Player Matchup

Danzaburou
Danzaburou
Bronze III
MagicalPotato0
Danzaburou
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,454 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
PercLoMein
Guan Yu
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,454 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Rasboti
Cabrakan
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,454 MMR
Solo
Mercury
Mercury
Bronze III
kojidama
Mercury
Bronze III
Level 127
God Stats
4W - 4L
1,733 SR
Queue Stats
75W - 76L
1,454 MMR
Solo
Scylla
Scylla
Bronze III
thecoltsfan12
Scylla
Bronze III
Level 84
God Stats
2W - 2L
1,751 SR
Queue Stats
106W - 111L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,597 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,589 SR
1,463 MMR
Nemesis
Nemesis
Bronze III
Aemak
Nemesis
Bronze III
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 65L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Crazy_Charlie95
Chaac
Bronze III
Level 129
God Stats
12W - 7L
1,804 SR
Queue Stats
50W - 39L
1,455 MMR
Solo
Bacchus
Bacchus
Bronze III
RaccUwUoon
Bacchus
Bronze III
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 87L
1,454 MMR
Party 1
Thoth
Thoth
Bronze III
XLordTengenX
Thoth
Bronze III
Level 155
God Stats
24W - 14L
1,702 SR
Queue Stats
258W - 254L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
xLOL RawR xD
Ah Muzen Cab
Bronze III
Level 135
God Stats
11W - 5L
1,440 SR
Queue Stats
140W - 135L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagicalPotato0
Danzaburou
10
1 / 2 / 0
5,660
515
2,728
5,797
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PercLoMein
Guan Yu
10
0 / 3 / 0
5,398
491
4,126
8,624
5,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Rasboti
Cabrakan
9
0 / 1 / 1
4,768
433
1,868
5,790
3,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
kojidama
Mercury
9
1 / 3 / 0
5,298
482
1,526
7,698
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 0
5,748
523
1,646
6,724
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiAtlasArachne

VS

Bans
BastetGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aemak
Nemesis
12
7 / 0 / 1
7,294
663
6,090
7,419
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 3
6,972
634
6,263
7,728
8,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RaccUwUoon
Bacchus
9
0 / 0 / 4
5,660
515
2,379
5,457
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 1
7,098
645
4,203
3,859
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xLOL RawR xD
Ah Muzen Cab
10
2 / 1 / 2
6,030
548
4,709
2,467
660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aemak
Nemesis
7
0
1
7.5
W
1
1
3
2.5
L
Danzaburou
MagicalPotato0
Danzaburou
1
2
0
0.5
L
Guan Yu
PercLoMein
Guan Yu
0
3
0
0
W
Bacchus
RaccUwUoon
Bacchus
0
0
4
2
L
Cabrakan
Rasboti
Cabrakan
0
1
1
0.5
W
2
0
1
2.5
L
Mercury
kojidama
Mercury
1
3
0
0.33
L
0
3
0
0
W
Ah Muzen Cab
xLOL RawR xD
Ah Muzen Cab
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
23,644
34,633
Taken
26,930
15,054
Mitigated
15,695
10,375
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aemak
Nemesis
6,090
2,001
0
1,275
7,419
2,223
47
1,391
6,028
0
42,577
W
6,263
1,107
0
4,093
7,728
8,461
360
0
7,728
0
38,833
L
Danzaburou
MagicalPotato0
Danzaburou
2,728
1,437
0
1,957
5,797
1,717
0
759
5,038
0
42,267
L
Guan Yu
PercLoMein
Guan Yu
4,126
1,354
115
2,821
8,624
5,152
0
0
8,624
0
26,122
W
Bacchus
RaccUwUoon
Bacchus
2,379
179
167
2,544
5,457
3,230
0
793
4,664
12,771
0
L
Cabrakan
Rasboti
Cabrakan
1,868
289
0
847
5,790
3,876
0
1,028
4,762
12,355
0
W
4,203
72
0
1,800
3,859
1,121
0
676
3,183
43,805
0
L
Mercury
kojidama
Mercury
1,526
715
0
2,415
7,698
2,156
0
815
6,883
0
22,449
L
1,646
357
0
2,220
6,724
2,153
0
3,980
2,744
35,915
0
W
Ah Muzen Cab
xLOL RawR xD
Ah Muzen Cab
4,709
928
0
663
2,467
660
0
654
1,813
0
38,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
33,054
301
Minions Killed
361
0
Camps Cleared
0
1,064,014
Distance Traveled
1,164,753
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,294
663
79
7
0
267,695
6
W
Chaac
6,972
634
83
8
0
208,606
3
L
Danzaburou
5,660
515
104
9
0
189,417
2
L
Guan Yu
5,398
491
45
4
0
216,553
1
W
Bacchus
5,660
515
25
2
0
227,163
5
L
Cabrakan
4,768
433
29
3
0
213,397
3
W
Thoth
7,098
645
95
9
0
229,304
6
L
Mercury
5,298
482
53
5
0
241,634
3
L
Scylla
5,748
523
70
6
0
203,013
4
W
Ah Muzen Cab
6,030
548
79
7
0
231,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role