Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Ryuhnnn
Chronos
Level 29
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Yemoja
Yemoja
jotato1_
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
sebastianb99
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
soytupapi-fer_99
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,500 Elo+

VS

Team Averages
Level 54
1,499 SR
1,431 Elo+
Agni
Agni
CozyFetus
Agni
Level 127
God Stats
7W - 3L
1,462 SR
Queue Stats
186W - 192L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Crispier
Hou Yi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 191L
1,397 Elo+
Solo
Thor
Thor
LetsPartyCat6969
Thor
Level 12
God Stats
4W - 4L
1,285 SR
Queue Stats
21W - 15L
1,214 Elo+
Solo
Merlin
Merlin
Muddafookers
Merlin
Level 96
God Stats
22W - 12L
1,750 SR
Queue Stats
92W - 97L
1,437 Elo+
Party 2
Ganesha
Ganesha
Not_JohnnyCash
Ganesha
Level 26
God Stats
26W - 21L
1,500 SR
Queue Stats
111W - 118L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 8 / 0
6,990
699
6,165
10,894
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
Ryuhnnn
Chronos
14
1 / 5 / 2
8,129
813
7,803
11,034
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
jotato1_
Yemoja
12
0 / 3 / 2
6,707
671
1,803
9,047
7,053
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 8 / 2
6,866
687
5,317
10,509
2,563
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 1
7,868
787
5,232
9,684
2,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
9 / 2 / 8
9,628
963
17,782
6,878
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Crispier
Hou Yi
13
1 / 1 / 5
7,092
709
2,028
6,416
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 7
8,794
879
10,179
7,765
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
16
9 / 1 / 7
8,893
889
10,487
7,725
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 14
8,033
803
5,112
7,743
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
29
29
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
0
0.25
W
Agni
9
2
8
6.5
W
Hou Yi
Crispier
Hou Yi
1
1
5
3.5
W
10
1
7
13.5
W
Merlin
9
1
7
12.5
W
0
0
14
7
L
Chronos
Ryuhnnn
Chronos
1
5
2
0.4
L
Yemoja
jotato1_
Yemoja
0
3
2
0.33
L
0
8
2
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
45,588
51,168
Taken
36,527
18,270
Mitigated
16,989
4,315
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,165
906
0
355
10,894
3,213
0
6,296
4,598
0
11,138
W
Agni
17,782
1,146
0
0
6,878
2,540
228
2,364
4,514
44,301
0
W
Hou Yi
Crispier
Hou Yi
2,028
1,661
0
556
6,416
2,070
371
310
6,106
0
13,902
W
10,179
2,921
0
1,728
7,765
2,908
57
1,127
6,638
0
24,129
W
Merlin
10,487
923
181
2,851
7,725
3,072
814
3,994
3,731
29,628
0
W
5,112
148
0
2,442
7,743
6,399
110
1,811
5,932
10,632
0
L
Chronos
Ryuhnnn
Chronos
7,803
3,018
0
1,397
11,034
2,723
304
8,458
2,576
23,660
0
L
Yemoja
jotato1_
Yemoja
1,803
406
809
98
9,047
7,053
208
5,337
3,710
6,909
0
L
5,317
988
442
434
10,509
2,563
0
7,596
2,913
0
14,417
L
5,232
2,660
90
690
9,684
2,718
1,258
5,694
3,990
0
16,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
42,440
109
Minions Killed
188
0
Camps Cleared
0
925,533
Distance Traveled
1,080,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,990
699
11
1
0
197,453
0
W
Agni
9,628
963
72
7
0
237,910
2
W
Hou Yi
7,092
709
20
2
0
199,373
0
W
Thor
8,794
879
33
3
0
217,708
0
W
Merlin
8,893
889
63
6
0
203,644
0
W
Ganesha
8,033
803
0
0
0
222,265
2
L
Chronos
8,129
813
40
4
0
180,387
2
L
Yemoja
6,707
671
8
1
0
167,089
0
L
Loki
6,866
687
17
2
0
197,687
0
L
Neith
7,868
787
33
3
0
182,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role