Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
X-_Darksito_-X
The Morrigan
Gold IV
Level 82
God Stats
4W - 3L
1,909 SR
Queue Stats
63W - 52L
1,769 MMR
Solo
Serqet
Serqet
Gold III
ZNG-Q
Serqet
Gold III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,766 MMR
Solo
Medusa
Medusa
Gold II
carIitxs
Medusa
Gold II
Level 160
God Stats
1W - 3L
1,285 SR
Queue Stats
219W - 163L
1,767 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,539 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,546 SR
1,723 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
Benzeya
Merlin
Gold I
Level 151
God Stats
14W - 14L
1,500 SR
Queue Stats
315W - 294L
1,735 MMR
Party 2
Jing Wei
Jing Wei
Gold II
Hyena300
Jing Wei
Gold II
Level 153
God Stats
2W - 1L
1,728 SR
Queue Stats
59W - 47L
1,823 MMR
Party 1
Eset
Eset
Gold II
Ryanide X
Eset
Gold II
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
60W - 47L
1,823 MMR
Party 1
Cliodhna
Cliodhna
Gold III
cheekyparker
Cliodhna
Gold III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 3 / 0
7,457
533
5,535
7,314
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
 
Thanatos
12
2 / 5 / 2
7,299
521
2,937
9,347
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
X-_Darksito_-X
The Morrigan
12
0 / 4 / 1
7,067
505
1,792
6,006
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ZNG-Q
Serqet
8
0 / 4 / 1
5,561
397
1,207
9,940
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
carIitxs
Medusa
16
2 / 2 / 0
9,074
648
6,176
8,619
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneThothBastetAthena

VS

Bans
LokiGebAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 2 / 3
9,766
698
9,479
11,706
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Benzeya
Merlin
15
4 / 0 / 5
9,317
666
4,554
4,548
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Hyena300
Jing Wei
14
1 / 3 / 1
8,777
627
2,614
9,282
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
1 / 0 / 6
8,645
618
1,814
4,662
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
cheekyparker
Cliodhna
17
4 / 2 / 6
10,756
768
8,078
11,165
6,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
18
18
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
0
1
L
Thanatos
 
Thanatos
2
5
2
0.6
W
Gilgamesh
 
Gilgamesh
8
2
3
4.75
W
Merlin
Benzeya
Merlin
4
0
5
6.5
W
Jing Wei
Hyena300
Jing Wei
1
3
1
0.5
W
Eset
1
0
6
4
L
The Morrigan
X-_Darksito_-X
The Morrigan
0
4
1
0.13
L
Serqet
ZNG-Q
Serqet
0
4
1
0.13
L
Medusa
carIitxs
Medusa
2
2
0
1
W
Cliodhna
cheekyparker
Cliodhna
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
26,539
41,226
Taken
41,363
14,973
Mitigated
19,178
12,323
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,535
1,030
0
2,544
7,314
3,510
0
350
6,922
42,117
0
L
Thanatos
 
Thanatos
2,937
443
0
6,948
9,347
2,996
0
1,150
8,117
0
40,048
W
Gilgamesh
 
Gilgamesh
9,479
2,563
0
4,171
11,706
4,629
0
3,140
8,138
0
61,120
W
Merlin
Benzeya
Merlin
4,554
44
0
1,203
4,548
1,605
343
368
4,180
66,688
0
W
Jing Wei
Hyena300
Jing Wei
2,614
2,096
0
3,983
9,282
2,846
78
0
9,282
0
57,603
W
Eset
1,814
349
348
1,082
4,662
3,937
418
0
4,662
23,068
3,893
L
The Morrigan
X-_Darksito_-X
The Morrigan
1,792
450
0
340
6,006
1,237
0
1,521
4,280
51,901
388
L
Serqet
ZNG-Q
Serqet
1,207
254
0
1,991
9,940
4,341
0
1,964
7,832
0
10,489
L
Medusa
carIitxs
Medusa
6,176
2,547
0
500
8,619
2,889
655
912
7,707
0
77,817
W
Cliodhna
cheekyparker
Cliodhna
8,078
746
0
6,266
11,165
6,161
1,147
3,024
7,762
0
77,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
47,261
481
Minions Killed
580
0
Camps Cleared
0
1,402,042
Distance Traveled
1,541,828
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,457
533
102
7
0
263,206
5
L
Thanatos
7,299
521
86
6
0
296,512
2
W
Gilgamesh
9,766
698
93
7
0
334,101
6
W
Merlin
9,317
666
158
11
0
288,874
3
W
Jing Wei
8,777
627
130
9
0
295,717
3
W
Eset
8,645
618
35
3
0
291,664
7
L
The Morrigan
7,067
505
101
7
0
288,118
7
L
Serqet
5,561
397
28
2
0
269,853
4
L
Medusa
9,074
648
164
12
0
284,353
2
W
Cliodhna
10,756
768
164
12
0
331,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role