Player Matchup

Danzaburou
Danzaburou
GC_Magista
Danzaburou
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 39L
1,242 Elo+
Party 2
Janus
Janus
PFBJasmon
Janus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 36L
1,407 Elo+
Party 2
Ymir
Ymir
StaticFlowzz
Ymir
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 37L
1,315 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,321 Elo+

VS

Team Averages
Level 63
1,508 SR
1,402 Elo+
Chaac
Chaac
FETlSHMAN
Chaac
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 52L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
KingofSinAMv
Kukulkan
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 163L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
S2FranRosaS2
Kuzenbo
Level 62
God Stats
43W - 52L
1,524 SR
Queue Stats
285W - 440L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GC_Magista
Danzaburou
18
7 / 5 / 4
13,274
699
18,821
13,537
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
PFBJasmon
Janus
15
4 / 8 / 6
11,939
628
10,916
18,048
7,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 11
13,037
686
16,050
24,512
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FETlSHMAN
Chaac
20
10 / 5 / 5
14,953
787
20,444
25,960
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
KingofSinAMv
Kukulkan
18
4 / 7 / 8
13,186
694
16,512
13,902
5,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
S2FranRosaS2
Kuzenbo
17
4 / 2 / 8
13,797
726
11,006
26,684
39,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
18
18
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
FETlSHMAN
Chaac
10
5
5
2.5
L
Danzaburou
GC_Magista
Danzaburou
7
5
4
1.8
W
Kukulkan
KingofSinAMv
Kukulkan
4
7
8
1.14
L
Janus
PFBJasmon
Janus
4
8
6
0.88
W
Kuzenbo
S2FranRosaS2
Kuzenbo
4
2
8
4
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,787
Damage
47,962
56,097
Taken
66,546
37,373
Mitigated
62,955
8,753
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FETlSHMAN
Chaac
20,444
6,999
862
11,164
25,960
17,751
1,165
10,743
15,217
0
60,095
L
Danzaburou
GC_Magista
Danzaburou
18,821
7,880
0
1,110
13,537
5,893
0
7,193
5,963
0
60,276
W
Kukulkan
KingofSinAMv
Kukulkan
16,512
955
501
2,177
13,902
5,643
1,551
6,086
7,816
55,366
0
L
Janus
PFBJasmon
Janus
10,916
1,855
1,129
732
18,048
7,503
0
10,222
7,379
32,104
0
W
Kuzenbo
S2FranRosaS2
Kuzenbo
11,006
3,079
501
4,766
26,684
39,561
408
11,303
15,381
38,872
0
L
16,050
4,797
0
5,782
24,512
23,977
0
10,260
13,372
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
41,936
186
Minions Killed
198
3
Camps Cleared
9
821,911
Distance Traveled
952,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,953
787
78
4
2
296,214
0
L
Danzaburou
13,274
699
100
5
2
276,119
0
W
Kukulkan
13,186
694
83
4
5
300,562
3
L
Janus
11,939
628
43
2
0
272,771
3
W
Kuzenbo
13,797
726
37
2
2
355,719
1
L
Ymir
13,037
686
43
2
1
273,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role