Player Matchup

Bacchus
Bacchus
Fupsi
Bacchus
Level 57
God Stats
4W - 3L
1,482 SR
Queue Stats
20W - 13L
1,567 Elo+
Party 2
Discordia
Discordia
Ostraza
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,500 Elo+
Solo
Nike
Nike
OtakuRabbit
Nike
Level 24
God Stats
1W - 3L
1,210 SR
Queue Stats
7W - 10L
1,583 Elo+
Solo
Susano
Susano
Supdude123
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,808 Elo+
Party 2
Kukulkan
Kukulkan
XaXo344560
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,685 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,629 Elo+

VS

Team Averages
Level 85
1,643 SR
1,655 Elo+
Sol
Sol
BennyWestside22
Sol
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 151L
1,687 Elo+
Party 1
Fafnir
Fafnir
Heartsyy
Fafnir
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 75L
1,558 Elo+
Party 1
Bellona
Bellona
PandaaTrix
Bellona
Level 68
God Stats
4W - 1L
1,782 SR
Queue Stats
98W - 72L
1,666 Elo+
Party 1
Medusa
Medusa
SHOGUNOP
Medusa
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
48W - 23L
1,693 Elo+
Party 1
Ne Zha
Ne Zha
sleepEnthusiast
Ne Zha
Level 159
God Stats
12W - 3L
1,931 SR
Queue Stats
177W - 128L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fupsi
Bacchus
16
4 / 5 / 5
10,098
918
8,899
21,427
23,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Ostraza
Discordia
16
2 / 8 / 1
8,957
814
3,268
10,946
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 10 / 1
6,556
596
6,018
16,268
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Supdude123
Susano
14
3 / 10 / 2
8,195
745
7,491
12,560
3,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
XaXo344560
Kukulkan
14
2 / 10 / 1
8,428
766
6,791
11,288
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
8,993
818
8,984
8,897
3,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
Heartsyy
Fafnir
16
3 / 2 / 25
10,183
926
7,830
15,188
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PandaaTrix
Bellona
14
2 / 2 / 14
8,760
796
5,598
8,407
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SHOGUNOP
Medusa
18
12 / 2 / 14
10,796
981
18,351
8,868
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
22 / 3 / 12
11,899
1,082
22,752
13,032
8,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
11
Kills
42
43
Deaths
11
10
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Bacchus
Fupsi
Bacchus
4
5
5
1.3
W
Fafnir
Heartsyy
Fafnir
3
2
25
7.75
L
Discordia
Ostraza
Discordia
2
8
1
0.31
L
0
10
1
0.05
W
Bellona
PandaaTrix
Bellona
2
2
14
4.5
W
Medusa
SHOGUNOP
Medusa
12
2
14
9.5
L
Susano
Supdude123
Susano
3
10
2
0.4
L
Kukulkan
XaXo344560
Kukulkan
2
10
1
0.25
W
22
3
12
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,467
Damage
63,515
72,489
Taken
54,392
39,600
Mitigated
41,466
5,752
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,984
4,818
0
3,354
8,897
3,606
4,618
3,334
5,495
36,358
0
L
Bacchus
Fupsi
Bacchus
8,899
1,148
151
4,520
21,427
23,585
0
7,955
13,472
16,247
0
W
Fafnir
Heartsyy
Fafnir
7,830
2,523
0
3,312
15,188
18,149
985
4,428
10,560
17,565
0
L
Discordia
Ostraza
Discordia
3,268
864
0
278
10,946
3,219
0
2,172
8,774
32,071
0
L
6,018
835
0
334
16,268
6,942
0
2,594
13,674
0
12,220
W
Bellona
PandaaTrix
Bellona
5,598
751
0
1,530
8,407
6,951
684
2,502
5,759
0
14,021
W
Medusa
SHOGUNOP
Medusa
18,351
8,240
0
3,025
8,868
3,812
3,796
3,859
4,939
0
44,645
L
Susano
Supdude123
Susano
7,491
1,598
0
35
12,560
3,538
0
2,693
9,867
0
18,981
L
Kukulkan
XaXo344560
Kukulkan
6,791
800
229
205
11,288
2,316
0
1,400
9,888
18,054
0
W
22,752
9,339
0
3,986
13,032
8,948
1,410
4,835
7,988
0
46,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
50,631
156
Minions Killed
202
0
Camps Cleared
0
824,256
Distance Traveled
1,130,361
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,993
818
45
4
0
217,436
1
L
Bacchus
10,098
918
15
1
0
205,931
0
W
Fafnir
10,183
926
22
2
0
211,576
3
L
Discordia
8,957
814
70
6
0
147,029
0
L
Nike
6,556
596
10
1
0
159,313
3
W
Bellona
8,760
796
23
2
0
254,913
0
W
Medusa
10,796
981
56
5
0
204,270
2
L
Susano
8,195
745
26
2
0
174,502
0
L
Kukulkan
8,428
766
35
3
0
137,481
0
W
Ne Zha
11,899
1,082
56
5
0
242,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role