Player Matchup

Ravana
Ravana
 
Ravana
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
InfernoBoy98X
Ymir
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
353W - 361L
1,330 Elo+
Solo
Ah Puch
Ah Puch
Ipugplayz
Ah Puch
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 65L
1,244 Elo+
Solo
Artemis
Artemis
ParrisWho
Artemis
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
131W - 148L
1,881 Elo+
Party 2
Cliodhna
Cliodhna
RaggedShot
Cliodhna
Level 104
God Stats
47W - 27L
1,726 SR
Queue Stats
113W - 120L
1,763 Elo+
Party 2
Team Averages
Level 78
1,545 SR
1,544 Elo+

VS

Team Averages
Level 89
1,584 SR
1,559 Elo+
Ymir
Ymir
TaiDRAGON10
Ymir
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
155W - 150L
1,923 Elo+
Solo
Izanami
Izanami
The_Kintaro
Izanami
Level 129
God Stats
2W - 2L
1,691 SR
Queue Stats
19W - 26L
1,472 Elo+
Party 1
Ra
Ra
XxCodeManxX0714
Ra
Level 42
God Stats
3W - 5L
1,574 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 1
Thor
Thor
giuliic_
Thor
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 38L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zenox523
Ah Muzen Cab
Level 125
God Stats
7W - 8L
1,657 SR
Queue Stats
112W - 107L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 2 / 1
9,523
560
5,026
8,663
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 8
8,395
494
3,570
10,459
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Ipugplayz
Ah Puch
17
12 / 2 / 4
10,303
606
16,054
11,272
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ParrisWho
Artemis
13
3 / 2 / 7
7,679
452
8,617
9,431
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
RaggedShot
Cliodhna
15
4 / 1 / 9
9,508
559
9,590
9,537
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,816
460
2,788
10,415
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
The_Kintaro
Izanami
14
0 / 5 / 3
8,505
500
11,425
12,255
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 2
8,628
508
4,521
11,180
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
3 / 6 / 2
8,709
512
5,168
13,068
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
zenox523
Ah Muzen Cab
14
3 / 4 / 1
9,227
543
7,869
11,154
3,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
25
Kills
8
8
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
1
2.25
W
2
1
8
6
W
Ah Puch
Ipugplayz
Ah Puch
12
2
4
7
W
Artemis
ParrisWho
Artemis
3
2
7
3.25
W
Cliodhna
RaggedShot
Cliodhna
4
1
9
8.5
L
1
2
1
0.75
L
Izanami
The_Kintaro
Izanami
0
5
3
0.3
L
1
8
2
0.25
L
Thor
3
6
2
0.67
L
Ah Muzen Cab
zenox523
Ah Muzen Cab
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
31,771
49,362
Taken
58,072
24,531
Mitigated
23,310
20,081
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,026
1,851
0
2,438
8,663
4,127
840
537
8,126
0
53,154
W
3,570
668
816
3,514
10,459
9,383
0
1,784
8,675
26,473
2,572
W
Ah Puch
Ipugplayz
Ah Puch
16,054
553
0
5,580
11,272
4,483
623
3,663
7,609
64,255
0
W
Artemis
ParrisWho
Artemis
8,617
3,391
0
3,241
9,431
2,903
834
388
9,043
0
29,145
W
Cliodhna
RaggedShot
Cliodhna
9,590
56
0
4,492
9,537
3,635
638
937
8,600
0
57,349
L
2,788
59
197
2,465
10,415
9,203
0
4,252
6,163
18,529
0
L
Izanami
The_Kintaro
Izanami
11,425
8,674
201
3,850
12,255
3,391
2,510
1,623
10,632
0
68,980
L
4,521
482
59
2,790
11,180
3,548
871
6,859
4,321
48,894
0
L
Thor
5,168
0
0
3,620
13,068
3,722
0
5,407
7,661
0
52,719
L
Ah Muzen Cab
zenox523
Ah Muzen Cab
7,869
3,679
0
3,425
11,154
3,446
875
1,483
9,671
0
48,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
42,885
429
Minions Killed
485
0
Camps Cleared
0
1,621,780
Distance Traveled
1,344,020
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,523
560
139
8
0
325,791
6
W
Ymir
8,395
494
50
3
0
323,795
8
W
Ah Puch
10,303
606
102
6
0
299,482
0
W
Artemis
7,679
452
40
2
0
284,365
4
W
Cliodhna
9,508
559
98
6
0
388,347
3
L
Ymir
7,816
460
28
2
0
249,498
1
L
Izanami
8,505
500
145
9
0
267,227
4
L
Ra
8,628
508
111
7
0
281,154
4
L
Thor
8,709
512
90
5
0
284,909
2
L
Ah Muzen Cab
9,227
543
111
7
0
261,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role