Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
igordeezy
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Sol
Sol
josjesu-50
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,472 Elo+
Solo
Olorun
Olorun
shin2face
Olorun
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Charybdis
Charybdis
xAlphaSlayerx
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Team Averages
Level 58
1,455 SR
1,329 Elo+

VS

Team Averages
Level 91
1,486 SR
1,517 Elo+
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ItzBabaYaga
Izanami
Level 45
God Stats
5W - 9L
1,779 SR
Queue Stats
93W - 67L
1,560 Elo+
Party 2
Vamana
Vamana
KingBuddha20
Vamana
Level 22
God Stats
4W - 4L
1,291 SR
Queue Stats
454W - 416L
1,461 Elo+
Party 3
Atlas
Atlas
ThickiMinaj
Atlas
Level 155
God Stats
14W - 10L
1,648 SR
Queue Stats
102W - 90L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
rage_112233
Sun Wukong
Level 82
God Stats
11W - 11L
1,211 SR
Queue Stats
478W - 443L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 3
7,563
688
9,906
8,567
2,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
1 / 4 / 2
7,941
722
3,728
10,828
6,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 7 / 2
7,738
703
8,265
10,490
2,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
shin2face
Olorun
15
1 / 5 / 5
8,250
750
6,909
12,044
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xAlphaSlayerx
Charybdis
14
3 / 8 / 1
8,109
737
6,186
10,882
3,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 3 / 15
9,933
903
16,663
9,751
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
ItzBabaYaga
Izanami
15
1 / 1 / 12
8,234
749
2,290
10,190
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vamana
16
4 / 0 / 14
9,711
883
9,726
13,178
10,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 3 / 9
8,928
812
10,721
12,539
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
rage_112233
Sun Wukong
17
10 / 1 / 12
9,640
876
8,862
14,825
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
7
Kills
28
28
Deaths
8
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
3
0.63
W
Thoth
 
Thoth
7
3
15
4.83
W
Izanami
ItzBabaYaga
Izanami
1
1
12
7
W
Vamana
4
0
14
11
W
6
3
9
3.5
L
Odin
1
4
2
0.5
L
1
7
2
0.29
W
Sun Wukong
rage_112233
Sun Wukong
10
1
12
16
L
Olorun
shin2face
Olorun
1
5
5
0.7
L
Charybdis
xAlphaSlayerx
Charybdis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
48,262
52,811
Taken
60,483
19,064
Mitigated
44,929
8,327
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,906
417
0
500
8,567
2,725
0
4,442
3,911
19,756
0
W
Thoth
 
Thoth
16,663
650
0
2,200
9,751
3,725
1,049
5,757
3,994
42,145
0
W
Izanami
ItzBabaYaga
Izanami
2,290
1,064
0
3,459
10,190
3,699
578
5,845
4,345
0
26,553
W
Vamana
9,726
4,998
1,286
4,921
13,178
10,953
516
5,262
7,916
0
34,201
W
10,721
2,108
572
4,320
12,539
12,354
0
5,078
7,461
24,452
0
L
Odin
3,728
887
47
582
10,828
6,519
0
6,261
4,136
0
17,248
L
8,265
1,363
0
2,083
10,490
2,739
121
5,054
4,865
20,422
0
W
Sun Wukong
rage_112233
Sun Wukong
8,862
1,167
0
5,948
14,825
14,198
152
3,138
11,687
0
20,801
L
Olorun
shin2face
Olorun
6,909
2,424
568
4,075
12,044
3,298
90
7,229
4,543
31,405
0
L
Charybdis
xAlphaSlayerx
Charybdis
6,186
2,272
0
472
10,882
3,783
35
3,271
7,098
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
46,446
173
Minions Killed
240
0
Camps Cleared
0
996,215
Distance Traveled
1,186,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,563
688
23
2
0
214,481
0
W
Thoth
9,933
903
71
6
0
231,862
0
W
Izanami
8,234
749
55
5
0
232,830
1
W
Vamana
9,711
883
56
5
0
238,008
1
W
Atlas
8,928
812
29
3
0
219,551
1
L
Odin
7,941
722
35
3
0
206,358
0
L
Sol
7,738
703
28
3
0
213,509
3
W
Sun Wukong
9,640
876
29
3
0
263,995
2
L
Olorun
8,250
750
57
5
0
195,166
1
L
Charybdis
8,109
737
30
3
0
166,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role