Player Matchup

Sol
Sol
TRUDAWGG32
Sol
Level 69
God Stats
2W - 4L
1,683 SR
Queue Stats
52W - 74L
1,178 Elo+
Party 1
Chaac
Chaac
ninjamuduru
Chaac
Level 99
God Stats
2W - 0L
1,499 SR
Queue Stats
6W - 8L
1,178 Elo+
Party 1
Izanami
Izanami
r0yal_aegis_
Izanami
Level 68
God Stats
3W - 7L
1,753 SR
Queue Stats
13W - 27L
1,216 Elo+
Solo
Team Averages
Level 79
1,645 SR
1,191 Elo+

VS

Team Averages
Level 65
1,607 SR
1,413 Elo+
Odin
Odin
KRAZYCLOWN567
Odin
Level 107
God Stats
1W - 2L
1,822 SR
Queue Stats
107W - 120L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
Rising__Phoenix5
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
k0kasourousREX
Baron Samedi
Level 64
God Stats
2W - 8L
1,500 SR
Queue Stats
13W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,527
775
9,687
7,195
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 4
8,554
778
8,432
9,461
8,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
r0yal_aegis_
Izanami
12
1 / 1 / 7
7,788
708
3,257
6,348
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,808
528
45
969
345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
9
1 / 7 / 0
6,487
590
3,349
11,305
3,880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
k0kasourousREX
Baron Samedi
11
1 / 4 / 0
6,689
608
8,149
13,410
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
2
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Heimdallr
1
7
0
0.14
W
4
1
4
6
L
Baron Samedi
k0kasourousREX
Baron Samedi
1
4
0
0.25
W
6
0
4
8
W
Izanami
r0yal_aegis_
Izanami
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
11,543
23,004
Taken
25,684
13,531
Mitigated
9,513
9,863
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45
0
0
0
969
345
0
326
643
0
396
L
Heimdallr
3,349
1,083
0
352
11,305
3,880
0
3,519
7,786
0
9,904
W
9,687
2,645
587
3,828
7,195
2,323
1,636
2,969
4,226
34,993
0
L
Baron Samedi
k0kasourousREX
Baron Samedi
8,149
534
299
3,708
13,410
5,288
0
6,182
7,228
30,905
0
W
8,432
2,707
127
4,705
9,461
8,723
254
2,373
7,059
0
23,921
W
Izanami
r0yal_aegis_
Izanami
3,257
935
0
616
6,348
2,485
804
3,637
2,711
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
18,984
122
Minions Killed
47
8
Camps Cleared
0
651,687
Distance Traveled
362,100
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,808
528
3
0
0
32,307
0
L
Heimdallr
6,487
590
15
1
0
136,868
1
W
Sol
8,527
775
37
3
3
222,100
1
L
Baron Samedi
6,689
608
29
3
0
192,925
3
W
Chaac
8,554
778
34
3
1
227,790
0
W
Izanami
7,788
708
51
5
4
201,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role