Player Matchup

Terra
Terra
Bronze III
Mrfugu888
Terra
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,497 MMR
Solo
Loki
Loki
Gold IV
NeoAbadon
Loki
Gold IV
Level 160
God Stats
0W - 3L
1,321 SR
Queue Stats
168W - 178L
1,475 MMR
Party 1
Medusa
Medusa
Bronze III
PvPReaper
Medusa
Bronze III
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 239L
1,529 MMR
Solo
Achilles
Achilles
Gold V
exterminad0r36
Achilles
Gold V
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
391W - 398L
1,489 MMR
Solo
Agni
Agni
Gold IV
moralesmc
Agni
Gold IV
Level 158
God Stats
20W - 28L
1,511 SR
Queue Stats
388W - 390L
1,499 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,466 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,555 SR
1,498 MMR
Heimdallr
Heimdallr
Gold III
BigDaddyM117
Heimdallr
Gold III
Level 148
God Stats
3W - 2L
1,813 SR
Queue Stats
248W - 240L
1,478 MMR
Solo
Merlin
Merlin
Gold III
Diegovea
Merlin
Gold III
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
158W - 154L
1,506 MMR
Solo
Bacchus
Bacchus
Bronze III
Powerduckss
Bacchus
Bronze III
Level 69
God Stats
1W - 0L
1,674 SR
Queue Stats
10W - 11L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
SoullessSolace
Thanatos
Silver II
Level 146
God Stats
4W - 7L
1,607 SR
Queue Stats
13W - 12L
1,502 MMR
Solo
King Arthur
King Arthur
Bronze III
Wrathsingaming
King Arthur
Bronze III
Level 107
God Stats
2W - 6L
1,180 SR
Queue Stats
331W - 330L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Mrfugu888
Terra
11
0 / 4 / 3
6,906
432
3,890
14,196
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
14
5 / 4 / 0
8,963
560
8,660
10,419
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
PvPReaper
Medusa
11
0 / 4 / 3
6,605
413
4,108
7,960
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
1 / 6 / 1
7,449
466
2,867
12,308
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
12
0 / 7 / 3
7,267
454
5,399
8,742
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetThothHou YiAthena

VS

Bans
GebChaacAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDaddyM117
Heimdallr
17
3 / 2 / 2
10,356
647
7,240
9,743
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Diegovea
Merlin
16
5 / 1 / 6
10,085
630
6,731
5,501
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Powerduckss
Bacchus
14
5 / 1 / 5
9,311
582
5,541
11,754
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
8 / 1 / 7
10,343
646
8,484
12,099
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Wrathsingaming
King Arthur
15
4 / 1 / 1
9,949
622
7,418
10,026
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
25
25
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigDaddyM117
Heimdallr
3
2
2
2
W
Merlin
Diegovea
Merlin
5
1
6
8
L
Terra
Mrfugu888
Terra
0
4
3
0.38
L
Loki
5
4
0
1.25
W
Bacchus
Powerduckss
Bacchus
5
1
5
7.5
L
Medusa
PvPReaper
Medusa
0
4
3
0.38
W
Thanatos
8
1
7
11.5
W
King Arthur
Wrathsingaming
King Arthur
4
1
1
4.5
L
Achilles
1
6
1
0.25
L
Agni
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
35,414
53,625
Taken
49,123
26,353
Mitigated
33,730
10,190
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigDaddyM117
Heimdallr
7,240
3,628
0
2,875
9,743
3,903
2,390
1,096
8,585
0
81,350
W
Merlin
Diegovea
Merlin
6,731
771
0
922
5,501
2,197
1,743
1,585
3,832
70,571
0
L
Terra
Mrfugu888
Terra
3,890
608
693
3,063
14,196
12,655
0
3,424
10,676
22,201
0
L
Loki
8,660
2,271
0
2,472
10,419
4,333
0
3,170
7,249
0
51,570
W
Bacchus
Powerduckss
Bacchus
5,541
1,049
346
2,710
11,754
12,603
0
2,525
9,089
28,901
0
L
Medusa
PvPReaper
Medusa
4,108
1,656
0
1,950
7,960
1,563
0
1,388
6,572
0
39,656
W
Thanatos
8,484
1,381
0
14,064
12,099
4,453
2,300
2,832
9,157
0
49,449
W
King Arthur
Wrathsingaming
King Arthur
7,418
1,506
0
3,312
10,026
10,574
0
835
8,757
0
55,250
L
Achilles
2,867
516
0
1,702
12,308
5,507
0
1,631
10,068
0
34,746
L
Agni
5,399
311
0
310
8,742
2,295
0
2,659
6,083
47,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
50,044
367
Minions Killed
527
0
Camps Cleared
0
1,358,329
Distance Traveled
1,550,703
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,356
647
152
10
0
273,157
0
W
Merlin
10,085
630
128
8
0
278,627
6
L
Terra
6,906
432
33
2
0
312,423
6
L
Loki
8,963
560
90
6
0
304,728
4
W
Bacchus
9,311
582
46
3
0
326,495
3
L
Medusa
6,605
413
67
4
0
227,240
3
W
Thanatos
10,343
646
77
5
0
357,881
7
W
King Arthur
9,949
622
124
8
0
314,543
3
L
Achilles
7,449
466
72
5
0
232,778
3
L
Agni
7,267
454
105
7
0
281,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role