Player Matchup

Da Ji
Da Ji
GlIock
Da Ji
Level 155
God Stats
9W - 2L
1,500 SR
Queue Stats
316W - 45L
1,883 Elo+
Party 2
Merlin
Merlin
Glơck
Merlin
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 20L
1,982 Elo+
Party 2
Tyr
Tyr
temp-500227
Tyr
Level 149
God Stats
12W - 5L
1,282 SR
Queue Stats
583W - 277L
1,816 Elo+
Party 2
Team Averages
Level 131
1,427 SR
1,894 Elo+

VS

Team Averages
Level 146
1,511 SR
1,618 Elo+
Ganesha
Ganesha
CerberusPrime
Ganesha
Level 138
God Stats
2W - 4L
1,585 SR
Queue Stats
191W - 206L
1,577 Elo+
Solo
Vulcan
Vulcan
Sants_X
Vulcan
Level 151
God Stats
2W - 3L
1,449 SR
Queue Stats
66W - 56L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
SliceMagg
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GlIock
Da Ji
16
7 / 2 / 12
11,495
718
16,039
13,969
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Merlin
Glơck
Merlin
17
7 / 2 / 15
12,020
751
17,482
11,576
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 12
12,553
785
13,141
22,347
19,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 5 / 5
10,235
640
12,135
22,174
27,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Sants_X
Vulcan
15
3 / 7 / 1
10,909
682
11,648
12,788
8,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SliceMagg
Heimdallr
12
2 / 12 / 1
9,507
594
6,203
15,953
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
6
6
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
5
5
0.7
W
Da Ji
GlIock
Da Ji
7
2
12
6.5
W
Merlin
Glơck
Merlin
7
2
15
7.25
L
Vulcan
Sants_X
Vulcan
3
7
1
0.5
L
Heimdallr
SliceMagg
Heimdallr
2
12
1
0.21
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
29,986
47,892
Taken
50,915
28,523
Mitigated
42,486
15,922
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
12,135
786
667
2,306
22,174
27,680
43
8,383
13,285
30,220
0
W
Da Ji
GlIock
Da Ji
16,039
6,290
0
2,569
13,969
5,210
2,058
7,495
5,749
0
43,600
W
Merlin
Glơck
Merlin
17,482
1,125
0
3,130
11,576
3,621
129
6,692
4,396
60,845
0
L
Vulcan
Sants_X
Vulcan
11,648
4,860
0
650
12,788
8,717
0
4,475
7,896
43,168
0
L
Heimdallr
SliceMagg
Heimdallr
6,203
3,435
0
632
15,953
6,089
322
5,006
10,542
0
16,244
W
13,141
1,388
0
10,223
22,347
19,692
0
7,826
13,543
0
35,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
30,651
205
Minions Killed
152
11
Camps Cleared
3
936,352
Distance Traveled
792,228
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,235
640
21
1
1
273,692
1
W
Da Ji
11,495
718
53
3
9
283,927
0
W
Merlin
12,020
751
110
7
1
263,526
2
L
Vulcan
10,909
682
104
7
2
282,889
7
L
Heimdallr
9,507
594
27
2
0
235,647
3
W
Tyr
12,553
785
42
3
1
388,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role