Player Matchup

Zhong Kui
Zhong Kui
BAcidBrain
Zhong Kui
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 236L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Falcon_0119
Erlang Shen
Level 109
God Stats
35W - 19L
1,674 SR
Queue Stats
357W - 322L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
Qbscurity
Heimdallr
Level 44
God Stats
18W - 17L
1,734 SR
Queue Stats
127W - 119L
1,699 Elo+
Party 1
Agni
Agni
Renegxdezz
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 148L
1,516 Elo+
Party 1
Kali
Kali
RiftSandy
Kali
Level 104
God Stats
4W - 9L
1,847 SR
Queue Stats
222W - 193L
1,551 Elo+
Party 1
Team Averages
Level 66
1,651 SR
1,568 Elo+

VS

Team Averages
Level 54
1,555 SR
1,703 Elo+
Ganesha
Ganesha
BakaGrustle
Ganesha
Level 129
God Stats
4W - 4L
1,357 SR
Queue Stats
178W - 150L
1,727 Elo+
Party 2
Anhur
Anhur
CheezeHav0k
Anhur
Level 44
God Stats
7W - 5L
1,916 SR
Queue Stats
312W - 304L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cubeboot
Kumbhakarna
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 44L
1,724 Elo+
Party 2
Hercules
Hercules
FreddyFazbearBBC
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Party 2
Mercury
Mercury
WilliamAftonNuts
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAcidBrain
Zhong Kui
17
5 / 0 / 17
12,034
573
14,728
19,006
20,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Falcon_0119
Erlang Shen
18
5 / 5 / 8
12,252
583
9,755
16,027
14,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Qbscurity
Heimdallr
20
7 / 1 / 9
12,949
617
13,935
10,989
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 4
10,632
506
7,963
10,292
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
19
9 / 4 / 12
12,862
612
18,661
23,112
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BakaGrustle
Ganesha
15
3 / 5 / 4
9,877
470
14,157
20,007
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,507
453
5,104
13,127
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Cubeboot
Kumbhakarna
13
2 / 5 / 2
9,464
451
2,457
18,666
15,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 6 / 5
9,974
475
10,297
18,485
10,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 8 / 4
10,361
493
10,377
17,560
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
29
Kills
15
16
Deaths
29
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BAcidBrain
Zhong Kui
5
0
17
13.5
L
Ganesha
BakaGrustle
Ganesha
3
5
4
1
L
1
5
2
0.4
L
Kumbhakarna
Cubeboot
Kumbhakarna
2
5
2
0.6
W
Erlang Shen
Falcon_0119
Erlang Shen
5
5
8
1.8
L
3
6
5
0.92
W
Heimdallr
Qbscurity
Heimdallr
7
1
9
11.5
W
3
6
4
0.83
W
Kali
9
4
12
3.75
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,042
Damage
42,392
79,426
Taken
87,845
50,851
Mitigated
44,810
32,454
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BAcidBrain
Zhong Kui
14,728
843
567
9,869
19,006
20,444
830
3,730
15,276
58,907
0
L
Ganesha
BakaGrustle
Ganesha
14,157
1,022
0
5,046
20,007
8,270
401
7,253
12,753
74,113
0
L
5,104
1,970
0
2,118
13,127
4,441
810
2,699
10,425
0
58,571
L
Kumbhakarna
Cubeboot
Kumbhakarna
2,457
357
3,042
2,500
18,666
15,822
72
7,501
11,165
8,586
0
W
Erlang Shen
Falcon_0119
Erlang Shen
9,755
4,083
0
5,400
16,027
14,083
1,133
6,068
9,959
8,432
57,034
L
10,297
3,523
0
2,766
18,485
10,449
0
5,134
13,346
0
61,258
W
Heimdallr
Qbscurity
Heimdallr
13,935
5,930
0
4,658
10,989
3,906
3,905
3,083
7,906
0
108,563
W
7,963
289
277
1,554
10,292
2,809
1,563
4,732
5,560
67,210
0
W
Kali
18,661
10,951
0
10,129
23,112
9,609
1,620
4,001
19,111
0
87,538
L
10,377
6,362
112
923
17,560
5,828
0
4,573
12,895
0
75,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
49,183
553
Minions Killed
477
0
Camps Cleared
0
2,086,688
Distance Traveled
2,057,451
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,034
573
50
2
0
357,925
7
L
Ganesha
9,877
470
83
4
0
399,425
7
L
Anhur
9,507
453
122
6
0
395,113
5
L
Kumbhakarna
9,464
451
51
2
0
389,638
2
W
Erlang Shen
12,252
583
120
6
0
439,284
0
L
Hercules
9,974
475
106
5
0
401,455
4
W
Heimdallr
12,949
617
174
8
0
432,668
4
W
Agni
10,632
506
105
5
0
380,258
1
W
Kali
12,862
612
104
5
0
476,553
0
L
Mercury
10,361
493
115
5
0
471,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role