
 
Bacchus
0
4
3
0.38
L
Scylla
1
3
1
0.5
W
Discordia
MrLotix
Discordia
3
2
1
1.75
L
3
1
2
4
L
Hachiman
XxSpedd
Hachiman
2
1
0
2
L
0
4
1
0.13
W
Chaac
quepasopa
Chaac
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
15,242
29,167
Taken
30,180
11,687
Mitigated
13,380
11,905
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,347
1,052
0
2,268
4,731
1,460
0
775
3,934
0
34,407
W
Rama
 
Rama
4,012
3,434
0
2,637
5,011
1,331
533
845
4,166
0
34,204
W
Geb
 
Geb
3,539
599
224
2,937
8,117
3,900
0
2,035
6,080
14,756
0
L
Bacchus
 
Bacchus
3,447
337
0
1,291
8,660
5,294
0
3,071
5,465
12,860
0
L
Scylla
1,360
129
0
430
4,657
1,082
0
1,628
2,855
21,503
0
W
Discordia
MrLotix
Discordia
3,875
416
0
667
4,046
1,116
0
1,076
2,918
31,622
1,157
L
4,194
1,311
0
2,507
5,242
1,556
0
1,175
3,928
0
32,791
L
Hachiman
XxSpedd
Hachiman
3,291
1,896
0
2,424
4,233
756
0
806
3,427
0
19,346
L
2,950
1,441
0
1,572
7,388
4,692
0
0
7,388
0
28,302
W
Chaac
quepasopa
Chaac
4,801
1,199
0
3,172
7,262
3,880
0
0
7,262
0
46,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
26,061
332
Minions Killed
243
0
Camps Cleared
0
1,000,579
Distance Traveled
899,168
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,189
619
68
7
0
232,295
2
W
Rama
6,063
606
73
7
0
177,730
3
W
Geb
5,494
549
18
2
0
209,144
4
L
Bacchus
4,779
478
16
2
0
198,302
3
L
Scylla
4,989
499
52
5
0
182,381
1
W
Discordia
6,490
649
63
6
0
182,466
3
L
Loki
6,169
617
68
7
0
199,086
3
L
Hachiman
4,854
485
48
5
0
145,182
1
L
Erlang Shen
5,270
527
59
6
0
174,217
1
W
Chaac
7,698
770
110
11
0
198,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role